Player Matchup

Arachne
Arachne
Bowman01PMC
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 54L
1,530 Elo+
Party 1
Artio
Artio
HitMeJohnny
Artio
Level 108
God Stats
6W - 0L
1,712 SR
Queue Stats
32W - 43L
1,455 Elo+
Party 1
Scylla
Scylla
KaptKranberry
Scylla
Level 26
God Stats
3W - 0L
1,712 SR
Queue Stats
5W - 2L
1,628 Elo+
Party 1
Ares
Ares
RadisRadin
Ares
Level 85
God Stats
2W - 0L
1,742 SR
Queue Stats
38W - 48L
1,444 Elo+
Party 1
Surtr
Surtr
YmirGourdin
Surtr
Level 29
God Stats
7W - 8L
1,537 SR
Queue Stats
12W - 13L
1,413 Elo+
Party 1
Team Averages
Level 55
1,641 SR
1,494 Elo+

VS

Team Averages
Level 95
1,418 SR
1,396 Elo+
Thoth
Thoth
Cracotte
Thoth
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 173L
1,412 Elo+
Solo
Hachiman
Hachiman
LegionaryPenguin
Hachiman
Level 45
God Stats
6W - 9L
1,163 SR
Queue Stats
56W - 66L
1,335 Elo+
Solo
Anubis
Anubis
iHooWzY
Anubis
Level 46
God Stats
3W - 5L
1,464 SR
Queue Stats
10W - 24L
1,282 Elo+
Solo
Jormungandr
Jormungandr
yohonet
Jormungandr
Level 172
God Stats
50W - 34L
1,710 SR
Queue Stats
58W - 46L
1,647 Elo+
Solo
Cliodhna
Cliodhna
zeljoisladja
Cliodhna
Level 44
God Stats
1W - 2L
1,253 SR
Queue Stats
250W - 267L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bowman01PMC
Arachne
16
6 / 0 / 5
9,648
965
1,697
7,427
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 8
9,037
904
2,374
9,505
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 0 / 5
9,008
901
6,459
4,197
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 10
9,402
940
8,338
7,898
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 0 / 11
9,331
933
11,650
8,619
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cracotte
Thoth
12
0 / 2 / 0
7,172
717
2,047
3,226
1,270
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 1 / 0
7,712
771
4,730
3,183
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
iHooWzY
Anubis
12
0 / 7 / 0
6,964
696
1,269
8,600
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
yohonet
Jormungandr
13
0 / 3 / 0
7,528
753
6,109
9,628
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
zeljoisladja
Cliodhna
12
0 / 6 / 0
7,205
721
7,428
10,060
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
19
Kills
0
0
Deaths
19
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bowman01PMC
Arachne
6
0
5
8.5
L
Thoth
Cracotte
Thoth
0
2
0
0
W
3
0
8
7
W
4
0
5
6.5
L
0
1
0
0
W
4
0
10
9
W
2
0
11
7.5
L
Anubis
iHooWzY
Anubis
0
7
0
0
L
Jormungandr
yohonet
Jormungandr
0
3
0
0
L
Cliodhna
zeljoisladja
Cliodhna
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,518
Damage
21,583
37,646
Taken
34,697
27,089
Mitigated
20,536
9,487
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bowman01PMC
Arachne
1,697
1,258
0
1,494
7,427
3,827
891
1,213
5,994
0
28,746
L
Thoth
Cracotte
Thoth
2,047
164
0
250
3,226
1,270
0
1,205
2,021
13,784
0
W
2,374
142
856
2,554
9,505
8,037
373
1,978
7,103
6,764
0
W
6,459
1,103
0
0
4,197
1,796
680
2,079
2,118
27,948
0
L
4,730
1,724
0
820
3,183
1,299
0
616
2,567
0
29,113
W
8,338
1,021
0
3,000
7,898
7,098
274
2,013
5,622
14,378
0
W
11,650
4,768
0
1,583
8,619
6,331
323
1,114
7,384
2,803
46,081
L
Anubis
iHooWzY
Anubis
1,269
131
0
55
8,600
4,149
290
5,903
2,697
3,534
0
L
Jormungandr
yohonet
Jormungandr
6,109
697
0
927
9,628
9,357
30
4,876
4,752
20,679
0
L
Cliodhna
zeljoisladja
Cliodhna
7,428
1,237
0
380
10,060
4,461
92
5,532
4,528
0
18,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
36,581
220
Minions Killed
160
0
Camps Cleared
0
1,245,759
Distance Traveled
873,793
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,648
965
57
6
0
256,320
0
L
Thoth
7,172
717
26
3
0
84,072
0
W
Artio
9,037
904
6
1
0
261,290
1
W
Scylla
9,008
901
56
6
0
224,998
0
L
Hachiman
7,712
771
52
5
0
213,912
2
W
Ares
9,402
940
9
1
0
233,935
0
W
Surtr
9,331
933
92
9
0
269,216
0
L
Anubis
6,964
696
15
2
0
164,343
0
L
Jormungandr
7,528
753
38
4
0
224,810
0
L
Cliodhna
7,205
721
29
3
0
186,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role