Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BasicAnanas
Janus
Level 154
God Stats
2W - 8L
1,060 SR
Queue Stats
78W - 70L
1,544 Elo+
Party 1
Anhur
Anhur
Vlatabaff
Anhur
Level 152
God Stats
1W - 3L
1,368 SR
Queue Stats
81W - 54L
1,607 Elo+
Solo
Anubis
Anubis
Yunkine
Anubis
Level 111
God Stats
2W - 2L
1,555 SR
Queue Stats
71W - 68L
1,541 Elo+
Party 1
Team Averages
Level 134
1,396 SR
1,539 Elo+

VS

Team Averages
Level 151
1,537 SR
1,551 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JavierBM99
Arachne
Level 186
God Stats
7W - 0L
1,500 SR
Queue Stats
227W - 179L
1,697 Elo+
Solo
Scylla
Scylla
ScepticalShrimp
Scylla
Level 122
God Stats
8W - 4L
1,652 SR
Queue Stats
322W - 310L
1,553 Elo+
Solo
Osiris
Osiris
javierriveraboca
Osiris
Level 119
God Stats
9W - 7L
1,532 SR
Queue Stats
85W - 101L
1,409 Elo+
Solo
Anhur
Anhur
kamerq
Anhur
Level 222
God Stats
4W - 7L
1,500 SR
Queue Stats
162W - 135L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 0
5,609
510
6,249
8,711
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
 
Olorun
10
0 / 4 / 0
5,516
501
3,335
7,559
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 1
5,684
517
3,521
6,014
1,791
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Vlatabaff
Anhur
10
2 / 4 / 0
5,966
542
5,280
9,001
3,399
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Yunkine
Anubis
10
0 / 3 / 0
5,673
516
3,425
7,566
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 0 / 7
7,049
641
3,704
8,022
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
JavierBM99
Arachne
12
7 / 0 / 2
7,022
638
6,074
10,217
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
1 / 3 / 4
6,616
601
4,922
5,484
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 0
7,220
656
4,975
11,785
8,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
kamerq
Anhur
14
5 / 0 / 1
7,555
687
6,020
6,568
2,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
14
14
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Olorun
 
Olorun
0
4
0
0
W
Ares
 
Ares
0
0
7
3.5
L
1
1
1
1.5
W
Arachne
JavierBM99
Arachne
7
0
2
8
W
1
3
4
1
L
Anhur
Vlatabaff
Anhur
2
4
0
0.5
L
Anubis
Yunkine
Anubis
0
3
0
0
W
1
0
0
1
W
Anhur
kamerq
Anhur
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
25,695
38,851
Taken
42,076
20,304
Mitigated
24,159
9,408
Healing
18,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,249
659
0
2,847
8,711
8,930
0
0
8,711
39,752
0
L
Olorun
 
Olorun
3,335
1,507
60
1,056
7,559
2,424
0
1,574
5,985
40,894
958
W
Ares
 
Ares
3,704
434
0
2,873
8,022
6,993
0
2,826
5,144
17,782
0
L
3,521
238
0
1,371
6,014
1,791
0
143
5,831
37,146
0
W
Arachne
JavierBM99
Arachne
6,074
3,947
0
4,462
10,217
4,458
0
2,412
7,723
0
47,802
W
4,922
488
0
625
5,484
1,558
0
1,945
3,425
44,035
870
L
Anhur
Vlatabaff
Anhur
5,280
2,283
0
2,209
9,001
3,399
0
3,451
5,330
0
49,471
L
Anubis
Yunkine
Anubis
3,425
0
0
1,865
7,566
3,760
0
2,932
4,566
25,042
0
W
4,975
1,724
0
6,360
11,785
8,450
0
5,622
5,163
0
54,087
W
Anhur
kamerq
Anhur
6,020
4,050
0
4,423
6,568
2,700
1,036
2,658
3,910
0
72,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,448
Gold Earned
35,462
330
Minions Killed
381
0
Camps Cleared
0
1,084,070
Distance Traveled
1,150,880
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,609
510
59
5
0
221,361
0
L
Olorun
5,516
501
86
8
0
197,063
0
W
Ares
7,049
641
9
1
0
247,887
0
L
Janus
5,684
517
72
7
0
247,983
6
W
Arachne
7,022
638
62
6
0
270,093
2
W
Scylla
6,616
601
93
8
0
200,372
0
L
Anhur
5,966
542
91
8
0
199,197
0
L
Anubis
5,673
516
22
2
0
218,466
0
W
Osiris
7,220
656
88
8
0
226,235
1
W
Anhur
7,555
687
129
12
0
206,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role