Player Matchup

Medusa
Medusa
Gold III
Bårbie
Medusa
Gold III
Level 148
God Stats
180W - 169L
1,596 SR
Queue Stats
457W - 468L
1,578 MMR
Solo
Osiris
Osiris
Gold II
Gordon96
Osiris
Gold II
Level 161
God Stats
20W - 11L
1,611 SR
Queue Stats
113W - 108L
1,524 MMR
Party 2
Kukulkan
Kukulkan
Gold V
RuggRatt
Kukulkan
Gold V
Level 73
God Stats
1W - 1L
1,717 SR
Queue Stats
21W - 24L
1,568 MMR
Solo
Charon
Charon
Gold IV
Toxic-Tic-Tacs
Charon
Gold IV
Level 154
God Stats
12W - 10L
1,650 SR
Queue Stats
65W - 76L
1,560 MMR
Solo
Camazotz
Camazotz
Gold IV
ralfinjss
Camazotz
Gold IV
Level 140
God Stats
4W - 6L
1,284 SR
Queue Stats
104W - 96L
1,604 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,571 SR
1,567 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,639 SR
1,549 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
MoeSislak
Apollo
Gold III
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 40L
1,560 MMR
Solo
Loki
Loki
Gold III
ZETTOGi
Loki
Gold III
Level 237
God Stats
21W - 7L
1,675 SR
Queue Stats
151W - 133L
1,566 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
hejzoni
Kuzenbo
Gold II
Level 156
God Stats
15W - 13L
1,649 SR
Queue Stats
287W - 285L
1,566 MMR
Party 1
Amaterasu
Amaterasu
Silver I
lillegrill
Amaterasu
Silver I
Level 86
God Stats
18W - 9L
1,873 SR
Queue Stats
165W - 162L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bårbie
Medusa
12
0 / 3 / 1
6,917
494
6,386
8,960
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
Gordon96
Osiris
13
2 / 2 / 0
8,057
576
11,352
13,264
11,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
RuggRatt
Kukulkan
11
0 / 6 / 1
6,656
475
4,173
10,211
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 2 / 1
6,984
499
6,258
13,039
10,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
ralfinjss
Camazotz
12
0 / 6 / 1
6,449
461
4,054
16,374
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ThanatosSylvanusVamana

VS

Bans
BastetBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 0 / 8
8,938
638
9,541
6,649
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MoeSislak
Apollo
14
4 / 1 / 4
8,153
582
8,517
9,207
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
ZETTOGi
Loki
15
7 / 0 / 7
8,858
633
10,238
12,772
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
hejzoni
Kuzenbo
13
2 / 0 / 7
7,673
548
4,299
12,850
13,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
lillegrill
Amaterasu
14
1 / 1 / 2
8,045
575
7,049
14,943
15,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
19
19
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
8
9
L
Medusa
Bårbie
Medusa
0
3
1
0.17
L
Osiris
Gordon96
Osiris
2
2
0
1
W
Apollo
MoeSislak
Apollo
4
1
4
6
L
Kukulkan
RuggRatt
Kukulkan
0
6
1
0.08
L
0
2
1
0.25
W
Loki
ZETTOGi
Loki
7
0
7
10.5
W
Kuzenbo
hejzoni
Kuzenbo
2
0
7
5.5
W
Amaterasu
lillegrill
Amaterasu
1
1
2
2
L
Camazotz
ralfinjss
Camazotz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,223
Damage
39,644
61,848
Taken
56,421
36,542
Mitigated
41,748
8,871
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,541
427
0
1,933
6,649
2,674
475
3,806
2,791
69,477
1,462
L
Medusa
Bårbie
Medusa
6,386
2,628
0
505
8,960
3,554
0
858
8,102
0
65,357
L
Osiris
Gordon96
Osiris
11,352
4,874
0
1,974
13,264
11,841
0
1,563
10,712
0
65,985
W
Apollo
MoeSislak
Apollo
8,517
5,196
0
4,190
9,207
3,819
89
1,960
7,200
0
63,088
L
Kukulkan
RuggRatt
Kukulkan
4,173
357
0
509
10,211
3,920
0
5,031
5,180
55,679
245
L
6,258
1,259
0
2,878
13,039
10,764
0
3,924
9,115
21,049
3,789
W
Loki
ZETTOGi
Loki
10,238
3,379
0
5,049
12,772
6,608
0
2,971
9,752
0
78,428
W
Kuzenbo
hejzoni
Kuzenbo
4,299
1,507
0
2,976
12,850
13,635
90
3,931
8,870
30,803
0
W
Amaterasu
lillegrill
Amaterasu
7,049
3,653
0
6,553
14,943
15,012
0
766
13,129
0
60,837
L
Camazotz
ralfinjss
Camazotz
4,054
1,842
0
3,005
16,374
6,463
0
2,983
13,391
0
57,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,063
Gold Earned
41,667
413
Minions Killed
483
0
Camps Cleared
0
1,366,964
Distance Traveled
1,523,675
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,938
638
116
8
0
295,549
2
L
Medusa
6,917
494
98
7
0
275,134
2
L
Osiris
8,057
576
104
7
0
249,661
2
W
Apollo
8,153
582
117
8
0
272,572
0
L
Kukulkan
6,656
475
97
7
0
271,231
3
L
Charon
6,984
499
29
2
0
265,547
2
W
Loki
8,858
633
112
8
0
356,578
0
W
Kuzenbo
7,673
548
27
2
0
319,772
7
W
Amaterasu
8,045
575
111
8
0
279,204
2
L
Camazotz
6,449
461
85
6
0
305,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role