Player Matchup

Agni
Agni
 
Agni
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Slowbo
Charybdis
Level 157
God Stats
12W - 5L
1,641 SR
Queue Stats
309W - 266L
1,729 Elo+
Solo
Bellona
Bellona
TOOBEAST_83
Bellona
Level 172
God Stats
21W - 16L
1,600 SR
Queue Stats
210W - 206L
1,510 Elo+
Solo
Ravana
Ravana
Th4tGuyTroy
Ravana
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 113L
1,648 Elo+
Solo
Ares
Ares
VanderHuge
Ares
Level 151
God Stats
3W - 0L
1,980 SR
Queue Stats
288W - 254L
1,599 Elo+
Solo
Team Averages
Level 160
1,644 SR
1,597 Elo+

VS

Team Averages
Level 68
1,520 SR
1,469 Elo+
Khepri
Khepri
Deacan1129
Khepri
Level 83
God Stats
29W - 38L
1,461 SR
Queue Stats
77W - 93L
1,446 Elo+
Solo
Ishtar
Ishtar
GlacierAce
Ishtar
Level 123
God Stats
15W - 9L
1,679 SR
Queue Stats
433W - 402L
1,624 Elo+
Solo
Erlang Shen
Erlang Shen
SawurvaeNZ
Erlang Shen
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,291 Elo+
Solo
Arachne
Arachne
Upgradedmaleman
Arachne
Level 47
God Stats
2W - 5L
1,476 SR
Queue Stats
45W - 41L
1,562 Elo+
Solo
Tiamat
Tiamat
Yrxqz
Tiamat
Level 55
God Stats
10W - 10L
1,485 SR
Queue Stats
35W - 38L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 0
6,129
681
1,180
2,107
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Slowbo
Charybdis
9
2 / 1 / 0
5,189
577
6,366
5,745
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TOOBEAST_83
Bellona
9
0 / 1 / 1
5,489
610
3,507
5,994
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
10
3 / 0 / 2
5,649
628
3,330
3,827
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 2
4,975
553
3,250
7,852
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Deacan1129
Khepri
8
0 / 2 / 2
4,770
530
2,444
7,619
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
GlacierAce
Ishtar
9
2 / 1 / 1
5,017
557
5,616
4,172
1,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SawurvaeNZ
Erlang Shen
4
0 / 2 / 0
3,497
389
1,185
3,654
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 1
4,808
534
2,022
6,670
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tiamat
Yrxqz
Tiamat
11
0 / 1 / 1
5,245
583
2,840
4,010
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
4
4
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
0
1
L
Khepri
Deacan1129
Khepri
0
2
2
0.5
L
Ishtar
GlacierAce
Ishtar
2
1
1
2.5
L
Erlang Shen
SawurvaeNZ
Erlang Shen
0
2
0
0
W
Charybdis
Slowbo
Charybdis
2
1
0
2
W
Bellona
TOOBEAST_83
Bellona
0
1
1
0.5
W
Ravana
3
0
2
4
L
2
0
1
2.5
W
0
2
2
0.5
L
Tiamat
Yrxqz
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,633
Damage
14,107
25,525
Taken
26,125
15,891
Mitigated
12,519
8,388
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,180
0
0
750
2,107
692
0
409
1,672
42,341
720
L
Khepri
Deacan1129
Khepri
2,444
219
894
1,583
7,619
4,630
0
2,561
5,058
12,572
0
L
Ishtar
GlacierAce
Ishtar
5,616
3,893
0
1,567
4,172
1,703
0
519
3,653
0
45,974
L
Erlang Shen
SawurvaeNZ
Erlang Shen
1,185
679
0
906
3,654
1,439
0
0
3,447
0
7,118
W
Charybdis
Slowbo
Charybdis
6,366
4,114
0
2,957
5,745
2,214
0
1,180
4,565
0
48,906
W
Bellona
TOOBEAST_83
Bellona
3,507
1,047
0
2,052
5,994
5,749
0
919
5,017
0
37,363
W
Ravana
3,330
565
0
755
3,827
1,574
0
1,350
2,399
0
36,172
L
2,022
1,356
0
2,171
6,670
2,518
0
170
6,333
0
19,383
W
3,250
546
0
1,874
7,852
5,662
0
1,264
6,588
15,426
0
L
Tiamat
Yrxqz
Tiamat
2,840
629
0
1,168
4,010
2,229
0
1,168
2,800
35,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
23,337
336
Minions Killed
231
0
Camps Cleared
0
923,008
Distance Traveled
775,632
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,129
681
103
11
0
197,503
2
L
Khepri
4,770
530
17
2
0
172,303
2
L
Ishtar
5,017
557
93
10
0
153,701
0
L
Erlang Shen
3,497
389
9
1
0
81,628
0
W
Charybdis
5,189
577
84
9
0
150,608
1
W
Bellona
5,489
610
67
7
0
183,010
0
W
Ravana
5,649
628
62
7
0
215,231
0
L
Arachne
4,808
534
37
4
0
194,840
0
W
Ares
4,975
553
20
2
0
176,656
3
L
Tiamat
5,245
583
75
8
0
173,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role