Player Matchup

Hachiman
Hachiman
Andonii1
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Dimarov
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
JackW_0
Hera
Level 126
God Stats
2W - 5L
1,086 SR
Queue Stats
69W - 70L
1,526 Elo+
Solo
Thor
Thor
Jxtsx
Thor
Level 84
God Stats
2W - 3L
1,550 SR
Queue Stats
16W - 12L
1,452 Elo+
Solo
Cthulhu
Cthulhu
SPARTAN93ita
Cthulhu
Level 129
God Stats
8W - 11L
1,651 SR
Queue Stats
269W - 269L
1,355 Elo+
Solo
Team Averages
Level 86
1,457 SR
1,466 Elo+

VS

Team Averages
Level 120
1,486 SR
1,488 Elo+
Janus
Janus
CallMeSlin
Janus
Level 96
God Stats
2W - 5L
1,468 SR
Queue Stats
87W - 80L
1,485 Elo+
Solo
Vamana
Vamana
CivilianBread
Vamana
Level 118
God Stats
5W - 2L
1,744 SR
Queue Stats
227W - 220L
1,587 Elo+
Solo
Apollo
Apollo
EmMEw0w
Apollo
Level 151
God Stats
3W - 3L
1,505 SR
Queue Stats
49W - 35L
1,459 Elo+
Solo
Medusa
Medusa
Flex0461
Medusa
Level 109
God Stats
134W - 118L
1,494 SR
Queue Stats
510W - 464L
1,485 Elo+
Solo
Serqet
Serqet
Keblarllorki
Serqet
Level 128
God Stats
3W - 5L
1,218 SR
Queue Stats
126W - 112L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Andonii1
Hachiman
9
0 / 2 / 0
4,663
424
1,137
4,143
1,265
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Dimarov
Achilles
9
0 / 1 / 0
4,923
448
2,987
8,417
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
JackW_0
Hera
9
0 / 2 / 2
5,319
484
5,301
5,003
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Jxtsx
Thor
9
2 / 2 / 0
5,357
487
3,492
8,566
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SPARTAN93ita
Cthulhu
9
0 / 1 / 0
4,851
441
3,509
6,829
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 1 / 2
6,088
553
3,334
5,175
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
7,574
689
8,133
7,381
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
EmMEw0w
Apollo
11
1 / 0 / 5
6,161
560
3,054
6,180
2,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Flex0461
Medusa
11
3 / 0 / 0
6,309
574
2,446
4,497
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
0 / 1 / 2
6,028
548
2,087
8,651
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
8
8
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Andonii1
Hachiman
0
2
0
0
W
Janus
2
1
2
3
W
2
0
2
3
L
Achilles
Dimarov
Achilles
0
1
0
0
W
Apollo
EmMEw0w
Apollo
1
0
5
3.5
W
Medusa
Flex0461
Medusa
3
0
0
3
L
Hera
JackW_0
Hera
0
2
2
0.5
L
Thor
Jxtsx
Thor
2
2
0
1
W
Serqet
0
1
2
1
L
Cthulhu
SPARTAN93ita
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,426
Damage
19,054
32,958
Taken
31,884
16,674
Mitigated
15,814
6,472
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Andonii1
Hachiman
1,137
880
0
0
4,143
1,265
0
0
4,143
0
19,649
W
Janus
3,334
23
0
1,270
5,175
1,785
246
2,975
1,954
34,008
1,083
W
8,133
3,429
0
2,302
7,381
6,293
0
469
6,304
0
56,335
L
Achilles
Dimarov
Achilles
2,987
570
0
2,107
8,417
5,197
0
0
7,702
0
24,217
W
Apollo
EmMEw0w
Apollo
3,054
910
0
2,355
6,180
2,341
1,283
2,437
3,701
0
36,781
W
Medusa
Flex0461
Medusa
2,446
709
0
1,613
4,497
1,665
282
1,558
2,939
0
36,617
L
Hera
JackW_0
Hera
5,301
911
0
1,250
5,003
1,611
0
823
3,944
36,395
0
L
Thor
Jxtsx
Thor
3,492
796
0
894
8,566
3,617
0
929
7,233
0
36,123
W
Serqet
2,087
606
0
450
8,651
3,730
0
797
7,784
0
56,770
L
Cthulhu
SPARTAN93ita
Cthulhu
3,509
102
84
2,137
6,829
4,984
0
1,263
5,440
23,599
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
32,160
234
Minions Killed
389
0
Camps Cleared
0
992,163
Distance Traveled
1,133,416
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,663
424
31
3
0
183,951
0
W
Janus
6,088
553
65
6
0
231,633
0
W
Vamana
7,574
689
101
9
0
205,699
0
L
Achilles
4,923
448
52
5
0
208,149
0
W
Apollo
6,161
560
74
7
0
231,245
0
W
Medusa
6,309
574
63
6
0
207,444
0
L
Hera
5,319
484
56
5
0
178,931
0
L
Thor
5,357
487
61
6
0
215,111
0
W
Serqet
6,028
548
86
8
0
257,395
0
L
Cthulhu
4,851
441
34
3
0
206,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role