Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver I
BakirDavid
Anhur
Silver I
Level 68
God Stats
29W - 21L
1,429 SR
Queue Stats
187W - 183L
1,498 MMR
Solo
Pele
Pele
Gold V
Chaique
Pele
Gold V
Level 162
God Stats
3W - 1L
1,724 SR
Queue Stats
39W - 27L
1,487 MMR
Party 1
King Arthur
King Arthur
Silver II
Leo 6z2z
King Arthur
Silver II
Level 95
God Stats
28W - 34L
1,587 SR
Queue Stats
183W - 176L
1,294 MMR
Party 2
Geb
Geb
Gold III
R6 Jens
Geb
Gold III
Level 105
God Stats
30W - 23L
1,696 SR
Queue Stats
74W - 77L
1,483 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,587 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,578 SR
1,486 MMR
Maui
Maui
Bronze III
Critique_X
Maui
Bronze III
Level 140
God Stats
1W - 3L
1,535 SR
Queue Stats
2W - 8L
1,494 MMR
Solo
Thoth
Thoth
Silver II
Er0duxx
Thoth
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,492 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Locationsexwithm
Hou Yi
Gold IV
Level 107
God Stats
3W - 7L
1,410 SR
Queue Stats
308W - 333L
1,466 MMR
Solo
Osiris
Osiris
Gold V
iVrxN32
Osiris
Gold V
Level 122
God Stats
1W - 2L
1,529 SR
Queue Stats
147W - 162L
1,485 MMR
Solo
Set
Set
Gold V
meijide6
Set
Gold V
Level 81
God Stats
0W - 1L
1,917 SR
Queue Stats
58W - 64L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 5
7,548
581
3,851
4,075
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anhur
15
4 / 0 / 1
8,081
622
10,662
9,641
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Chaique
Pele
15
6 / 0 / 3
8,071
621
6,302
10,061
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Leo 6z2z
King Arthur
13
2 / 0 / 6
8,333
641
9,261
13,018
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
12
1 / 0 / 7
7,482
576
3,504
6,995
4,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangThanatosBake KujiraBellona

VS

Bans
FenrirAthenaChernobogSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,692
438
2,146
11,344
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
Er0duxx
Thoth
9
1 / 3 / 0
5,673
436
2,476
5,711
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,782
445
4,275
7,550
2,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
iVrxN32
Osiris
11
0 / 5 / 0
6,523
502
6,002
13,778
16,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 0
6,038
464
3,493
11,070
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
14
Kills
1
1
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
5
3.5
W
Anhur
4
0
1
4.5
W
Pele
Chaique
Pele
6
0
3
7.5
L
0
3
0
0
L
Thoth
Er0duxx
Thoth
1
3
0
0.33
W
King Arthur
Leo 6z2z
King Arthur
2
0
6
5
L
0
1
0
0
W
Geb
1
0
7
4.5
L
Osiris
iVrxN32
Osiris
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,580
Damage
18,392
43,790
Taken
49,453
22,378
Mitigated
33,431
19,903
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,851
151
0
806
4,075
1,519
325
1,310
2,765
53,866
0
W
Anhur
10,662
6,425
0
4,726
9,641
4,069
71
1,237
8,404
0
77,974
W
Pele
Chaique
Pele
6,302
1,428
0
7,692
10,061
3,928
0
1,191
8,825
0
76,093
L
2,146
309
0
2,916
11,344
8,295
0
2,512
8,832
14,524
0
L
Thoth
Er0duxx
Thoth
2,476
80
0
185
5,711
1,921
0
2,487
3,224
31,189
1,019
W
King Arthur
Leo 6z2z
King Arthur
9,261
1,403
0
4,626
13,018
8,023
0
148
12,074
105
65,634
L
4,275
2,280
0
2,763
7,550
2,048
0
751
6,799
0
41,643
W
Geb
3,504
279
0
2,053
6,995
4,839
120
1,291
5,704
18,941
4,163
L
Osiris
iVrxN32
Osiris
6,002
1,458
0
3,452
13,778
16,645
0
549
13,229
0
49,000
L
3,493
895
0
4,162
11,070
4,522
0
896
10,174
0
60,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
29,708
469
Minions Killed
330
0
Camps Cleared
0
1,457,584
Distance Traveled
1,220,394
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,548
581
91
7
0
300,672
3
W
Anhur
8,081
622
132
10
0
239,237
3
W
Pele
8,071
621
115
9
0
346,881
0
L
Maui
5,692
438
24
2
0
276,804
6
L
Thoth
5,673
436
79
6
0
206,183
0
W
King Arthur
8,333
641
104
8
0
270,235
5
L
Hou Yi
5,782
445
63
5
0
260,840
1
W
Geb
7,482
576
27
2
0
300,559
8
L
Osiris
6,523
502
77
6
0
199,006
3
L
Set
6,038
464
87
7
0
277,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role