Player Matchup

Athena
Athena
DesolatedWRLD
Athena
Level 89
God Stats
3W - 5L
1,721 SR
Queue Stats
19W - 16L
1,394 Elo+
Party 1
Xing Tian
Xing Tian
Ourviax
Xing Tian
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,589 Elo+
Party 1
Nike
Nike
RyanGoslingFan1
Nike
Level 119
God Stats
0W - 1L
1,915 SR
Queue Stats
20W - 17L
1,374 Elo+
Party 1
Mercury
Mercury
TntChiken001
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 106L
1,542 Elo+
Solo
Janus
Janus
bucko_rules
Janus
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 48L
1,472 Elo+
Party 1
Team Averages
Level 104
1,627 SR
1,474 Elo+

VS

Team Averages
Level 87
1,582 SR
1,395 Elo+
Charybdis
Charybdis
Cgrif1418
Charybdis
Level 67
God Stats
23W - 17L
1,568 SR
Queue Stats
116W - 106L
1,498 Elo+
Solo
Yemoja
Yemoja
Femluu
Yemoja
Level 86
God Stats
3W - 2L
1,502 SR
Queue Stats
63W - 54L
1,473 Elo+
Solo
Poseidon
Poseidon
O0dram
Poseidon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,085 Elo+
Solo
Chaac
Chaac
WhiteWolf8195
Chaac
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 61L
1,397 Elo+
Solo
Erlang Shen
Erlang Shen
xWolfeind
Erlang Shen
Level 98
God Stats
11W - 10L
1,841 SR
Queue Stats
92W - 81L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,457
392
4,018
21,250
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Ourviax
Xing Tian
12
1 / 6 / 0
7,727
407
12,482
21,384
18,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 1
8,122
427
12,954
16,341
8,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
TntChiken001
Mercury
13
0 / 5 / 1
7,869
414
4,531
18,864
8,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 1
9,238
486
13,353
10,385
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cgrif1418
Charybdis
17
3 / 1 / 5
10,099
532
13,340
10,407
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Femluu
Yemoja
14
0 / 1 / 11
9,624
507
6,016
13,030
11,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
O0dram
Poseidon
17
10 / 1 / 3
10,927
575
15,597
14,640
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 8
10,297
542
17,895
23,248
26,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
xWolfeind
Erlang Shen
14
5 / 1 / 3
8,786
462
9,787
18,569
9,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
22
22
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cgrif1418
Charybdis
3
1
5
5.5
L
0
5
3
0.3
W
Yemoja
Femluu
Yemoja
0
1
11
5.5
W
Poseidon
O0dram
Poseidon
10
1
3
11.5
L
Xing Tian
Ourviax
Xing Tian
1
6
0
0.17
L
2
4
1
0.63
L
Mercury
TntChiken001
Mercury
0
5
1
0.1
W
4
0
8
8
L
1
2
1
0.75
W
Erlang Shen
xWolfeind
Erlang Shen
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,338
Damage
62,635
88,224
Taken
79,894
57,848
Mitigated
57,699
9,062
Healing
30,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cgrif1418
Charybdis
13,340
8,417
68
4,180
10,407
4,334
1,627
781
9,626
0
86,203
L
4,018
511
0
2,896
21,250
17,742
0
6,213
15,037
19,965
1,601
W
Yemoja
Femluu
Yemoja
6,016
1,280
5,506
3,076
13,030
11,803
392
5,502
6,977
33,270
2,305
W
Poseidon
O0dram
Poseidon
15,597
2,536
248
1,798
14,640
6,108
266
5,717
8,569
92,978
0
L
Xing Tian
Ourviax
Xing Tian
12,482
1,298
0
2,953
21,384
18,169
0
4,270
17,114
40,245
1,647
L
12,954
1,674
0
500
16,341
8,682
0
2,627
13,714
0
75,385
L
Mercury
TntChiken001
Mercury
4,531
1,741
0
1,713
18,864
8,460
0
3,989
14,875
0
64,837
W
17,895
4,084
0
10,346
23,248
26,269
192
9,321
12,132
0
74,292
L
13,353
480
0
1,000
10,385
4,795
0
3,918
6,467
85,860
2,513
W
Erlang Shen
xWolfeind
Erlang Shen
9,787
5,802
0
5,256
18,569
9,185
348
5,250
13,027
0
54,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
49,733
453
Minions Killed
498
0
Camps Cleared
0
1,840,415
Distance Traveled
1,761,050
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,099
532
123
6
0
340,155
0
L
Athena
7,457
392
34
2
0
350,843
6
W
Yemoja
9,624
507
60
3
0
339,676
0
W
Poseidon
10,927
575
149
8
0
371,622
0
L
Xing Tian
7,727
407
63
3
0
326,881
0
L
Nike
8,122
427
92
5
0
376,211
0
L
Mercury
7,869
414
110
6
0
401,483
0
W
Chaac
10,297
542
106
6
0
348,874
0
L
Janus
9,238
486
154
8
0
384,997
3
W
Erlang Shen
8,786
462
60
3
0
360,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role