Player Matchup

Sol
Sol
Silver III
 
Sol
Silver III
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
KostasZog-
Bake Kujira
Silver I
Level 129
God Stats
4W - 2L
1,302 SR
Queue Stats
221W - 231L
1,384 MMR
Solo
Odin
Odin
Silver IV
Tomtehole
Odin
Silver IV
Level 167
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 183L
1,369 MMR
Solo
Serqet
Serqet
Gold V
illianas
Serqet
Gold V
Level 205
God Stats
8W - 4L
1,269 SR
Queue Stats
308W - 319L
1,364 MMR
Solo
Vulcan
Vulcan
Bronze III
НИгретосик
Vulcan
Bronze III
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 88L
1,385 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 165
1,414 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,526 SR
1,379 MMR
Hercules
Hercules
Silver IV
HEROJO_86
Hercules
Silver IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 113L
1,360 MMR
Solo
Freya
Freya
Bronze III
Juval007
Freya
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,362 MMR
Solo
Surtr
Surtr
Silver III
KamishiniNoJari
Surtr
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,363 MMR
Solo
Loki
Loki
Gold V
LokiOrTrolll
Loki
Gold V
Level 157
God Stats
59W - 47L
1,511 SR
Queue Stats
175W - 191L
1,388 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
sSOverSs
Kukulkan
Gold IV
Level 157
God Stats
45W - 23L
1,621 SR
Queue Stats
220W - 230L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 3
6,700
609
5,191
5,453
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
KostasZog-
Bake Kujira
13
2 / 1 / 2
7,907
719
4,628
7,695
6,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
11
4 / 2 / 4
7,133
648
4,898
8,129
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
illianas
Serqet
11
2 / 2 / 2
6,091
554
3,426
9,421
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 2
6,907
628
2,785
3,193
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosSusanoThorAnhur

VS

Bans
ArachneMercuryBacchusMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HEROJO_86
Hercules
9
1 / 2 / 1
5,394
490
2,407
9,542
5,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Juval007
Freya
10
0 / 2 / 3
5,407
492
1,919
6,496
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 2
4,987
453
2,808
6,637
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
4 / 3 / 2
6,194
563
6,067
9,252
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
sSOverSs
Kukulkan
11
1 / 3 / 1
5,837
531
1,739
4,305
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
6
7
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
3
3.5
L
Hercules
HEROJO_86
Hercules
1
2
1
0.75
L
Freya
Juval007
Freya
0
2
3
0.75
L
0
3
2
0.33
W
Bake Kujira
KostasZog-
Bake Kujira
2
1
2
3
L
4
3
2
1.67
W
Odin
4
2
4
3
W
Serqet
illianas
Serqet
2
2
2
1.5
L
Kukulkan
sSOverSs
Kukulkan
1
3
1
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,928
Damage
14,940
33,891
Taken
36,232
20,463
Mitigated
16,744
7,676
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,191
3,209
0
2,398
5,453
1,829
791
559
4,894
43,114
5,573
L
Hercules
HEROJO_86
Hercules
2,407
517
747
3,109
9,542
5,820
0
3,279
6,263
0
19,723
L
Freya
Juval007
Freya
1,919
730
0
2,172
6,496
2,284
0
2,131
4,131
28,671
2,962
L
2,808
979
0
1,801
6,637
3,474
0
2,876
3,761
371
25,210
W
Bake Kujira
KostasZog-
Bake Kujira
4,628
2,385
0
1,744
7,695
6,563
80
328
7,051
63,090
3,392
L
6,067
2,126
0
2,997
9,252
3,407
0
1,826
7,192
0
39,977
W
Odin
4,898
1,182
0
2,290
8,129
6,280
0
1,517
6,530
0
23,254
W
Serqet
illianas
Serqet
3,426
640
0
504
9,421
4,807
0
1,182
8,239
0
52,517
L
Kukulkan
sSOverSs
Kukulkan
1,739
186
0
235
4,305
1,759
0
1,390
2,759
33,291
0
W
2,785
1,321
0
740
3,193
984
129
192
3,001
38,703
2,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
27,819
408
Minions Killed
263
0
Camps Cleared
0
1,159,662
Distance Traveled
1,053,994
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,700
609
97
9
0
222,589
4
L
Hercules
5,394
490
24
2
0
223,337
3
L
Freya
5,407
492
58
5
0
215,497
0
L
Surtr
4,987
453
42
4
0
137,947
2
W
Bake Kujira
7,907
719
131
12
0
199,028
0
L
Loki
6,194
563
60
5
0
266,715
0
W
Odin
7,133
648
17
2
0
250,881
1
W
Serqet
6,091
554
78
7
0
256,308
0
L
Kukulkan
5,837
531
79
7
0
210,498
4
W
Vulcan
6,907
628
85
8
0
230,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role