Player Matchup

Discordia
Discordia
Silver IV
GoodOleDom
Discordia
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,324 MMR
Party 1
Sobek
Sobek
Silver II
MageMid
Sobek
Silver II
Level 154
God Stats
7W - 5L
1,583 SR
Queue Stats
593W - 633L
1,075 MMR
Solo
Lancelot
Lancelot
Bronze I
ProtoZeroMan
Lancelot
Bronze I
Level 137
God Stats
2W - 1L
1,301 SR
Queue Stats
67W - 81L
1,078 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,461 SR
1,159 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,504 SR
987 MMR
Kukulkan
Kukulkan
Silver IV
B0R3DUMKILLZ
Kukulkan
Silver IV
Level 125
God Stats
7W - 8L
1,485 SR
Queue Stats
32W - 56L
808 MMR
Party 2
Khepri
Khepri
Bronze III
Themightyzach
Khepri
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 55L
1,359 MMR
Solo
Bastet
Bastet
Silver II
lNasty--
Bastet
Silver II
Level 127
God Stats
12W - 13L
1,526 SR
Queue Stats
327W - 382L
793 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoodOleDom
Discordia
16
1 / 8 / 2
12,475
594
13,904
15,825
5,785
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sobek
MageMid
Sobek
17
0 / 2 / 2
12,192
581
5,355
23,688
26,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
ProtoZeroMan
Lancelot
19
3 / 5 / 1
14,008
667
18,996
24,524
18,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
VulcanBake KujiraNe ZhaGebChaac

VS

Bans
ThothSkadiBellonaNeithSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B0R3DUMKILLZ
Kukulkan
20
5 / 1 / 4
14,321
682
16,487
13,095
7,750
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 1 / 13
13,726
654
9,769
11,029
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
lNasty--
Bastet
20
9 / 2 / 4
14,764
703
21,762
21,522
12,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
15
15
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
B0R3DUMKILLZ
Kukulkan
5
1
4
7
L
Discordia
GoodOleDom
Discordia
1
8
2
0.25
L
Sobek
MageMid
Sobek
0
2
2
0.5
L
Lancelot
ProtoZeroMan
Lancelot
3
5
1
0.7
W
1
1
13
7.5
W
Bastet
lNasty--
Bastet
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,255
Damage
48,018
64,037
Taken
45,646
50,857
Mitigated
34,433
10,835
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
B0R3DUMKILLZ
Kukulkan
16,487
1,494
417
5,673
13,095
7,750
799
6,309
6,786
81,371
1,109
L
Discordia
GoodOleDom
Discordia
13,904
355
0
126
15,825
5,785
0
6,903
8,410
51,426
765
L
Sobek
MageMid
Sobek
5,355
173
0
6,609
23,688
26,369
0
8,838
14,050
32,607
2,599
L
Lancelot
ProtoZeroMan
Lancelot
18,996
4,130
229
3,871
24,524
18,703
0
7,747
16,081
0
73,528
W
9,769
353
0
4,099
11,029
14,023
216
5,002
6,005
21,539
1,826
W
Bastet
lNasty--
Bastet
21,762
4,068
0
7,030
21,522
12,660
802
7,613
13,887
0
70,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,675
Gold Earned
42,811
209
Minions Killed
230
0
Camps Cleared
0
1,090,672
Distance Traveled
1,278,162
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,321
682
131
6
0
398,784
2
L
Discordia
12,475
594
52
2
0
312,808
0
L
Sobek
12,192
581
61
3
0
354,266
0
L
Lancelot
14,008
667
96
5
0
423,598
2
W
Khepri
13,726
654
34
2
0
410,296
2
W
Bastet
14,764
703
65
3
0
469,082
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role