Player Matchup

Arachne
Arachne
AtomicaXGaming
Arachne
Level 85
God Stats
1W - 3L
1,505 SR
Queue Stats
165W - 147L
1,492 Elo+
Party 1
Izanami
Izanami
Destiny_Sir
Izanami
Level 4
God Stats
6W - 2L
1,809 SR
Queue Stats
8W - 8L
1,739 Elo+
Party 1
Guan Yu
Guan Yu
OnlyJg22
Guan Yu
Level 48
God Stats
3W - 3L
1,874 SR
Queue Stats
39W - 40L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
XxGhost_rider32X
Kuzenbo
Level 143
God Stats
2W - 2L
1,610 SR
Queue Stats
276W - 271L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
adapteri
Morgan Le Fay
Level 152
God Stats
8W - 3L
1,420 SR
Queue Stats
134W - 128L
1,538 Elo+
Solo
Team Averages
Level 86
1,644 SR
1,569 Elo+

VS

Team Averages
Level 101
1,517 SR
1,522 Elo+
Nemesis
Nemesis
 
Nemesis
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bangaranga313
Ares
Level 50
God Stats
5W - 2L
1,500 SR
Queue Stats
123W - 123L
1,593 Elo+
Party 2
Apollo
Apollo
JaxiJay
Apollo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 85L
1,497 Elo+
Solo
Janus
Janus
SinOfSolo
Janus
Level 66
God Stats
6W - 5L
1,662 SR
Queue Stats
175W - 168L
1,407 Elo+
Party 2
Thanatos
Thanatos
TekGigaYT
Thanatos
Level 138
God Stats
4W - 3L
1,423 SR
Queue Stats
117W - 91L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
7,853
561
6,762
10,901
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Destiny_Sir
Izanami
12
0 / 3 / 0
6,475
463
3,334
8,179
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
OnlyJg22
Guan Yu
12
1 / 4 / 1
6,582
470
6,429
17,184
14,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 1 / 0
4,883
349
1,136
4,449
2,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
adapteri
Morgan Le Fay
15
1 / 2 / 4
7,876
563
6,470
5,639
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 1 / 2
9,236
660
11,304
12,979
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
3 / 1 / 5
7,558
540
6,012
11,972
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
JaxiJay
Apollo
14
2 / 0 / 2
8,014
572
5,434
4,500
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SinOfSolo
Janus
13
1 / 2 / 4
7,761
554
4,117
7,742
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
TekGigaYT
Thanatos
14
3 / 3 / 3
7,926
566
5,015
11,925
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
13
13
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
2
5
L
5
3
2
2
W
3
1
5
5.5
L
Izanami
Destiny_Sir
Izanami
0
3
0
0
W
Apollo
JaxiJay
Apollo
2
0
2
3
L
Guan Yu
OnlyJg22
Guan Yu
1
4
1
0.38
W
Janus
SinOfSolo
Janus
1
2
4
1.5
W
Thanatos
TekGigaYT
Thanatos
3
3
3
1.5
L
0
1
0
0
L
Morgan Le Fay
adapteri
Morgan Le Fay
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
31,882
46,352
Taken
49,118
27,563
Mitigated
29,170
11,529
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,304
4,607
0
4,571
12,979
10,137
379
587
11,711
0
71,508
L
6,762
4,235
0
2,512
10,901
4,498
0
2,227
8,634
0
41,648
W
6,012
699
0
2,915
11,972
9,143
0
2,839
9,085
21,703
1,439
L
Izanami
Destiny_Sir
Izanami
3,334
2,323
0
1,990
8,179
2,967
0
2,080
5,982
0
47,617
W
Apollo
JaxiJay
Apollo
5,434
2,850
0
2,207
4,500
1,741
974
754
3,746
0
71,992
L
Guan Yu
OnlyJg22
Guan Yu
6,429
401
102
4,710
17,184
14,871
0
2,314
13,790
0
39,241
W
Janus
SinOfSolo
Janus
4,117
191
0
1,170
7,742
2,643
0
3,686
3,961
54,817
0
W
Thanatos
TekGigaYT
Thanatos
5,015
1,359
0
8,808
11,925
5,506
0
2,291
9,548
0
72,867
L
1,136
501
0
1,006
4,449
2,990
0
1,049
3,390
4,940
0
L
Morgan Le Fay
adapteri
Morgan Le Fay
6,470
311
0
1,209
5,639
2,237
0
1,670
3,847
66,509
755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,669
Gold Earned
40,495
340
Minions Killed
473
0
Camps Cleared
0
1,187,578
Distance Traveled
1,354,870
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,236
660
108
8
0
254,606
0
L
Arachne
7,853
561
59
4
0
286,790
0
W
Ares
7,558
540
25
2
0
262,767
1
L
Izanami
6,475
463
88
6
0
250,173
0
W
Apollo
8,014
572
113
8
0
249,924
4
L
Guan Yu
6,582
470
65
5
0
277,259
1
W
Janus
7,761
554
116
8
0
274,715
0
W
Thanatos
7,926
566
111
8
0
312,858
0
L
Kuzenbo
4,883
349
3
0
0
95,618
1
L
Morgan Le Fay
7,876
563
125
9
0
277,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role