Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Arlenard
Olorun
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,515 Elo+
Solo
Vamana
Vamana
DeDurumDokter
Vamana
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
283W - 254L
1,538 Elo+
Solo
Guan Yu
Guan Yu
ifpc_Night
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,583 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,527 Elo+

VS

Team Averages
Level 122
1,555 SR
1,523 Elo+
Vulcan
Vulcan
 
Vulcan
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
OIIlllllIIO
Yemoja
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,507 Elo+
Party 2
Xbalanque
Xbalanque
SmartyFM
Xbalanque
Level 107
God Stats
3W - 1L
1,285 SR
Queue Stats
171W - 157L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
xlilhamerx
Tsukuyomi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,490 Elo+
Party 2
Bellona
Bellona
Кузьмичь
Bellona
Level 57
God Stats
34W - 13L
1,988 SR
Queue Stats
318W - 339L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 7
7,078
590
10,037
14,608
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
 
Yu Huang
12
2 / 2 / 1
6,995
583
6,955
6,319
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Arlenard
Olorun
12
0 / 0 / 1
6,832
569
5,816
6,785
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
8 / 0 / 0
8,884
740
11,192
11,321
12,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ifpc_Night
Guan Yu
10
1 / 1 / 5
6,422
535
5,863
13,798
11,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 4 / 1
5,586
466
6,280
8,619
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
0 / 0 / 1
6,052
504
3,299
9,332
5,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
SmartyFM
Xbalanque
13
0 / 1 / 1
6,823
569
6,866
9,448
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
xlilhamerx
Tsukuyomi
12
0 / 4 / 3
6,173
514
8,847
13,454
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
4 / 6 / 0
6,975
581
11,104
17,931
11,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
5
5
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
7
3.75
W
Yu Huang
 
Yu Huang
2
2
1
1.25
L
Vulcan
 
Vulcan
1
4
1
0.38
W
Olorun
Arlenard
Olorun
0
0
1
0.5
W
8
0
0
8
L
Yemoja
0
0
1
0.5
L
Xbalanque
SmartyFM
Xbalanque
0
1
1
0.5
W
Guan Yu
ifpc_Night
Guan Yu
1
1
5
3.5
L
Tsukuyomi
xlilhamerx
Tsukuyomi
0
4
3
0.38
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,863
Damage
36,396
52,831
Taken
58,784
36,480
Mitigated
28,799
18,169
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,037
3,029
0
4,062
14,608
7,427
0
2,135
12,473
0
49,963
W
Yu Huang
 
Yu Huang
6,955
827
0
1,828
6,319
2,485
0
2,445
3,874
50,197
5,851
L
Vulcan
 
Vulcan
6,280
1,482
0
1,268
8,619
3,097
0
2,400
6,171
33,463
0
W
Olorun
Arlenard
Olorun
5,816
3,156
180
2,718
6,785
2,730
828
574
6,211
60,080
0
W
11,192
6,533
0
3,208
11,321
12,402
0
908
10,413
0
70,066
L
Yemoja
3,299
1,145
2,288
2,485
9,332
5,888
0
5,076
4,256
22,922
0
L
Xbalanque
SmartyFM
Xbalanque
6,866
2,682
0
4,497
9,448
3,372
0
3,391
6,057
0
66,537
W
Guan Yu
ifpc_Night
Guan Yu
5,863
974
772
5,401
13,798
11,436
0
3,517
10,281
0
24,055
L
Tsukuyomi
xlilhamerx
Tsukuyomi
8,847
2,278
0
5,597
13,454
4,980
0
1,738
11,671
0
56,222
L
11,104
7,117
0
4,587
17,931
11,462
0
0
17,110
0
47,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
31,609
424
Minions Killed
358
0
Camps Cleared
0
1,315,681
Distance Traveled
1,200,021
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,078
590
68
6
0
290,311
4
W
Yu Huang
6,995
583
90
8
0
258,974
4
L
Vulcan
5,586
466
51
4
0
259,189
0
W
Olorun
6,832
569
111
9
0
234,453
0
W
Vamana
8,884
740
118
10
0
261,015
3
L
Yemoja
6,052
504
33
3
0
234,375
1
L
Xbalanque
6,823
569
113
9
0
219,855
1
W
Guan Yu
6,422
535
37
3
0
270,928
0
L
Tsukuyomi
6,173
514
90
8
0
266,866
0
L
Bellona
6,975
581
71
6
0
219,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role