Player Matchup

Chaac
Chaac
MSEDAKO
Chaac
Level 6
God Stats
0W - 4L
1,450 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Ullr
Ullr
ShadowTalion1
Ullr
Level 107
God Stats
8W - 3L
1,764 SR
Queue Stats
74W - 55L
1,704 Elo+
Solo
Sobek
Sobek
ZombertJP
Sobek
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Izanami
Izanami
eGirlss
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,923 Elo+
Solo
Vulcan
Vulcan
shidded
Vulcan
Level 128
God Stats
0W - 1L
1,694 SR
Queue Stats
26W - 23L
1,644 Elo+
Solo
Team Averages
Level 86
1,539 SR
1,654 Elo+

VS

Team Averages
Level 124
1,500 SR
1,534 Elo+
Lancelot
Lancelot
RunIntoMyKnifex
Lancelot
Level 147
God Stats
15W - 10L
1,576 SR
Queue Stats
27W - 14L
1,640 Elo+
Solo
Hachiman
Hachiman
TREEisYOdaddy
Hachiman
Level 145
God Stats
25W - 28L
1,423 SR
Queue Stats
232W - 229L
1,495 Elo+
Solo
Discordia
Discordia
TntChiken001
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 106L
1,526 Elo+
Solo
Skadi
Skadi
icantwin281
Skadi
Level 138
God Stats
7W - 4L
1,500 SR
Queue Stats
343W - 322L
1,457 Elo+
Solo
Sobek
Sobek
transformya2322
Sobek
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 63L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MSEDAKO
Chaac
11
1 / 2 / 1
5,869
489
3,808
8,821
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 1
6,583
549
3,519
8,834
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
ZombertJP
Sobek
7
0 / 4 / 1
4,720
393
3,596
9,093
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
eGirlss
Izanami
10
0 / 3 / 0
5,421
452
3,314
8,726
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
shidded
Vulcan
11
0 / 2 / 1
5,975
498
4,824
6,497
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
2 / 1 / 1
7,366
614
6,734
9,369
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
TREEisYOdaddy
Hachiman
13
5 / 0 / 1
7,981
665
7,282
3,925
1,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TntChiken001
Discordia
11
1 / 1 / 1
6,615
551
3,828
4,979
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 0
8,290
691
5,767
7,535
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 5
6,954
580
3,063
7,878
6,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
12
12
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
MSEDAKO
Chaac
1
2
1
0.75
W
Lancelot
2
1
1
2.5
L
2
1
1
2.5
W
Hachiman
TREEisYOdaddy
Hachiman
5
0
1
5.5
W
Discordia
TntChiken001
Discordia
1
1
1
1.5
L
Sobek
ZombertJP
Sobek
0
4
1
0.13
L
Izanami
eGirlss
Izanami
0
3
0
0
W
2
1
0
2
L
Vulcan
shidded
Vulcan
0
2
1
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,061
Damage
26,674
41,971
Taken
33,686
21,028
Mitigated
16,502
11,231
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
MSEDAKO
Chaac
3,808
172
0
1,748
8,821
3,738
0
0
8,821
0
24,447
W
Lancelot
6,734
979
0
5,401
9,369
4,646
0
1,407
7,880
0
75,312
L
3,519
1,520
0
4,420
8,834
3,282
0
569
8,265
0
43,429
W
Hachiman
TREEisYOdaddy
Hachiman
7,282
3,649
0
2,070
3,925
1,369
948
679
3,095
0
63,684
W
Discordia
TntChiken001
Discordia
3,828
437
0
526
4,979
1,815
410
3,820
1,118
32,769
974
L
Sobek
ZombertJP
Sobek
3,596
376
484
2,014
9,093
8,423
0
2,191
6,902
10,960
0
L
Izanami
eGirlss
Izanami
3,314
2,146
0
976
8,726
2,878
0
694
8,032
0
41,203
W
5,767
2,113
0
2,328
7,535
2,539
684
85
7,409
0
62,176
L
Vulcan
shidded
Vulcan
4,824
1,239
0
1,589
6,497
2,707
0
3,189
3,308
38,520
0
W
3,063
150
0
3,622
7,878
6,133
621
1,864
5,764
14,751
1,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
37,206
284
Minions Killed
423
0
Camps Cleared
0
1,261,080
Distance Traveled
1,207,785
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,869
489
46
4
0
274,254
0
W
Lancelot
7,366
614
124
10
0
297,141
3
L
Ullr
6,583
549
85
7
0
247,037
4
W
Hachiman
7,981
665
101
8
0
228,234
0
W
Discordia
6,615
551
68
6
0
229,017
0
L
Sobek
4,720
393
12
1
0
249,968
0
L
Izanami
5,421
452
72
6
0
221,206
0
W
Skadi
8,290
691
102
9
0
208,716
0
L
Vulcan
5,975
498
69
6
0
268,615
0
W
Sobek
6,954
580
28
2
0
244,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role