Player Matchup

Chiron
Chiron
Admiral-I-Kizaru
Chiron
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 35L
1,670 Elo+
Party 1
Nu Wa
Nu Wa
MutedReplays
Nu Wa
Level 109
God Stats
10W - 18L
1,501 SR
Queue Stats
191W - 208L
1,512 Elo+
Party 1
Mulan
Mulan
nenemalo663
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,545 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,576 Elo+

VS

Team Averages
Level 87
1,500 SR
1,400 Elo+
Janus
Janus
Fatigue3
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Mulan
Mulan
IllIIlIllIIllIl
Mulan
Level 47
God Stats
6W - 5L
1,500 SR
Queue Stats
59W - 84L
1,368 Elo+
Solo
Pele
Pele
Twofriedrice_TTV
Pele
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 153L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
8,812
881
5,060
8,408
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 0 / 3
8,590
859
6,935
6,089
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 6
7,859
786
7,046
9,723
8,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fatigue3
Janus
5
0 / 1 / 0
5,679
568
1,271
2,571
763
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 0
8,465
847
8,707
14,295
16,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
6,149
615
1,518
5,152
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Janus
Fatigue3
Janus
0
1
0
0
L
1
3
0
0.33
W
3
0
3
4.5
L
0
2
0
0
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,041
Damage
11,496
24,220
Taken
22,018
13,810
Mitigated
18,683
5,544
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,060
2,785
351
1,868
8,408
3,242
1,341
663
7,745
0
35,226
L
Janus
Fatigue3
Janus
1,271
62
0
250
2,571
763
0
964
1,568
6,278
0
L
8,707
835
0
5,305
14,295
16,278
0
4,035
10,096
0
50,841
W
6,935
2,166
0
1,497
6,089
2,140
1,410
608
5,481
34,009
0
L
1,518
323
0
633
5,152
1,642
0
1,802
3,311
0
12,854
W
7,046
663
0
1,828
9,723
8,428
232
383
9,340
0
28,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
20,293
142
Minions Killed
124
0
Camps Cleared
0
560,461
Distance Traveled
301,650
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,812
881
53
5
0
183,017
1
L
Janus
5,679
568
9
1
0
48,372
0
L
Mulan
8,465
847
87
9
0
174,908
0
W
Nu Wa
8,590
859
51
5
0
184,282
3
L
Pele
6,149
615
28
3
0
78,370
0
W
Mulan
7,859
786
38
4
0
193,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role