Player Matchup

Camazotz
Camazotz
JedliJudli
Camazotz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,405 Elo+
Solo
Mulan
Mulan
Non__Existance
Mulan
Level 210
God Stats
5W - 5L
1,512 SR
Queue Stats
305W - 306L
1,479 Elo+
Party 1
Hel
Hel
Troy_22G
Hel
Level 149
God Stats
3W - 2L
1,809 SR
Queue Stats
202W - 203L
1,512 Elo+
Party 1
Izanami
Izanami
oblivionarts
Izanami
Level 137
God Stats
3W - 5L
1,499 SR
Queue Stats
151W - 153L
1,475 Elo+
Party 1
Scylla
Scylla
temp-343427
Scylla
Level 138
God Stats
11W - 14L
1,557 SR
Queue Stats
259W - 239L
1,565 Elo+
Solo
Team Averages
Level 146
1,575 SR
1,487 Elo+

VS

Team Averages
Level 127
1,606 SR
1,560 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Fragm3nts
Bakasura
Level 67
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 0L
1,704 Elo+
Solo
Rama
Rama
Oradaga4829
Rama
Level 128
God Stats
14W - 5L
1,827 SR
Queue Stats
261W - 257L
1,580 Elo+
Solo
Maui
Maui
SMTiger26
Maui
Level 127
God Stats
47W - 54L
1,434 SR
Queue Stats
197W - 165L
1,566 Elo+
Solo
Kukulkan
Kukulkan
iceteagree
Kukulkan
Level 152
God Stats
12W - 5L
1,553 SR
Queue Stats
241W - 262L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JedliJudli
Camazotz
12
5 / 3 / 0
6,517
543
5,152
11,950
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 0
6,759
563
3,610
9,851
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 2
5,764
480
3,090
5,703
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
oblivionarts
Izanami
11
0 / 2 / 2
6,222
519
2,554
8,859
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
1 / 2 / 1
6,051
504
2,237
5,019
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 3
6,893
574
5,309
5,421
1,723
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Fragm3nts
Bakasura
16
10 / 1 / 0
8,537
711
8,030
12,162
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
6,606
551
5,466
5,564
2,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Maui
10
0 / 3 / 4
6,327
527
4,358
10,851
7,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
iceteagree
Kukulkan
12
0 / 2 / 3
7,178
598
3,723
4,319
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
12
12
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
3
1.25
W
Bakasura
Fragm3nts
Bakasura
10
1
0
10
L
Camazotz
JedliJudli
Camazotz
5
3
0
1.67
L
2
4
0
0.5
W
1
1
1
1.5
W
Maui
0
3
4
0.67
L
0
1
2
1
W
Kukulkan
iceteagree
Kukulkan
0
2
3
0.75
L
Izanami
oblivionarts
Izanami
0
2
2
0.5
L
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,643
Damage
26,886
41,382
Taken
38,317
20,909
Mitigated
19,064
10,357
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,309
234
0
1,250
5,421
1,723
0
0
4,972
38,421
0
W
Bakasura
Fragm3nts
Bakasura
8,030
5,835
0
5,764
12,162
6,105
419
829
11,248
0
62,478
L
Camazotz
JedliJudli
Camazotz
5,152
2,197
0
2,359
11,950
4,623
0
2,563
8,998
0
40,826
L
3,610
467
0
2,160
9,851
7,389
0
4,678
4,520
0
38,293
W
5,466
4,816
0
3,134
5,564
2,159
129
1,210
4,354
0
60,132
W
Maui
4,358
1,034
0
1,314
10,851
7,325
20
1,218
9,633
25,322
0
L
3,090
180
1,766
2,092
5,703
3,434
0
2,026
3,372
15,316
729
W
Kukulkan
iceteagree
Kukulkan
3,723
201
0
257
4,319
1,752
388
1,720
2,599
58,463
3,395
L
Izanami
oblivionarts
Izanami
2,554
2,292
0
1,980
8,859
3,489
0
2,252
6,607
0
56,604
L
Scylla
2,237
240
0
0
5,019
1,974
0
1,697
3,112
47,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
35,541
341
Minions Killed
416
0
Camps Cleared
0
1,155,914
Distance Traveled
1,196,594
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,893
574
84
7
0
234,561
4
W
Bakasura
8,537
711
120
10
0
323,605
2
L
Camazotz
6,517
543
63
5
0
259,208
0
L
Mulan
6,759
563
64
5
0
224,253
2
W
Rama
6,606
551
86
7
0
201,899
0
W
Maui
6,327
527
27
2
0
233,764
3
L
Hel
5,764
480
29
2
0
237,815
0
W
Kukulkan
7,178
598
99
8
0
202,765
0
L
Izanami
6,222
519
112
9
0
205,924
0
L
Scylla
6,051
504
73
6
0
228,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role