Player Matchup

Hou Yi
Hou Yi
AnnulBlaster
Hou Yi
Level 156
God Stats
8W - 3L
1,500 SR
Queue Stats
156W - 101L
1,643 Elo+
Party 1
Ymir
Ymir
JortsPaste
Ymir
Level 26
God Stats
4W - 3L
1,518 SR
Queue Stats
39W - 21L
1,747 Elo+
Party 1
Serqet
Serqet
SlimPeen
Serqet
Level 84
God Stats
28W - 15L
1,933 SR
Queue Stats
360W - 239L
1,684 Elo+
Party 1
Team Averages
Level 89
1,650 SR
1,691 Elo+

VS

Team Averages
Level 18
1,462 SR
1,217 Elo+
Artemis
Artemis
EPIC-3D2Y
Artemis
Level 8
God Stats
0W - 2L
1,586 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 2
Baron Samedi
Baron Samedi
RFN_Phillip
Baron Samedi
Level 3
God Stats
0W - 3L
1,300 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 2
Surtr
Surtr
Ronin_RubbrDucky
Surtr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
12 / 0 / 15
12,467
959
17,858
12,281
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 19
10,532
810
8,724
13,578
14,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
SlimPeen
Serqet
16
12 / 4 / 7
11,631
895
18,301
13,030
7,055
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EPIC-3D2Y
Artemis
12
0 / 10 / 4
7,776
598
6,598
15,297
6,149
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
RFN_Phillip
Baron Samedi
13
1 / 12 / 3
7,985
614
4,566
15,936
7,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 6 / 1
9,482
729
10,773
19,526
18,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
28
Kills
5
5
Deaths
28
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
12
0
15
19.5
L
Artemis
EPIC-3D2Y
Artemis
0
10
4
0.2
W
4
1
19
13.5
L
Baron Samedi
RFN_Phillip
Baron Samedi
1
12
3
0.21
L
4
6
1
0.75
W
Serqet
SlimPeen
Serqet
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,883
Damage
21,937
38,889
Taken
50,759
27,217
Mitigated
31,991
11,194
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
17,858
8,026
0
4,099
12,281
5,665
1,471
2,442
9,839
0
66,894
L
Artemis
EPIC-3D2Y
Artemis
6,598
2,566
0
157
15,297
6,149
0
3,506
11,499
0
19,748
W
8,724
1,270
0
3,158
13,578
14,497
477
1,570
12,008
32,979
2,614
L
Baron Samedi
RFN_Phillip
Baron Samedi
4,566
354
672
956
15,936
7,050
0
2,341
13,007
27,829
0
L
10,773
4,489
0
2,228
19,526
18,792
0
2,450
15,863
836
24,740
W
Serqet
SlimPeen
Serqet
18,301
5,892
0
3,937
13,030
7,055
425
1,321
11,709
0
37,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
25,243
191
Minions Killed
85
0
Camps Cleared
0
680,684
Distance Traveled
510,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,467
959
99
8
0
208,133
0
L
Artemis
7,776
598
22
2
0
164,019
0
W
Ymir
10,532
810
47
4
0
219,291
0
L
Baron Samedi
7,985
614
32
2
0
154,490
0
L
Surtr
9,482
729
31
2
0
191,800
1
W
Serqet
11,631
895
45
3
0
253,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role