Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DRUIIDD
King Arthur
Level 26
God Stats
2W - 2L
1,448 SR
Queue Stats
48W - 33L
1,564 Elo+
Party 4
Bakasura
Bakasura
NIALL97
Bakasura
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 170L
1,508 Elo+
Party 4
Geb
Geb
thunderhacker
Geb
Level 107
God Stats
3W - 4L
1,359 SR
Queue Stats
9W - 10L
1,477 Elo+
Party 3
Team Averages
Level 106
1,461 SR
1,510 Elo+

VS

Team Averages
Level 114
1,502 SR
1,529 Elo+
Da Ji
Da Ji
DiabSoule
Da Ji
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 75L
1,570 Elo+
Solo
Artemis
Artemis
KitsuneFujin
Artemis
Level 129
God Stats
3W - 5L
1,392 SR
Queue Stats
86W - 78L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Tqunts
Kukulkan
Level 138
God Stats
2W - 2L
1,509 SR
Queue Stats
109W - 107L
1,522 Elo+
Party 2
King Arthur
King Arthur
WTFMZFKA
King Arthur
Level 124
God Stats
2W - 2L
1,610 SR
Queue Stats
73W - 68L
1,508 Elo+
Party 1
Ares
Ares
zPounds
Ares
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 87L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 1 / 2
7,252
558
10,308
11,363
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
 
Kukulkan
11
2 / 1 / 3
6,909
531
6,422
7,837
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DRUIIDD
King Arthur
11
1 / 1 / 3
6,362
489
5,773
10,830
8,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
NIALL97
Bakasura
14
5 / 3 / 1
7,655
589
5,162
13,488
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 3
6,087
468
4,896
6,864
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DiabSoule
Da Ji
9
1 / 4 / 0
5,517
424
3,076
10,882
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
KitsuneFujin
Artemis
11
1 / 4 / 0
6,237
480
6,464
13,038
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Tqunts
Kukulkan
13
1 / 0 / 1
7,199
554
5,339
4,557
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
WTFMZFKA
King Arthur
12
1 / 3 / 3
7,205
554
7,753
13,017
10,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
zPounds
Ares
11
2 / 1 / 1
6,780
522
5,231
11,147
8,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
6
6
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
2
5
W
Kukulkan
 
Kukulkan
2
1
3
3.5
W
King Arthur
DRUIIDD
King Arthur
1
1
3
2.5
L
Da Ji
DiabSoule
Da Ji
1
4
0
0.25
L
Artemis
KitsuneFujin
Artemis
1
4
0
0.25
W
Bakasura
NIALL97
Bakasura
5
3
1
1.83
L
Kukulkan
Tqunts
Kukulkan
1
0
1
1.5
L
King Arthur
WTFMZFKA
King Arthur
1
3
3
0.83
W
0
0
3
1.5
L
Ares
zPounds
Ares
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
27,863
50,382
Taken
52,641
28,055
Mitigated
30,788
13,979
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,308
5,964
0
4,706
11,363
4,831
677
2,283
9,080
0
55,506
W
Kukulkan
 
Kukulkan
6,422
447
0
1,031
7,837
3,368
0
4,329
3,508
51,170
532
W
King Arthur
DRUIIDD
King Arthur
5,773
602
0
725
10,830
8,467
0
26
10,804
0
34,573
L
Da Ji
DiabSoule
Da Ji
3,076
607
0
3,616
10,882
4,064
0
1,092
9,522
0
32,179
L
Artemis
KitsuneFujin
Artemis
6,464
3,162
0
3,355
13,038
5,019
0
826
12,102
0
46,537
W
Bakasura
NIALL97
Bakasura
5,162
3,373
0
5,740
13,488
6,475
20
909
12,579
0
50,384
L
Kukulkan
Tqunts
Kukulkan
5,339
533
0
1,441
4,557
2,105
0
2,926
1,631
59,114
257
L
King Arthur
WTFMZFKA
King Arthur
7,753
833
0
1,731
13,017
10,909
0
1,324
11,165
0
56,694
W
4,896
133
0
1,777
6,864
4,914
0
3,018
3,846
18,182
0
L
Ares
zPounds
Ares
5,231
576
0
2,271
11,147
8,691
0
5,052
6,025
18,773
926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
32,938
351
Minions Killed
336
0
Camps Cleared
0
1,293,367
Distance Traveled
1,368,757
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,252
558
88
7
0
243,534
0
W
Kukulkan
6,909
531
91
7
0
261,367
0
W
King Arthur
6,362
489
45
3
0
228,758
0
L
Da Ji
5,517
424
50
4
0
309,632
1
L
Artemis
6,237
480
59
5
0
258,213
2
W
Bakasura
7,655
589
110
8
0
289,973
0
L
Kukulkan
7,199
554
115
9
0
258,277
0
L
King Arthur
7,205
554
89
7
0
264,225
3
W
Geb
6,087
468
17
1
0
269,735
4
L
Ares
6,780
522
23
2
0
278,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role