Player Matchup

Ares
Ares
Silver I
CptChaaapo
Ares
Silver I
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 62L
1,534 MMR
Party 1
Ra
Ra
Silver I
PaPoown
Ra
Silver I
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
379W - 391L
1,539 MMR
Solo
Danzaburou
Danzaburou
Silver I
Senpai_Daxter
Danzaburou
Silver I
Level 86
God Stats
4W - 2L
1,833 SR
Queue Stats
25W - 22L
1,539 MMR
Solo
Awilix
Awilix
Gold III
jinayking007
Awilix
Gold III
Level 118
God Stats
1W - 0L
1,719 SR
Queue Stats
36W - 31L
1,532 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
lReguml
Gilgamesh
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 87L
1,531 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,610 SR
1,535 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,637 SR
1,526 MMR
Susano
Susano
Bronze III
 
Susano
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
FUZIOM
Erlang Shen
Silver I
Level 145
God Stats
4W - 3L
1,615 SR
Queue Stats
16W - 16L
1,536 MMR
Solo
Cernunnos
Cernunnos
Gold V
RuggRatt
Cernunnos
Gold V
Level 73
God Stats
1W - 1L
1,795 SR
Queue Stats
21W - 24L
1,524 MMR
Solo
Agni
Agni
Gold IV
deSectumSempra
Agni
Gold IV
Level 108
God Stats
25W - 21L
1,559 SR
Queue Stats
343W - 348L
1,533 MMR
Solo
Merlin
Merlin
Silver I
legend93i
Merlin
Silver I
Level 148
God Stats
0W - 3L
1,715 SR
Queue Stats
44W - 58L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 8
9,247
578
11,701
13,148
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 3
9,392
587
5,311
9,878
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Senpai_Daxter
Danzaburou
17
4 / 1 / 9
10,807
675
6,163
10,816
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
17
8 / 1 / 3
9,845
615
6,478
9,902
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
lReguml
Gilgamesh
15
3 / 0 / 6
9,785
612
11,645
13,487
17,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
ThothPoseidonMorgan Le FayAnhur

VS

Bans
Sun WukongAo KuangBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 4 / 0
7,742
484
5,793
13,949
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
FUZIOM
Erlang Shen
14
0 / 6 / 0
7,617
476
8,015
20,341
18,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
RuggRatt
Cernunnos
14
1 / 5 / 1
7,988
499
4,609
12,196
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 6 / 1
7,673
480
12,951
10,894
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
legend93i
Merlin
11
0 / 5 / 0
7,050
441
3,043
7,521
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
26
Kills
5
5
Deaths
26
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
0
0.25
W
8
1
8
12
L
Erlang Shen
FUZIOM
Erlang Shen
0
6
0
0
W
3
2
3
2.25
L
Cernunnos
RuggRatt
Cernunnos
1
5
1
0.3
W
Danzaburou
Senpai_Daxter
Danzaburou
4
1
9
8.5
L
3
6
1
0.58
W
Awilix
8
1
3
9.5
W
Gilgamesh
lReguml
Gilgamesh
3
0
6
6
L
Merlin
legend93i
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,298
Damage
34,411
57,231
Taken
64,901
45,851
Mitigated
36,630
16,461
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,793
534
0
5,905
13,949
6,119
0
2,600
11,200
0
70,843
W
11,701
2,094
0
3,842
13,148
13,494
105
3,494
9,654
26,985
2,493
L
Erlang Shen
FUZIOM
Erlang Shen
8,015
4,529
0
5,476
20,341
18,661
0
2,862
16,369
0
64,846
W
5,311
238
819
5,178
9,878
4,601
324
5,477
4,401
73,373
1,068
L
Cernunnos
RuggRatt
Cernunnos
4,609
1,721
0
3,446
12,196
5,154
0
3,470
8,726
0
65,691
W
Danzaburou
Senpai_Daxter
Danzaburou
6,163
2,769
0
3,442
10,816
5,039
127
4,297
6,519
0
88,593
L
12,951
1,287
0
2,763
10,894
3,777
0
4,138
6,617
49,337
469
W
Awilix
6,478
2,233
0
630
9,902
4,843
0
2,395
7,507
0
90,689
W
Gilgamesh
lReguml
Gilgamesh
11,645
4,371
0
2,550
13,487
17,874
117
485
13,002
0
77,450
L
Merlin
legend93i
Merlin
3,043
40
0
500
7,521
2,919
0
3,286
4,183
44,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,076
Gold Earned
38,070
544
Minions Killed
467
0
Camps Cleared
0
1,792,942
Distance Traveled
1,476,163
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,742
484
100
6
0
348,601
0
W
Ares
9,247
578
28
2
0
362,788
0
L
Erlang Shen
7,617
476
99
6
0
269,576
2
W
Ra
9,392
587
120
8
0
362,930
5
L
Cernunnos
7,988
499
113
7
0
301,940
2
W
Danzaburou
10,807
675
145
9
0
332,434
0
L
Agni
7,673
480
92
6
0
300,674
3
W
Awilix
9,845
615
131
8
0
418,795
3
W
Gilgamesh
9,785
612
120
8
0
315,995
0
L
Merlin
7,050
441
63
4
0
255,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role