Player Matchup

Scylla
Scylla
FlæskeJunas537
Scylla
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 81L
1,226 Elo+
Party 2
Medusa
Medusa
Furrulk
Medusa
Level 89
God Stats
57W - 68L
1,729 SR
Queue Stats
319W - 312L
1,524 Elo+
Solo
Hades
Hades
MKCrypticSM
Hades
Level 126
God Stats
5W - 1L
1,889 SR
Queue Stats
65W - 68L
1,483 Elo+
Solo
Thor
Thor
VlakoffVODKA
Thor
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 32L
1,226 Elo+
Party 2
Charon
Charon
Zombo Smokey
Charon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,361 Elo+
Solo
Team Averages
Level 99
1,624 SR
1,364 Elo+

VS

Team Averages
Level 98
1,479 SR
1,500 Elo+
Cernunnos
Cernunnos
ANG3I
Cernunnos
Level 29
God Stats
2W - 2L
1,482 SR
Queue Stats
107W - 101L
1,428 Elo+
Party 1
Discordia
Discordia
Bro_Husky
Discordia
Level 222
God Stats
1W - 1L
1,732 SR
Queue Stats
362W - 345L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
Odot
Ao Kuang
Level 103
God Stats
1W - 3L
1,291 SR
Queue Stats
178W - 183L
1,537 Elo+
Party 1
Hercules
Hercules
Salty_Badger_
Hercules
Level 74
God Stats
9W - 16L
1,387 SR
Queue Stats
134W - 138L
1,476 Elo+
Party 1
Ymir
Ymir
Samsmeagol
Ymir
Level 60
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 29L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,508
689
2,745
4,414
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Furrulk
Medusa
7
0 / 1 / 0
4,134
517
1,399
4,204
1,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
5,475
684
4,267
5,613
2,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
4 / 0 / 1
5,266
658
2,122
4,994
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
8
1 / 2 / 1
4,927
616
1,909
6,069
3,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ANG3I
Cernunnos
9
1 / 1 / 1
5,279
660
4,729
4,928
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Bro_Husky
Discordia
9
0 / 4 / 0
4,416
552
2,341
4,831
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Odot
Ao Kuang
8
2 / 2 / 0
4,448
556
3,246
7,480
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Salty_Badger_
Hercules
8
1 / 1 / 0
4,230
529
1,296
6,400
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

4
0 / 0 / 1
3,811
476
315
1,307
659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ANG3I
Cernunnos
1
1
1
1.5
L
Discordia
Bro_Husky
Discordia
0
4
0
0
W
2
0
2
3
W
Medusa
Furrulk
Medusa
0
1
0
0
W
1
1
1
1.5
L
Ao Kuang
Odot
Ao Kuang
2
2
0
1
L
Hercules
Salty_Badger_
Hercules
1
1
0
1
L
0
0
1
0.5
W
4
0
1
4.5
W
Charon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,442
Damage
11,927
25,294
Taken
24,946
10,960
Mitigated
10,650
10,165
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ANG3I
Cernunnos
4,729
2,271
0
1,767
4,928
1,934
0
1,198
3,730
0
40,255
L
Discordia
Bro_Husky
Discordia
2,341
83
0
560
4,831
1,718
0
2,475
2,356
24,996
775
W
2,745
128
0
1,252
4,414
1,344
0
2,137
2,035
38,388
564
W
Medusa
Furrulk
Medusa
1,399
412
0
1,001
4,204
1,424
0
604
3,600
0
25,888
W
4,267
600
35
4,067
5,613
2,562
0
1,117
4,496
34,061
1,960
L
Ao Kuang
Odot
Ao Kuang
3,246
795
0
3,620
7,480
2,544
0
1,868
5,612
22,606
1,497
L
Hercules
Salty_Badger_
Hercules
1,296
338
0
2,031
6,400
3,795
0
2,885
3,515
0
18,248
L
315
0
0
331
1,307
659
0
311
996
3,895
0
W
2,122
609
0
1,745
4,994
1,734
0
581
4,411
0
27,873
W
Charon
1,909
262
181
1,884
6,069
3,896
0
1,116
4,953
17,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
22,184
256
Minions Killed
202
0
Camps Cleared
0
788,962
Distance Traveled
694,454
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,279
660
70
9
0
145,486
0
L
Discordia
4,416
552
45
6
0
147,911
3
W
Scylla
5,508
689
76
10
0
154,783
0
W
Medusa
4,134
517
44
6
0
145,398
1
W
Hades
5,475
684
68
9
0
143,181
1
L
Ao Kuang
4,448
556
49
6
0
180,436
1
L
Hercules
4,230
529
33
4
0
159,275
0
L
Ymir
3,811
476
5
1
0
61,346
0
W
Thor
5,266
658
48
6
0
184,385
0
W
Charon
4,927
616
20
3
0
161,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role