Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
N4t5uF0rC3
The Morrigan
Silver I
Level 188
God Stats
5W - 1L
1,660 SR
Queue Stats
105W - 74L
1,628 MMR
Party 2
Camazotz
Camazotz
Silver I
Sατσru
Camazotz
Silver I
Level 155
God Stats
1W - 0L
1,854 SR
Queue Stats
7W - 1L
1,637 MMR
Solo
Bakasura
Bakasura
Silver I
iNeverRust
Bakasura
Silver I
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 73L
1,628 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,603 SR
1,579 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,545 SR
1,577 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ravana
Ravana
Platinum V
ArisenDaZeloth
Ravana
Platinum V
Level 89
God Stats
3W - 4L
1,547 SR
Queue Stats
309W - 309L
1,625 MMR
Solo
Xing Tian
Xing Tian
Gold II
MMessias2
Xing Tian
Gold II
Level 216
God Stats
12W - 19L
1,640 SR
Queue Stats
566W - 572L
1,650 MMR
Party 1
Hachiman
Hachiman
Gold II
PUUMBAA
Hachiman
Gold II
Level 154
God Stats
1W - 2L
1,540 SR
Queue Stats
94W - 78L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 2 / 1
6,340
528
6,134
9,822
3,582
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
 
Sobek
10
1 / 1 / 4
6,281
523
4,348
10,256
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
N4t5uF0rC3
The Morrigan
13
1 / 1 / 0
7,037
586
2,925
5,295
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Sατσru
Camazotz
11
1 / 1 / 3
5,947
496
4,111
9,309
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
iNeverRust
Bakasura
13
1 / 0 / 1
6,998
583
7,990
9,453
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ao KuangBake KujiraAwilix

VS

Bans
KhepriNemesisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 1
6,448
537
3,871
4,155
1,341
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
 
Ullr
10
0 / 2 / 1
5,915
493
4,393
7,351
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 2
6,244
520
3,448
5,820
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MMessias2
Xing Tian
9
0 / 1 / 4
5,401
450
4,237
9,028
6,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
PUUMBAA
Hachiman
11
2 / 3 / 0
6,475
540
8,382
10,466
2,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
5
5
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
2
1
1.75
W
Sobek
 
Sobek
1
1
4
3
L
Merlin
 
Merlin
0
0
1
0.5
L
Ullr
 
Ullr
0
2
1
0.25
L
3
1
2
4
L
Xing Tian
MMessias2
Xing Tian
0
1
4
2
W
The Morrigan
N4t5uF0rC3
The Morrigan
1
1
0
1
L
Hachiman
PUUMBAA
Hachiman
2
3
0
0.67
W
Camazotz
Sατσru
Camazotz
1
1
3
2.5
W
Bakasura
iNeverRust
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
24,331
44,135
Taken
36,820
25,347
Mitigated
15,172
18,776
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,134
3,707
0
3,748
9,822
3,582
0
786
9,036
0
50,503
W
Sobek
 
Sobek
4,348
351
0
4,420
10,256
8,644
0
2,315
7,821
20,641
0
L
Merlin
 
Merlin
3,871
133
0
698
4,155
1,341
0
1,456
2,559
49,526
0
L
Ullr
 
Ullr
4,393
1,553
0
1,987
7,351
2,143
0
289
5,957
0
42,353
L
3,448
1,018
0
3,435
5,820
2,315
0
1,742
3,647
0
40,239
L
Xing Tian
MMessias2
Xing Tian
4,237
223
0
1,446
9,028
6,481
0
1,821
6,556
15,914
0
W
The Morrigan
N4t5uF0rC3
The Morrigan
2,925
464
0
851
5,295
2,050
32
1,661
3,387
66,419
2,255
L
Hachiman
PUUMBAA
Hachiman
8,382
4,860
0
4,458
10,466
2,892
0
1,575
8,585
0
52,928
W
Camazotz
Sατσru
Camazotz
4,111
716
0
3,505
9,309
3,871
0
1,232
8,057
0
45,473
W
Bakasura
iNeverRust
Bakasura
7,990
4,526
0
6,252
9,453
7,200
0
1,620
7,726
0
39,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
30,483
405
Minions Killed
368
0
Camps Cleared
0
1,260,656
Distance Traveled
1,201,030
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,340
528
89
7
0
212,777
0
W
Sobek
6,281
523
25
2
0
265,365
1
L
Merlin
6,448
537
102
9
0
240,026
0
L
Ullr
5,915
493
90
8
0
181,474
0
L
Ravana
6,244
520
78
7
0
269,608
0
L
Xing Tian
5,401
450
24
2
0
280,638
3
W
The Morrigan
7,037
586
125
10
0
232,434
2
L
Hachiman
6,475
540
74
6
0
229,284
0
W
Camazotz
5,947
496
69
6
0
285,188
5
W
Bakasura
6,998
583
97
8
0
264,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role