Player Matchup

Thor
Thor
Silver V
 
Thor
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
ApricotSugar157
Sol
Silver III
Level 143
God Stats
4W - 7L
1,489 SR
Queue Stats
27W - 35L
1,210 MMR
Party 1
Ares
Ares
Bronze III
Crihten
Ares
Bronze III
Level 65
God Stats
0W - 1L
1,283 SR
Queue Stats
20W - 24L
1,171 MMR
Solo
Hades
Hades
Silver III
Disloyal64
Hades
Silver III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,210 MMR
Party 1
Surtr
Surtr
Silver II
LetsAllBSoviets
Surtr
Silver II
Level 177
God Stats
27W - 16L
1,500 SR
Queue Stats
401W - 417L
1,178 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,454 SR
1,254 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,586 SR
1,194 MMR
Kuzenbo
Kuzenbo
Silver IV
AdvancedC44897
Kuzenbo
Silver IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,190 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
LawyersGunsMoney
Erlang Shen
Silver III
Level 127
God Stats
17W - 26L
1,490 SR
Queue Stats
188W - 213L
1,169 MMR
Solo
Anhur
Anhur
Silver II
Mackeyr
Anhur
Silver II
Level 119
God Stats
9W - 7L
1,597 SR
Queue Stats
103W - 123L
1,216 MMR
Solo
Mercury
Mercury
Silver II
nickharper813
Mercury
Silver II
Level 135
God Stats
2W - 1L
1,712 SR
Queue Stats
27W - 33L
1,215 MMR
Solo
Chang'e
Chang'e
Gold V
obi_one_Shenobi
Chang'e
Gold V
Level 158
God Stats
45W - 25L
1,633 SR
Queue Stats
306W - 297L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 0
4,740
474
2,600
7,006
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
4,415
442
5,551
3,490
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
Crihten
Ares
7
0 / 2 / 0
4,649
465
3,016
9,544
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
9
1 / 3 / 0
5,112
511
4,724
8,741
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 1
5,328
533
3,994
9,129
7,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
DanzaburouBake KujiraSusanoBellona

VS

Bans
Maman BrigitteChernobogAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,875
588
3,080
9,396
8,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
LawyersGunsMoney
Erlang Shen
11
2 / 1 / 2
6,090
609
6,079
8,541
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Mackeyr
Anhur
10
2 / 0 / 0
6,013
601
3,136
4,559
1,479
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mercury
11
4 / 0 / 3
6,085
609
5,973
7,481
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 1
6,525
653
5,866
7,360
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
W
1
0
3
2.5
L
0
1
0
0
L
Ares
Crihten
Ares
0
2
0
0
L
Hades
1
3
0
0.33
W
Erlang Shen
LawyersGunsMoney
Erlang Shen
2
1
2
3
L
0
3
1
0.17
W
Anhur
Mackeyr
Anhur
2
0
0
2
W
Mercury
4
0
3
5.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
24,134
37,910
Taken
37,337
20,114
Mitigated
23,191
11,539
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,600
814
0
2,758
7,006
2,614
0
91
6,833
0
31,603
W
3,080
1,378
185
3,507
9,396
8,815
22
5,272
4,124
18,232
0
L
5,551
3,315
0
1,874
3,490
840
0
1,147
2,343
31,044
436
L
Ares
Crihten
Ares
3,016
731
0
1,668
9,544
5,917
0
2,328
7,216
14,428
0
L
Hades
4,724
859
149
2,702
8,741
3,398
0
5,232
3,509
35,104
0
W
Erlang Shen
LawyersGunsMoney
Erlang Shen
6,079
3,841
0
3,915
8,541
7,906
0
205
8,336
0
39,284
L
3,994
1,929
0
2,388
9,129
7,345
0
0
8,641
905
30,733
W
Anhur
Mackeyr
Anhur
3,136
1,481
0
2,044
4,559
1,479
2,909
2,366
2,193
0
43,534
W
Mercury
5,973
3,254
0
3,001
7,481
2,460
0
1,736
5,745
0
37,940
W
5,866
0
200
3,342
7,360
2,531
0
3,917
3,443
45,609
1,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
30,588
242
Minions Killed
315
0
Camps Cleared
0
823,612
Distance Traveled
950,380
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,740
474
56
6
0
199,065
0
W
Kuzenbo
5,875
588
19
2
0
194,004
1
L
Sol
4,415
442
52
5
0
110,295
0
L
Ares
4,649
465
11
1
0
181,077
3
L
Hades
5,112
511
62
6
0
163,287
0
W
Erlang Shen
6,090
609
63
6
0
182,365
0
L
Surtr
5,328
533
61
6
0
169,888
0
W
Anhur
6,013
601
81
8
0
153,729
0
W
Mercury
6,085
609
67
7
0
213,686
0
W
Chang'e
6,525
653
85
9
0
206,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role