Player Matchup

Nike
Nike
 
Nike
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Redblock
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Rama
Rama
TheDark_Paladin
Rama
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,550 Elo+
Solo
Chaac
Chaac
WILL-_-AKO
Chaac
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,742 Elo+
Solo
Da Ji
Da Ji
jorge_sl95
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,272 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,513 Elo+

VS

Team Averages
Level 88
1,536 SR
1,455 Elo+
Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Leenos
Jormungandr
Level 49
God Stats
4W - 0L
1,702 SR
Queue Stats
132W - 122L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Macki-92
Danzaburou
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 58L
1,359 Elo+
Solo
Cerberus
Cerberus
cawina
Cerberus
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 201L
1,459 Elo+
Solo
Sol
Sol
chbartem
Sol
Level 105
God Stats
3W - 3L
1,477 SR
Queue Stats
110W - 134L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 4 / 1
5,545
1,109
2,704
7,259
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
Redblock
Hercules
12
2 / 0 / 1
5,582
1,116
4,703
6,311
4,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 2
5,099
1,020
3,960
5,326
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
5
0 / 1 / 0
4,525
905
1,063
1,631
1,193
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
9
1 / 3 / 0
5,160
1,032
3,519
5,070
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 1 / 6
6,507
1,301
3,962
3,737
2,003
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jormungandr
Leenos
Jormungandr
11
3 / 1 / 7
6,314
1,263
5,357
4,857
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Macki-92
Danzaburou
11
1 / 0 / 7
6,264
1,253
4,867
2,946
1,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
cawina
Cerberus
11
0 / 1 / 10
6,236
1,247
4,096
8,007
8,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 5
6,164
1,233
4,345
5,956
2,707
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
10
10
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
1
0.38
W
Hachiman
 
Hachiman
3
1
6
6
W
Jormungandr
Leenos
Jormungandr
3
1
7
6.5
W
Danzaburou
Macki-92
Danzaburou
1
0
7
4.5
L
Hercules
Redblock
Hercules
2
0
1
2.5
L
0
2
2
0.5
L
Chaac
0
1
0
0
W
Cerberus
cawina
Cerberus
0
1
10
5
W
3
1
5
5.5
L
Da Ji
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,949
Damage
22,627
25,597
Taken
25,503
16,589
Mitigated
20,423
5,341
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,704
30
172
467
7,259
6,105
0
2,411
4,685
0
7,268
W
Hachiman
 
Hachiman
3,962
1,623
1,363
845
3,737
2,003
80
0
3,737
0
8,525
W
Jormungandr
Leenos
Jormungandr
5,357
1,157
385
792
4,857
4,975
56
0
4,857
10,647
0
W
Danzaburou
Macki-92
Danzaburou
4,867
552
887
990
2,946
1,819
0
0
2,946
0
12,685
L
Hercules
Redblock
Hercules
4,703
852
303
2,071
6,311
4,986
0
3,266
2,923
0
5,897
L
3,960
2,495
79
1,471
5,326
2,154
0
3,570
1,632
0
9,390
L
Chaac
1,063
76
0
94
1,631
1,193
0
889
723
0
1,782
W
Cerberus
cawina
Cerberus
4,096
287
103
2,602
8,007
8,919
53
0
8,007
7,380
0
W
4,345
1,192
523
2,014
5,956
2,707
1,347
0
5,956
10,412
0
L
Da Ji
3,519
180
244
440
5,070
2,151
0
3,015
1,836
0
8,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
31,485
42
Minions Killed
70
0
Camps Cleared
0
449,599
Distance Traveled
612,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,545
1,109
8
2
0
90,755
0
W
Hachiman
6,507
1,301
22
4
0
123,853
0
W
Jormungandr
6,314
1,263
16
3
0
107,630
0
W
Danzaburou
6,264
1,253
12
2
0
129,300
0
L
Hercules
5,582
1,116
7
1
0
125,672
0
L
Rama
5,099
1,020
12
2
0
103,050
0
L
Chaac
4,525
905
0
0
0
25,273
0
W
Cerberus
6,236
1,247
9
2
0
135,061
0
W
Sol
6,164
1,233
11
2
0
117,073
0
L
Da Ji
5,160
1,032
15
3
0
104,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role