Player Matchup

Thoth
Thoth
 
Thoth
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
EmpyreanLord
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,426 Elo+
Solo
Poseidon
Poseidon
S0K0L0T
Poseidon
Level 83
God Stats
0W - 3L
1,285 SR
Queue Stats
80W - 81L
1,493 Elo+
Solo
Hel
Hel
donkojaiden
Hel
Level 179
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 77L
1,473 Elo+
Solo
Ravana
Ravana
eogen
Ravana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 54L
1,523 Elo+
Solo
Team Averages
Level 123
1,457 SR
1,483 Elo+

VS

Team Averages
Level 122
1,543 SR
1,526 Elo+
Yemoja
Yemoja
FatLaugh
Yemoja
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,626 Elo+
Party 1
Janus
Janus
J0YPAD
Janus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,588 Elo+
Party 1
Charybdis
Charybdis
NeverBeBroken1
Charybdis
Level 148
God Stats
6W - 5L
1,500 SR
Queue Stats
366W - 376L
1,481 Elo+
Solo
Chronos
Chronos
Oseff711
Chronos
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 155L
1,498 Elo+
Solo
Persephone
Persephone
Snow_Ice90
Persephone
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
106W - 117L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 1 / 3
9,898
707
17,870
10,536
4,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
EmpyreanLord
Arachne
16
1 / 3 / 7
9,020
644
8,291
16,094
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
S0K0L0T
Poseidon
12
1 / 1 / 2
7,938
567
7,492
5,143
1,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 6
8,528
609
11,316
15,500
7,826
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
eogen
Ravana
17
4 / 4 / 3
9,878
706
12,497
16,398
14,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FatLaugh
Yemoja
17
2 / 2 / 7
10,889
778
4,035
12,331
9,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
J0YPAD
Janus
16
1 / 2 / 9
9,659
690
10,967
12,237
4,993
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NeverBeBroken1
Charybdis
17
5 / 2 / 6
10,358
740
15,789
17,288
7,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
Oseff711
Chronos
18
5 / 1 / 6
10,756
768
10,494
14,816
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Snow_Ice90
Persephone
15
0 / 3 / 9
9,765
698
14,487
16,103
5,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
10
Kills
13
13
Deaths
10
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
1
3
5.5
L
Arachne
EmpyreanLord
Arachne
1
3
7
1.5
W
Yemoja
FatLaugh
Yemoja
2
2
7
2.75
W
Janus
J0YPAD
Janus
1
2
9
2.75
W
Charybdis
NeverBeBroken1
Charybdis
5
2
6
4
W
Chronos
Oseff711
Chronos
5
1
6
8
L
Poseidon
S0K0L0T
Poseidon
1
1
2
2
W
Persephone
Snow_Ice90
Persephone
0
3
9
1.5
L
0
4
6
0.75
L
Ravana
eogen
Ravana
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,466
Damage
55,772
63,671
Taken
72,775
42,497
Mitigated
34,489
29,065
Healing
44,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
17,870
633
2,979
2,530
10,536
4,375
0
6,608
3,928
42,978
0
L
Arachne
EmpyreanLord
Arachne
8,291
4,990
1,077
3,598
16,094
13,856
0
11,161
4,933
0
14,110
W
Yemoja
FatLaugh
Yemoja
4,035
1,322
27,637
3,435
12,331
9,807
1,339
4,494
7,655
7,053
565
W
Janus
J0YPAD
Janus
10,967
2,637
1,400
448
12,237
4,993
2,308
6,659
5,348
24,413
0
W
Charybdis
NeverBeBroken1
Charybdis
15,789
3,627
1,223
3,266
17,288
7,682
1,479
8,256
8,634
0
38,488
W
Chronos
Oseff711
Chronos
10,494
2,071
889
770
14,816
6,094
2,220
8,667
5,822
26,784
1,657
L
Poseidon
S0K0L0T
Poseidon
7,492
1,121
0
0
5,143
1,972
0
2,015
3,128
18,682
0
W
Persephone
Snow_Ice90
Persephone
14,487
991
2,182
3,128
16,103
5,913
625
8,599
7,071
33,378
0
L
11,316
568
8,427
6,219
15,500
7,826
0
9,922
5,578
22,087
0
L
Ravana
eogen
Ravana
12,497
3,563
1,026
3,209
16,398
14,468
0
9,779
6,619
0
21,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,262
Gold Earned
51,427
149
Minions Killed
213
0
Camps Cleared
0
1,182,744
Distance Traveled
1,200,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,898
707
49
4
0
288,940
0
L
Arachne
9,020
644
20
1
0
230,481
0
W
Yemoja
10,889
778
17
1
0
229,105
0
W
Janus
9,659
690
39
3
0
234,104
0
W
Charybdis
10,358
740
50
4
0
231,546
0
W
Chronos
10,756
768
56
4
0
252,624
0
L
Poseidon
7,938
567
36
3
0
141,671
0
W
Persephone
9,765
698
51
4
0
253,608
0
L
Hel
8,528
609
19
1
0
251,427
0
L
Ravana
9,878
706
25
2
0
270,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role