Player Matchup

Nemesis
Nemesis
Ibeelayinpipee
Nemesis
Level 159
God Stats
6W - 1L
1,500 SR
Queue Stats
53W - 44L
1,655 Elo+
Solo
Cu Chulainn
Cu Chulainn
JulioCardin
Cu Chulainn
Level 149
God Stats
5W - 4L
1,798 SR
Queue Stats
309W - 312L
1,536 Elo+
Solo
Bacchus
Bacchus
NotYourMommy625
Bacchus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 102L
1,576 Elo+
Solo
Ah Puch
Ah Puch
OurTrueLord
Ah Puch
Level 121
God Stats
1W - 0L
1,813 SR
Queue Stats
84W - 78L
1,537 Elo+
Solo
Charybdis
Charybdis
RockMambaa
Charybdis
Level 155
God Stats
11W - 12L
1,550 SR
Queue Stats
61W - 48L
1,523 Elo+
Solo
Team Averages
Level 137
1,632 SR
1,566 Elo+

VS

Team Averages
Level 111
1,588 SR
1,568 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ejacubeast
Cthulhu
Level 124
God Stats
2W - 4L
1,672 SR
Queue Stats
194W - 179L
1,670 Elo+
Solo
Chiron
Chiron
Genlog
Chiron
Level 48
God Stats
2W - 1L
1,129 SR
Queue Stats
84W - 63L
1,524 Elo+
Solo
Osiris
Osiris
MrSudowoodooo
Osiris
Level 157
God Stats
1W - 2L
1,741 SR
Queue Stats
198W - 195L
1,622 Elo+
Solo
Ao Kuang
Ao Kuang
Skormin
Ao Kuang
Level 118
God Stats
4W - 1L
1,899 SR
Queue Stats
47W - 42L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,013
638
5,353
7,638
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
JulioCardin
Cu Chulainn
10
1 / 3 / 1
5,859
533
5,960
11,455
8,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 3
6,496
591
3,986
9,292
9,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
OurTrueLord
Ah Puch
11
0 / 1 / 0
6,399
582
1,902
5,280
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
RockMambaa
Charybdis
12
1 / 2 / 3
6,391
581
3,659
6,731
2,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
2,174
198
0
0
0
Cthulhu
Ejacubeast
Cthulhu
10
2 / 2 / 1
6,166
561
4,924
9,407
7,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Genlog
Chiron
12
1 / 1 / 0
6,637
603
3,411
8,227
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 3 / 1
6,398
582
6,932
9,845
10,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Skormin
Ao Kuang
12
2 / 1 / 2
6,195
563
4,060
8,796
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
7
7
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
Cthulhu
Ejacubeast
Cthulhu
2
2
1
1.25
L
Chiron
Genlog
Chiron
1
1
0
1
W
4
0
1
4.5
W
Cu Chulainn
JulioCardin
Cu Chulainn
1
3
1
0.5
L
2
3
1
0.83
W
1
1
3
2.5
W
Ah Puch
OurTrueLord
Ah Puch
0
1
0
0
W
Charybdis
RockMambaa
Charybdis
1
2
3
1.25
L
Ao Kuang
Skormin
Ao Kuang
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
19,327
40,396
Taken
36,275
25,953
Mitigated
23,931
8,694
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Ejacubeast
Cthulhu
4,924
338
126
2,436
9,407
7,810
0
2,115
7,292
30,648
0
L
Chiron
Genlog
Chiron
3,411
1,510
72
2,615
8,227
2,639
0
1,411
6,732
0
58,147
W
5,353
2,721
0
800
7,638
3,394
0
1,425
6,213
0
60,558
W
Cu Chulainn
JulioCardin
Cu Chulainn
5,960
1,537
0
1,368
11,455
8,566
24
2,089
9,366
0
37,534
L
6,932
2,806
0
3,287
9,845
10,213
0
663
9,182
2,110
44,884
W
3,986
371
201
2,871
9,292
9,213
348
2,862
6,430
23,348
4,047
W
Ah Puch
OurTrueLord
Ah Puch
1,902
37
0
1,298
5,280
2,094
0
107
5,173
49,565
0
W
Charybdis
RockMambaa
Charybdis
3,659
1,909
0
2,156
6,731
2,686
1,097
2,970
3,761
0
55,052
L
Ao Kuang
Skormin
Ao Kuang
4,060
669
0
5,374
8,796
3,269
0
869
7,887
41,613
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
27,570
387
Minions Killed
324
0
Camps Cleared
0
1,110,564
Distance Traveled
905,715
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,174
198
0
0
0
0
0
L
Cthulhu
6,166
561
48
4
0
222,649
2
L
Chiron
6,637
603
121
11
0
208,018
2
W
Nemesis
7,013
638
102
9
0
268,255
0
W
Cu Chulainn
5,859
533
59
5
0
207,235
0
L
Osiris
6,398
582
72
7
0
219,399
0
W
Bacchus
6,496
591
36
3
0
223,495
0
W
Ah Puch
6,399
582
102
9
0
207,877
0
W
Charybdis
6,391
581
88
8
0
203,702
2
L
Ao Kuang
6,195
563
83
8
0
255,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role