Player Matchup

Vamana
Vamana
El_hichou10
Vamana
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,277 Elo+
Solo
Neith
Neith
HorraceTheCat
Neith
Level 45
God Stats
79W - 86L
1,451 SR
Queue Stats
404W - 419L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
MofromtheH69
Ao Kuang
Level 42
God Stats
6W - 5L
1,868 SR
Queue Stats
18W - 21L
1,658 Elo+
Solo
Ares
Ares
SambartaBanerjee
Ares
Level 136
God Stats
24W - 18L
1,538 SR
Queue Stats
92W - 79L
1,504 Elo+
Solo
The Morrigan
The Morrigan
Zedfer_
The Morrigan
Level 120
God Stats
6W - 8L
1,475 SR
Queue Stats
286W - 267L
1,453 Elo+
Party 2
Team Averages
Level 78
1,566 SR
1,464 Elo+

VS

Team Averages
Level 85
1,547 SR
1,323 Elo+
Osiris
Osiris
Saber9824
Osiris
Level 84
God Stats
2W - 1L
1,294 SR
Queue Stats
2W - 2L
1,176 Elo+
Party 1
Izanami
Izanami
YtbZenox13
Izanami
Level 66
God Stats
35W - 20L
1,521 SR
Queue Stats
360W - 347L
1,388 Elo+
Party 3
Jormungandr
Jormungandr
camelot1999
Jormungandr
Level 117
God Stats
14W - 10L
1,628 SR
Queue Stats
83W - 83L
1,495 Elo+
Solo
Janus
Janus
darkraisondetre6
Janus
Level 88
God Stats
14W - 11L
1,790 SR
Queue Stats
63W - 57L
1,429 Elo+
Party 3
Susano
Susano
zombiecannon3
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 0 / 2
6,915
461
5,392
12,867
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 1 / 1
6,965
464
2,898
7,165
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
MofromtheH69
Ao Kuang
12
9 / 2 / 3
7,686
512
7,935
13,099
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 3 / 4
6,245
416
5,411
14,483
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
Zedfer_
The Morrigan
12
0 / 6 / 4
6,806
454
4,836
7,878
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Saber9824
Osiris
15
2 / 1 / 0
8,587
572
8,545
11,648
11,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
YtbZenox13
Izanami
17
1 / 1 / 2
9,644
643
3,537
7,646
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
camelot1999
Jormungandr
12
4 / 1 / 5
8,583
572
8,728
8,477
7,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 3 / 5
8,623
575
6,517
7,130
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 5
7,022
468
5,835
13,693
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
11
Kills
11
12
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
0
2
2
L
0
1
1
0.5
L
Ao Kuang
MofromtheH69
Ao Kuang
9
2
3
5.25
W
Osiris
Saber9824
Osiris
2
1
0
2
L
1
3
4
1
W
Izanami
YtbZenox13
Izanami
1
1
2
2
L
The Morrigan
Zedfer_
The Morrigan
0
6
4
0.33
W
Jormungandr
camelot1999
Jormungandr
4
1
5
6.5
W
3
3
5
1.83
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,472
Damage
33,162
55,492
Taken
48,594
37,319
Mitigated
31,017
13,213
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,392
2,180
0
4,125
12,867
10,685
0
986
10,675
0
40,341
L
2,898
811
0
1,662
7,165
2,703
0
1,267
5,898
0
58,823
L
Ao Kuang
MofromtheH69
Ao Kuang
7,935
2,279
0
4,022
13,099
6,415
0
3,825
8,943
36,516
0
W
Osiris
Saber9824
Osiris
8,545
1,579
0
2,984
11,648
11,760
106
2,630
8,081
0
63,746
L
5,411
288
0
2,645
14,483
14,153
0
5,309
8,999
16,873
0
W
Izanami
YtbZenox13
Izanami
3,537
2,104
0
1,905
7,646
3,431
2,248
2,266
5,380
0
103,435
L
The Morrigan
Zedfer_
The Morrigan
4,836
964
0
759
7,878
3,363
30
3,048
4,593
48,533
346
W
Jormungandr
camelot1999
Jormungandr
8,728
2,548
0
1,671
8,477
7,786
218
2,971
5,453
33,584
0
W
6,517
401
0
830
7,130
2,826
639
3,009
4,075
70,870
1,141
W
5,835
1,546
0
4,332
13,693
5,214
0
6,902
6,777
0
41,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,617
Gold Earned
42,459
324
Minions Killed
464
0
Camps Cleared
0
1,443,881
Distance Traveled
1,451,637
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,915
461
68
5
0
305,779
0
L
Neith
6,965
464
97
6
0
277,919
4
L
Ao Kuang
7,686
512
56
4
0
317,866
0
W
Osiris
8,587
572
88
6
0
266,231
2
L
Ares
6,245
416
21
1
0
295,534
1
W
Izanami
9,644
643
175
12
0
278,029
3
L
The Morrigan
6,806
454
82
5
0
246,783
0
W
Jormungandr
8,583
572
29
2
0
301,645
6
W
Janus
8,623
575
112
7
0
287,231
2
W
Susano
7,022
468
60
4
0
318,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role