Player Matchup

Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
N-J-Games
Fafnir
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
Sinto-x7
Jormungandr
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 120L
1,451 Elo+
Party 1
Apollo
Apollo
YmirsBoto
Apollo
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
612W - 623L
1,476 Elo+
Solo
Thor
Thor
xLastHashira
Thor
Level 122
God Stats
7W - 1L
1,944 SR
Queue Stats
186W - 196L
1,476 Elo+
Solo
Team Averages
Level 115
1,589 SR
1,471 Elo+

VS

Team Averages
Level 85
1,500 SR
1,398 Elo+
Merlin
Merlin
Mid9ighttt
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,266 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ProxNationx
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
TrainerHere
Cernunnos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,473 Elo+
Party 2
Hachiman
Hachiman
angelmande
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,400 Elo+
Solo
Cliodhna
Cliodhna
bussyboy212
Cliodhna
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
443W - 438L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 1 / 6
8,276
920
5,161
6,083
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
N-J-Games
Fafnir
14
0 / 2 / 11
8,504
945
3,232
12,763
17,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Sinto-x7
Jormungandr
16
5 / 1 / 8
8,975
997
9,667
11,258
12,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
YmirsBoto
Apollo
15
2 / 1 / 8
8,629
959
4,581
5,895
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 7
8,021
891
6,928
11,006
5,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mid9ighttt
Merlin
14
1 / 3 / 3
7,744
860
13,410
6,953
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ProxNationx
Ah Muzen Cab
14
3 / 3 / 2
7,487
832
10,291
9,652
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TrainerHere
Cernunnos
13
1 / 2 / 3
6,721
747
5,085
7,250
3,087
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
angelmande
Hachiman
15
2 / 5 / 2
7,541
838
4,265
9,899
3,765
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
bussyboy212
Cliodhna
1
0 / 0 / 0
2,332
259
0
0
0

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
13
Kills
7
8
Deaths
13
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
6
7
L
Merlin
Mid9ighttt
Merlin
1
3
3
0.83
W
Fafnir
N-J-Games
Fafnir
0
2
11
2.75
L
Ah Muzen Cab
ProxNationx
Ah Muzen Cab
3
3
2
1.33
W
Jormungandr
Sinto-x7
Jormungandr
5
1
8
9
L
Cernunnos
TrainerHere
Cernunnos
1
2
3
1.25
W
Apollo
YmirsBoto
Apollo
2
1
8
6
L
Hachiman
angelmande
Hachiman
2
5
2
0.6
L
Cliodhna
bussyboy212
Cliodhna
0
0
0
0
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
33,051
47,005
Taken
33,754
43,277
Mitigated
13,964
14,846
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,161
1,965
1,846
1,213
6,083
3,597
1,196
1,296
4,597
0
13,153
L
Merlin
Mid9ighttt
Merlin
13,410
775
813
1,759
6,953
2,839
0
2,371
4,101
22,549
0
W
Fafnir
N-J-Games
Fafnir
3,232
747
1,733
1,942
12,763
17,261
678
4,214
8,159
5,750
76
L
Ah Muzen Cab
ProxNationx
Ah Muzen Cab
10,291
2,548
397
883
9,652
4,273
0
3,794
5,598
0
18,188
W
Jormungandr
Sinto-x7
Jormungandr
9,667
1,346
870
2,063
11,258
12,835
1,129
2,709
8,315
21,952
402
L
Cernunnos
TrainerHere
Cernunnos
5,085
1,660
317
2,025
7,250
3,087
0
2,426
4,693
0
13,794
W
Apollo
YmirsBoto
Apollo
4,581
1,501
1,487
942
5,895
3,793
2,134
680
5,091
0
17,206
L
Hachiman
angelmande
Hachiman
4,265
2,657
244
1,321
9,899
3,765
24
2,767
6,820
0
10,566
L
Cliodhna
bussyboy212
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
6,928
1,326
838
1,912
11,006
5,791
0
3,313
7,433
0
15,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,405
Gold Earned
31,825
122
Minions Killed
84
0
Camps Cleared
0
842,781
Distance Traveled
641,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,276
920
28
3
0
143,962
0
L
Merlin
7,744
860
38
4
0
155,237
0
W
Fafnir
8,504
945
4
0
0
182,059
0
L
Ah Muzen Cab
7,487
832
12
1
0
166,159
0
W
Jormungandr
8,975
997
19
2
0
185,193
0
L
Cernunnos
6,721
747
21
2
0
174,103
0
W
Apollo
8,629
959
51
6
0
170,132
0
L
Hachiman
7,541
838
13
1
0
145,514
0
L
Cliodhna
2,332
259
0
0
0
0
0
W
Thor
8,021
891
20
2
0
161,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role