Player Matchup

Tiamat
Tiamat
Cairobby618
Tiamat
Level 68
God Stats
15W - 12L
1,752 SR
Queue Stats
264W - 257L
1,424 Elo+
Solo
Ah Puch
Ah Puch
DingleBerrieBoi
Ah Puch
Level 80
God Stats
19W - 10L
1,628 SR
Queue Stats
56W - 43L
1,518 Elo+
Solo
Thanatos
Thanatos
Iamtoast04
Thanatos
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,275 Elo+
Solo
Maui
Maui
SolMattGuy
Maui
Level 126
God Stats
0W - 2L
1,322 SR
Queue Stats
9W - 17L
1,342 Elo+
Solo
Set
Set
WestDFree
Set
Level 137
God Stats
20W - 19L
1,394 SR
Queue Stats
101W - 103L
1,437 Elo+
Solo
Team Averages
Level 96
1,519 SR
1,399 Elo+

VS

Team Averages
Level 116
1,543 SR
1,461 Elo+
Surtr
Surtr
C-A-Y-A-O
Surtr
Level 106
God Stats
4W - 3L
1,702 SR
Queue Stats
67W - 73L
1,664 Elo+
Solo
Odin
Odin
EzraOnTheLow
Odin
Level 67
God Stats
67W - 72L
1,387 SR
Queue Stats
197W - 176L
1,409 Elo+
Solo
Danzaburou
Danzaburou
RogueMazoku
Danzaburou
Level 66
God Stats
23W - 18L
1,478 SR
Queue Stats
179W - 158L
1,367 Elo+
Solo
Da Ji
Da Ji
SaltySnake5
Da Ji
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,371 Elo+
Solo
Persephone
Persephone
Some_Rojin
Persephone
Level 193
God Stats
18W - 13L
1,646 SR
Queue Stats
490W - 477L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 5 / 0
4,693
391
639
6,135
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
5,892
491
6,093
7,490
2,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Iamtoast04
Thanatos
9
2 / 5 / 0
5,435
453
4,154
11,775
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
6,383
532
2,571
6,786
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 3
5,394
450
6,650
11,543
9,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
C-A-Y-A-O
Surtr
10
0 / 1 / 1
5,526
461
3,552
7,903
5,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 1
7,018
585
4,454
10,305
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
RogueMazoku
Danzaburou
10
2 / 3 / 0
5,564
464
6,164
7,899
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 3
6,580
548
4,815
9,971
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Some_Rojin
Persephone
12
8 / 0 / 2
7,728
644
5,810
4,406
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
17
17
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
C-A-Y-A-O
Surtr
0
1
1
0.5
L
Tiamat
0
5
0
0
L
0
3
0
0
W
2
0
1
2.5
L
Thanatos
Iamtoast04
Thanatos
2
5
0
0.4
W
Danzaburou
RogueMazoku
Danzaburou
2
3
0
0.67
W
5
1
3
6.5
L
2
0
2
3
W
Persephone
Some_Rojin
Persephone
8
0
2
9
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,107
Damage
24,795
43,729
Taken
40,484
25,185
Mitigated
18,288
13,461
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
C-A-Y-A-O
Surtr
3,552
2,073
0
3,015
7,903
5,193
13
1,072
6,831
369
36,380
L
Tiamat
639
102
0
1,126
6,135
2,257
0
3,429
2,706
13,638
0
L
6,093
374
0
2,992
7,490
2,529
0
0
7,490
43,147
0
W
4,454
907
0
3,992
10,305
4,569
92
5,152
5,153
0
47,270
L
Thanatos
Iamtoast04
Thanatos
4,154
1,038
0
3,826
11,775
5,228
0
1,580
10,195
0
32,681
W
Danzaburou
RogueMazoku
Danzaburou
6,164
3,349
0
2,161
7,899
3,067
60
1,142
6,757
0
30,253
W
4,815
978
0
4,525
9,971
4,045
0
1,298
8,673
0
47,746
L
2,571
403
0
2,835
6,786
5,399
0
159
6,627
21,777
1,059
W
Persephone
Some_Rojin
Persephone
5,810
271
0
1,320
4,406
1,414
0
639
3,767
41,385
951
L
6,650
3,320
191
2,491
11,543
9,772
0
700
10,843
0
36,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
32,416
219
Minions Killed
341
0
Camps Cleared
0
1,036,473
Distance Traveled
1,135,755
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,526
461
70
6
0
213,083
0
L
Tiamat
4,693
391
22
2
0
149,934
0
L
Ah Puch
5,892
491
54
5
0
191,106
0
W
Odin
7,018
585
93
8
0
223,356
0
L
Thanatos
5,435
453
40
3
0
244,159
0
W
Danzaburou
5,564
464
41
3
0
186,196
0
W
Da Ji
6,580
548
70
6
0
280,309
2
L
Maui
6,383
532
46
4
0
229,390
5
W
Persephone
7,728
644
67
6
0
232,811
4
L
Set
5,394
450
57
5
0
221,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role