Player Matchup

Bastet
Bastet
CYDbBA
Bastet
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 23L
1,138 Elo+
Party 3
Arachne
Arachne
Maghaus
Arachne
Level 108
God Stats
17W - 25L
1,166 SR
Queue Stats
834W - 863L
1,406 Elo+
Solo
Nike
Nike
Seiram
Nike
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 23L
1,138 Elo+
Party 3
Maman Brigitte
Maman Brigitte
TrolleyManyolo
Maman Brigitte
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,514 Elo+
Party 2
Hera
Hera
pupet099
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,533 Elo+
Party 2
Team Averages
Level 99
1,433 SR
1,346 Elo+

VS

Team Averages
Level 78
1,457 SR
1,464 Elo+
Hou Yi
Hou Yi
AntarcticRiver
Hou Yi
Level 27
God Stats
8W - 7L
1,285 SR
Queue Stats
317W - 353L
1,404 Elo+
Party 1
Serqet
Serqet
CLaStaaar
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,608 Elo+
Solo
Bacchus
Bacchus
Fataliity Blaze
Bacchus
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
217W - 235L
1,499 Elo+
Solo
Ganesha
Ganesha
tjjwills
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,404 Elo+
Solo
Susano
Susano
xIxTHE WULFxIx
Susano
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
298W - 294L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CYDbBA
Bastet
20
9 / 3 / 16
12,970
721
19,595
16,716
9,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Maghaus
Arachne
20
6 / 1 / 13
12,473
693
16,599
8,865
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nike
Seiram
Nike
20
7 / 2 / 18
12,780
710
17,218
26,757
30,248
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maman Brigitte
TrolleyManyolo
Maman Brigitte
17
4 / 2 / 11
12,051
670
8,499
12,698
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
18
5 / 4 / 14
11,814
656
14,795
9,465
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 3
13,065
726
20,687
15,509
7,814
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
CLaStaaar
Serqet
10
0 / 7 / 2
8,734
485
2,526
8,702
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 5
9,782
543
7,063
21,455
23,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
tjjwills
Ganesha
18
0 / 7 / 6
10,331
574
3,252
20,479
21,664
19
4 / 7 / 0
11,606
645
9,877
18,704
10,037
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
31
Kills
8
12
Deaths
32
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Serqet
CLaStaaar
Serqet
0
7
2
0.14
W
Bastet
CYDbBA
Bastet
9
3
16
5.67
L
0
5
5
0.5
W
Arachne
Maghaus
Arachne
6
1
13
12.5
W
Nike
Seiram
Nike
7
2
18
8
W
Maman Brigitte
TrolleyManyolo
Maman Brigitte
4
2
11
4.75
W
Hera
5
4
14
3
L
Ganesha
tjjwills
Ganesha
0
7
6
0.43
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,706
Damage
43,405
74,501
Taken
84,849
55,669
Mitigated
67,327
26,980
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,687
6,813
1,925
1,812
15,509
7,814
1,170
3,626
11,826
0
80,076
L
Serqet
CLaStaaar
Serqet
2,526
395
0
0
8,702
4,178
0
4,836
3,866
0
6,453
W
Bastet
CYDbBA
Bastet
19,595
5,150
1,932
4,767
16,716
9,155
1,983
2,373
14,343
0
29,587
L
7,063
313
676
7,616
21,455
23,634
0
7,881
13,417
20,772
0
W
Arachne
Maghaus
Arachne
16,599
14,161
1,578
1,796
8,865
6,202
2,364
762
7,947
0
25,854
W
Nike
Seiram
Nike
17,218
1,930
3,744
5,914
26,757
30,248
1,716
3,801
22,956
0
43,039
W
Maman Brigitte
TrolleyManyolo
Maman Brigitte
8,499
407
2,693
3,447
12,698
5,863
1,417
2,260
9,350
23,470
2,640
W
Hera
14,795
3,345
931
178
9,465
4,201
2,395
1,119
7,792
35,063
1,127
L
Ganesha
tjjwills
Ganesha
3,252
204
607
1,663
20,479
21,664
0
2,134
18,229
11,698
0
L
9,877
2,096
589
1,463
18,704
10,037
722
4,120
14,530
0
27,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,088
Gold Earned
53,518
176
Minions Killed
207
0
Camps Cleared
0
1,532,291
Distance Traveled
992,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,065
726
129
7
0
256,313
0
L
Serqet
8,734
485
11
1
0
77,154
0
W
Bastet
12,970
721
22
1
0
351,255
0
L
Bacchus
9,782
543
24
1
0
171,940
0
W
Arachne
12,473
693
17
1
0
277,825
0
W
Nike
12,780
710
51
3
0
339,928
0
W
Maman Brigitte
12,051
670
47
3
0
302,300
0
W
Hera
11,814
656
39
2
0
260,983
0
L
Ganesha
10,331
574
0
0
0
190,963
0
L
Susano
11,606
645
43
2
0
296,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role