Player Matchup

Cerberus
Cerberus
Lionel_Xiepher
Cerberus
Level 113
God Stats
0W - 2L
1,496 SR
Queue Stats
52W - 33L
1,638 Elo+
Solo
Atlas
Atlas
Scáthcroí
Atlas
Level 127
God Stats
3W - 2L
1,717 SR
Queue Stats
91W - 103L
1,438 Elo+
Solo
Vulcan
Vulcan
WhySoLuxurious
Vulcan
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
233W - 237L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YayBoysaMunch69
Morgan Le Fay
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 280L
1,480 Elo+
Solo
Cernunnos
Cernunnos
fatmanofglory
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,328 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,481 Elo+

VS

Team Averages
Level 138
1,562 SR
1,518 Elo+
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BigDirtyDump
Cabrakan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,606 Elo+
Solo
Tsukuyomi
Tsukuyomi
FLOW-ST8
Tsukuyomi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 143L
1,505 Elo+
Solo
Bacchus
Bacchus
Vistor97K
Bacchus
Level 123
God Stats
2W - 0L
1,809 SR
Queue Stats
9W - 7L
1,471 Elo+
Party 1
Tiamat
Tiamat
sirenel
Tiamat
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
5 / 5 / 12
10,995
733
12,385
23,005
28,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

20
9 / 5 / 13
11,553
770
12,467
20,674
17,708
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 4 / 11
12,717
848
30,038
14,648
8,387
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
YayBoysaMunch69
Morgan Le Fay
1
0 / 1 / 0
3,996
266
0
686
222
Cernunnos
fatmanofglory
Cernunnos
11
0 / 12 / 6
7,982
532
463
17,002
6,716

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
7 / 3 / 13
12,657
844
23,275
12,337
4,839
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
BigDirtyDump
Cabrakan
20
8 / 4 / 12
13,999
933
14,725
19,121
18,432
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
FLOW-ST8
Tsukuyomi
19
5 / 6 / 12
11,688
779
14,558
16,699
6,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Vistor97K
Bacchus
17
3 / 8 / 13
10,735
716
6,443
18,254
16,666
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
sirenel
Tiamat
18
3 / 5 / 13
11,098
740
10,430
14,007
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
89
25
Kills
26
27
Deaths
26
42
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
3
13
4.5
W
Cabrakan
BigDirtyDump
Cabrakan
8
4
12
3.5
W
Tsukuyomi
FLOW-ST8
Tsukuyomi
5
6
12
1.83
L
Cerberus
5
5
12
2.2
L
9
5
13
3.1
W
Bacchus
Vistor97K
Bacchus
3
8
13
1.19
L
11
4
11
4.13
L
Morgan Le Fay
YayBoysaMunch69
Morgan Le Fay
0
1
0
0
L
Cernunnos
fatmanofglory
Cernunnos
0
12
6
0.25
W
Tiamat
sirenel
Tiamat
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,353
Damage
69,431
76,015
Taken
80,418
61,707
Mitigated
51,774
12,283
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
23,275
11,179
896
3,592
12,337
4,839
3,308
9,650
2,687
0
55,414
W
Cabrakan
BigDirtyDump
Cabrakan
14,725
2,546
1,323
3,482
19,121
18,432
553
11,946
6,200
25,513
109
W
Tsukuyomi
FLOW-ST8
Tsukuyomi
14,558
3,451
812
2,306
16,699
6,543
1,926
11,328
5,371
0
38,251
L
Cerberus
12,385
316
2,811
4,268
23,005
28,674
175
7,296
15,709
26,243
0
L
12,467
3,031
399
2,476
20,674
17,708
400
7,549
13,125
27,720
1,368
W
Bacchus
Vistor97K
Bacchus
6,443
742
959
1,520
18,254
16,666
517
10,436
7,818
12,804
1,540
L
30,038
15,470
989
1,334
14,648
8,387
574
8,026
6,622
59,661
0
L
Morgan Le Fay
YayBoysaMunch69
Morgan Le Fay
0
0
0
0
686
222
0
686
0
0
0
L
Cernunnos
fatmanofglory
Cernunnos
463
378
0
6
17,002
6,716
0
7,259
9,743
0
4,735
W
Tiamat
sirenel
Tiamat
10,430
944
840
3,773
14,007
5,294
1,193
11,092
2,915
28,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,243
Gold Earned
60,177
142
Minions Killed
193
0
Camps Cleared
0
866,922
Distance Traveled
1,354,520
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,657
844
71
5
0
281,279
3
W
Cabrakan
13,999
933
30
2
0
286,503
0
W
Tsukuyomi
11,688
779
33
2
0
274,660
0
L
Cerberus
10,995
733
36
2
0
222,827
0
L
Atlas
11,553
770
22
1
0
200,477
0
W
Bacchus
10,735
716
18
1
0
253,494
0
L
Vulcan
12,717
848
75
5
0
254,747
0
L
Morgan Le Fay
3,996
266
0
0
0
394
0
L
Cernunnos
7,982
532
9
1
0
188,477
0
W
Tiamat
11,098
740
41
3
0
258,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role