Player Matchup

Ishtar
Ishtar
HPS_Benttek
Ishtar
Level 85
God Stats
3W - 5L
1,544 SR
Queue Stats
63W - 72L
1,478 Elo+
Solo
Nemesis
Nemesis
IIIl-RIP-KD-lIII
Nemesis
Level 107
God Stats
4W - 7L
1,721 SR
Queue Stats
48W - 51L
1,524 Elo+
Party 2
Khepri
Khepri
KorzhikTw
Khepri
Level 136
God Stats
9W - 7L
1,641 SR
Queue Stats
336W - 308L
1,674 Elo+
Party 2
Vulcan
Vulcan
androsova333
Vulcan
Level 156
God Stats
1W - 2L
1,246 SR
Queue Stats
74W - 84L
1,619 Elo+
Party 2
Thanatos
Thanatos
l-Neko-ll
Thanatos
Level 87
God Stats
4W - 6L
1,601 SR
Queue Stats
129W - 133L
1,555 Elo+
Solo
Team Averages
Level 114
1,551 SR
1,570 Elo+

VS

Team Averages
Level 126
1,453 SR
1,491 Elo+
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AbiMaex
Thor
Level 137
God Stats
2W - 1L
1,263 SR
Queue Stats
63W - 56L
1,699 Elo+
Party 1
Anubis
Anubis
B8TSY2000
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,153 Elo+
Solo
Cernunnos
Cernunnos
Waiiikiki
Cernunnos
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
675W - 637L
1,519 Elo+
Solo
Ra
Ra
willy2004_-_
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 2 / 0
7,442
496
6,380
11,020
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 1
6,135
409
5,023
13,851
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
KorzhikTw
Khepri
10
0 / 2 / 1
6,633
442
3,145
7,799
6,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
14
0 / 1 / 1
7,721
515
6,199
5,167
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
l-Neko-ll
Thanatos
13
0 / 4 / 2
6,815
454
7,089
17,420
10,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 1 / 5
7,785
519
7,753
15,225
11,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
AbiMaex
Thor
13
3 / 0 / 4
7,542
503
6,894
12,833
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
B8TSY2000
Anubis
15
5 / 1 / 1
9,385
626
11,439
11,657
5,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Waiiikiki
Cernunnos
15
2 / 0 / 4
8,562
571
5,504
6,660
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 4
8,033
536
4,558
6,325
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
1
Kills
12
12
Deaths
2
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
5
4.5
W
Thor
AbiMaex
Thor
3
0
4
5
W
Anubis
B8TSY2000
Anubis
5
1
1
5.5
L
Ishtar
0
2
0
0
L
1
3
1
0.5
L
Khepri
KorzhikTw
Khepri
0
2
1
0.25
W
Cernunnos
Waiiikiki
Cernunnos
2
0
4
4
L
Vulcan
0
1
1
0.5
L
Thanatos
l-Neko-ll
Thanatos
0
4
2
0.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,836
Damage
36,148
55,257
Taken
52,700
28,705
Mitigated
28,632
18,327
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,753
1,674
0
2,288
15,225
11,234
19
5,127
9,992
0
40,736
W
Thor
AbiMaex
Thor
6,894
2,002
0
2,667
12,833
6,275
0
464
12,369
0
61,248
W
Anubis
B8TSY2000
Anubis
11,439
1,163
0
8,435
11,657
5,879
1,094
0
11,657
76,032
2,304
L
Ishtar
6,380
4,383
0
5,155
11,020
5,219
650
0
11,020
0
68,173
L
5,023
1,671
0
1,764
13,851
5,171
0
2,914
10,937
0
36,417
L
Khepri
KorzhikTw
Khepri
3,145
380
0
1,453
7,799
6,018
0
1,343
6,369
26,182
0
W
Cernunnos
Waiiikiki
Cernunnos
5,504
2,023
0
2,134
6,660
2,794
0
412
6,248
0
73,239
L
Vulcan
6,199
2,188
0
1,577
5,167
2,204
0
1,789
3,306
68,912
2,393
L
Thanatos
l-Neko-ll
Thanatos
7,089
1,284
0
8,378
17,420
10,093
0
9,632
7,788
0
53,373
W
4,558
579
369
3,119
6,325
2,450
26
2,774
3,399
74,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
41,307
420
Minions Killed
517
0
Camps Cleared
0
1,469,415
Distance Traveled
1,497,833
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,785
519
50
3
0
303,466
5
W
Thor
7,542
503
72
5
0
350,287
5
W
Anubis
9,385
626
117
8
0
236,919
0
L
Ishtar
7,442
496
123
8
0
259,576
0
L
Nemesis
6,135
409
50
3
0
350,208
3
L
Khepri
6,633
442
29
2
0
311,795
9
W
Cernunnos
8,562
571
125
8
0
291,973
2
L
Vulcan
7,721
515
148
10
0
279,530
4
L
Thanatos
6,815
454
70
5
0
268,306
0
W
Ra
8,033
536
153
10
0
315,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role