Player Matchup

Ares
Ares
BigBaker13
Ares
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
270W - 276L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SKsMaTrIIxX
Ah Puch
Level 34
God Stats
0W - 1L
1,161 SR
Queue Stats
192W - 214L
1,327 Elo+
Party 1
Sun Wukong
Sun Wukong
TheOneTrueFemale
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
alvin975
Heimdallr
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 78L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Āngerfist
Hun Batz
Level 157
God Stats
3W - 2L
1,715 SR
Queue Stats
139W - 152L
1,469 Elo+
Solo
Team Averages
Level 87
1,475 SR
1,472 Elo+

VS

Team Averages
Level 130
1,619 SR
1,535 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CHEBYRE4NICK
Skadi
Level 120
God Stats
2W - 2L
1,864 SR
Queue Stats
36W - 23L
1,606 Elo+
Solo
Ravana
Ravana
God0The0Gamer
Ravana
Level 100
God Stats
8W - 3L
1,515 SR
Queue Stats
201W - 201L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
nielzio1
Zhong Kui
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
27W - 16L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,504
500
2,758
8,529
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
SKsMaTrIIxX
Ah Puch
8
0 / 5 / 1
4,793
436
1,192
6,376
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TheOneTrueFemale
Sun Wukong
10
1 / 3 / 0
5,906
537
5,476
10,968
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
alvin975
Heimdallr
9
0 / 1 / 3
5,028
457
4,712
6,107
2,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
Āngerfist
Hun Batz
13
1 / 0 / 1
6,245
568
4,542
8,210
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 0 / 3
6,529
594
4,500
8,826
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maman Brigitte
 
Maman Brigitte
9
0 / 1 / 1
5,028
457
4,520
8,823
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 0 / 1
7,360
669
6,598
4,195
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 4
5,040
458
3,440
5,396
4,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
nielzio1
Zhong Kui
10
2 / 2 / 2
5,904
537
6,536
7,803
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
12
12
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
3
6.5
W
Maman Brigitte
 
Maman Brigitte
0
1
1
0.5
L
2
3
1
0.83
W
5
0
1
5.5
W
0
1
4
2
L
Ah Puch
SKsMaTrIIxX
Ah Puch
0
5
1
0.1
L
Sun Wukong
TheOneTrueFemale
Sun Wukong
1
3
0
0.33
L
Heimdallr
alvin975
Heimdallr
0
1
3
1.5
W
Zhong Kui
nielzio1
Zhong Kui
2
2
2
1.5
L
Hun Batz
Āngerfist
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,680
Damage
25,594
40,190
Taken
35,043
23,734
Mitigated
20,456
6,840
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,500
1,319
0
3,186
8,826
4,063
0
638
8,056
0
48,123
W
Maman Brigitte
 
Maman Brigitte
4,520
426
0
3,576
8,823
4,959
0
125
8,137
23,098
628
L
2,758
780
0
1,609
8,529
6,484
0
3,639
4,890
10,539
0
W
6,598
2,410
0
38
4,195
1,370
495
429
3,722
0
55,523
W
3,440
1,201
0
1,447
5,396
4,012
0
1,272
4,124
0
24,119
L
Ah Puch
SKsMaTrIIxX
Ah Puch
1,192
75
0
167
6,376
1,969
78
0
6,376
14,076
0
L
Sun Wukong
TheOneTrueFemale
Sun Wukong
5,476
1,427
0
1,874
10,968
9,017
94
2,745
7,589
0
35,755
L
Heimdallr
alvin975
Heimdallr
4,712
3,238
0
2,308
6,107
2,575
0
2,302
3,805
0
35,133
W
Zhong Kui
nielzio1
Zhong Kui
6,536
1,526
0
3,087
7,803
6,052
0
1,486
6,317
35,134
11,146
L
Hun Batz
Āngerfist
Hun Batz
4,542
1,659
0
882
8,210
3,689
0
1,090
6,993
0
60,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,476
Gold Earned
29,861
269
Minions Killed
298
0
Camps Cleared
0
1,048,321
Distance Traveled
1,151,581
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,529
594
76
7
0
239,449
0
W
Maman Brigitte
5,028
457
27
2
0
224,131
0
L
Ares
5,504
500
18
2
0
206,206
0
W
Skadi
7,360
669
91
8
0
217,034
0
W
Ravana
5,040
458
36
3
0
229,261
0
L
Ah Puch
4,793
436
29
3
0
194,883
0
L
Sun Wukong
5,906
537
63
6
0
208,829
0
L
Heimdallr
5,028
457
58
5
0
203,291
2
W
Zhong Kui
5,904
537
68
6
0
241,706
0
L
Hun Batz
6,245
568
101
9
0
235,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role