Player Matchup

Discordia
Discordia
 
Discordia
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MayoNoFries_
Charybdis
Level 47
God Stats
0W - 3L
1,192 SR
Queue Stats
9W - 16L
1,265 Elo+
Solo
Thanatos
Thanatos
Missteris
Thanatos
Level 36
God Stats
1W - 2L
1,714 SR
Queue Stats
11W - 20L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
SASP_t4i2a0a6n9
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
Spipine
Kuzenbo
Level 48
God Stats
33W - 37L
1,399 SR
Queue Stats
33W - 37L
1,376 Elo+
Solo
Team Averages
Level 56
1,461 SR
1,441 Elo+

VS

Team Averages
Level 97
1,533 SR
1,486 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cortes_Amaya
Anubis
Level 62
God Stats
10W - 8L
1,500 SR
Queue Stats
125W - 120L
1,458 Elo+
Solo
Danzaburou
Danzaburou
MaximilienML7
Danzaburou
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 87L
1,367 Elo+
Solo
Awilix
Awilix
Maxusdragon
Awilix
Level 83
God Stats
3W - 2L
1,667 SR
Queue Stats
109W - 68L
1,674 Elo+
Solo
Athena
Athena
elias_killer_55
Athena
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 190L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 7 / 0
6,525
435
9,412
10,633
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MayoNoFries_
Charybdis
11
1 / 7 / 1
6,827
455
3,176
13,165
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Missteris
Thanatos
11
3 / 7 / 0
6,847
456
4,666
15,537
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
SASP_t4i2a0a6n9
Zhong Kui
14
1 / 2 / 1
8,115
541
12,063
10,645
12,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Spipine
Kuzenbo
12
1 / 6 / 1
7,299
487
9,088
14,746
9,645
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 1 / 2
9,044
603
7,177
17,634
15,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
15
4 / 1 / 1
8,930
595
6,504
11,330
6,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
MaximilienML7
Danzaburou
15
13 / 2 / 5
10,212
681
12,947
13,577
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
14
9 / 4 / 4
8,579
572
10,730
13,080
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 0 / 14
8,469
565
8,133
14,809
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
28
29
Deaths
8
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
7
0
0.14
W
Chaac
 
Chaac
0
1
2
1
W
Anubis
4
1
1
4.5
W
Danzaburou
MaximilienML7
Danzaburou
13
2
5
7.75
W
Awilix
9
4
4
2.75
L
Charybdis
MayoNoFries_
Charybdis
1
7
1
0.21
L
Thanatos
Missteris
Thanatos
3
7
0
0.43
L
Zhong Kui
SASP_t4i2a0a6n9
Zhong Kui
1
2
1
0.75
L
Kuzenbo
Spipine
Kuzenbo
1
6
1
0.25
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
45,491
64,726
Taken
70,430
35,769
Mitigated
46,935
12,815
Healing
28,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,412
1,005
0
1,440
10,633
2,663
16
3,663
6,970
37,558
0
W
Chaac
 
Chaac
7,177
2,368
0
9,796
17,634
15,577
210
10,155
5,878
0
69,942
W
Anubis
6,504
537
0
6,520
11,330
6,074
163
4,761
6,503
85,991
1,727
W
Danzaburou
MaximilienML7
Danzaburou
12,947
8,015
0
7,030
13,577
6,145
2,466
5,603
7,717
0
77,116
W
Awilix
10,730
4,378
0
3,560
13,080
5,128
0
3,095
9,858
0
52,294
L
Charybdis
MayoNoFries_
Charybdis
3,176
1,724
0
1,339
13,165
4,676
160
2,908
10,257
0
32,228
L
Thanatos
Missteris
Thanatos
4,666
1,778
22
5,973
15,537
6,382
13
2,892
12,645
0
36,702
L
Zhong Kui
SASP_t4i2a0a6n9
Zhong Kui
12,063
2,379
0
2,781
10,645
12,403
114
0
10,645
61,131
3,622
L
Kuzenbo
Spipine
Kuzenbo
9,088
3,329
0
1,260
14,746
9,645
0
5,174
9,572
37,148
2,945
W
8,133
1,424
0
1,686
14,809
14,011
205
4,136
10,590
27,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,613
Gold Earned
45,234
349
Minions Killed
508
0
Camps Cleared
0
1,280,669
Distance Traveled
1,463,873
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,525
435
68
5
0
247,637
0
W
Chaac
9,044
603
124
8
0
223,918
0
W
Anubis
8,930
595
148
10
0
280,202
0
W
Danzaburou
10,212
681
123
8
0
267,668
0
W
Awilix
8,579
572
76
5
0
358,676
0
L
Charybdis
6,827
455
56
4
0
266,742
4
L
Thanatos
6,847
456
58
4
0
258,068
0
L
Zhong Kui
8,115
541
115
8
0
207,031
1
L
Kuzenbo
7,299
487
52
3
0
301,191
0
W
Athena
8,469
565
37
2
0
333,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role