Player Matchup

Nu Wa
Nu Wa
BocaEhPiano787
Nu Wa
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 16L
1,469 Elo+
Solo
Xbalanque
Xbalanque
KiyouBiyou7
Xbalanque
Level 83
God Stats
2W - 0L
1,558 SR
Queue Stats
16W - 13L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Miguel3722
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 78L
1,447 Elo+
Solo
Tyr
Tyr
NonNex_Of_Lexel
Tyr
Level 153
God Stats
8W - 5L
1,500 SR
Queue Stats
194W - 204L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
sokeytor
Ao Kuang
Level 129
God Stats
2W - 3L
1,451 SR
Queue Stats
186W - 187L
1,409 Elo+
Party 1
Team Averages
Level 111
1,502 SR
1,459 Elo+

VS

Team Averages
Level 87
1,576 SR
1,547 Elo+
Eset
Eset
MäfuyuSato
Eset
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,690 Elo+
Solo
Anhur
Anhur
SHAYDOGG
Anhur
Level 182
God Stats
6W - 13L
1,199 SR
Queue Stats
271W - 266L
1,448 Elo+
Solo
Kali
Kali
TedPhm
Kali
Level 46
God Stats
4W - 1L
1,850 SR
Queue Stats
19W - 12L
1,595 Elo+
Solo
Terra
Terra
XxleslatxX
Terra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,538 Elo+
Solo
Ymir
Ymir
realestninja9
Ymir
Level 88
God Stats
5W - 2L
1,830 SR
Queue Stats
64W - 74L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,759
574
8,133
8,274
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
KiyouBiyou7
Xbalanque
14
0 / 1 / 3
7,988
470
2,743
8,655
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Miguel3722
Cthulhu
14
2 / 0 / 2
9,218
542
14,584
15,031
12,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 2
10,759
633
8,441
14,187
11,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ao Kuang
sokeytor
Ao Kuang
16
4 / 0 / 3
9,429
555
5,249
13,208
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,832
461
5,421
10,452
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
SHAYDOGG
Anhur
13
0 / 2 / 0
7,273
428
4,327
9,568
3,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
TedPhm
Kali
14
1 / 2 / 1
7,667
451
6,566
18,567
8,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
14
0 / 3 / 0
7,261
427
2,844
13,913
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 1
6,936
408
4,974
14,184
6,615
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
3
3
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Xbalanque
KiyouBiyou7
Xbalanque
0
1
3
1.5
W
Cthulhu
Miguel3722
Cthulhu
2
0
2
3
L
1
2
1
0.75
W
4
1
2
5
L
Anhur
SHAYDOGG
Anhur
0
2
0
0
L
Kali
TedPhm
Kali
1
2
1
0.75
L
Terra
0
3
0
0
L
1
3
1
0.5
W
Ao Kuang
sokeytor
Ao Kuang
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,150
Damage
24,132
59,355
Taken
66,684
37,019
Mitigated
33,970
22,427
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,133
1,957
0
1,042
8,274
3,282
72
1,469
6,805
78,002
3,711
W
Xbalanque
KiyouBiyou7
Xbalanque
2,743
930
0
1,279
8,655
3,258
1,978
2,385
6,270
0
40,773
W
Cthulhu
Miguel3722
Cthulhu
14,584
352
2,606
3,774
15,031
12,993
762
4,387
10,644
44,776
2,819
L
5,421
371
542
3,366
10,452
4,150
0
5,498
4,954
51,670
0
W
8,441
1,012
0
5,406
14,187
11,716
0
2,672
10,858
0
81,364
L
Anhur
SHAYDOGG
Anhur
4,327
1,988
0
2,598
9,568
3,696
0
5,804
3,764
0
51,808
L
Kali
TedPhm
Kali
6,566
3,105
0
6,721
18,567
8,585
0
4,529
14,038
0
67,535
L
Terra
2,844
446
141
1,028
13,913
10,924
0
755
13,158
48,216
62
L
4,974
401
0
3,209
14,184
6,615
0
8,979
5,205
20,107
0
W
Ao Kuang
sokeytor
Ao Kuang
5,249
1,608
0
8,320
13,208
5,770
73
1,607
11,601
63,323
17,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,153
Gold Earned
36,969
509
Minions Killed
366
0
Camps Cleared
0
1,659,788
Distance Traveled
1,511,388
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,759
574
122
7
0
295,068
0
W
Xbalanque
7,988
470
70
4
0
311,729
4
W
Cthulhu
9,218
542
54
3
0
370,193
0
L
Eset
7,832
461
84
5
0
278,832
3
W
Tyr
10,759
633
148
9
0
314,531
0
L
Anhur
7,273
428
92
5
0
287,068
4
L
Kali
7,667
451
111
7
0
372,248
0
L
Terra
7,261
427
54
3
0
284,454
0
L
Ymir
6,936
408
25
1
0
288,786
0
W
Ao Kuang
9,429
555
115
7
0
368,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role