Player Matchup

Danzaburou
Danzaburou
Acareless
Danzaburou
Level 142
God Stats
43W - 2L
1,500 SR
Queue Stats
2,686W - 265L
1,991 Elo+
Party 1
Ah Puch
Ah Puch
Sw0rdNewNew
Ah Puch
Level 107
God Stats
8W - 3L
1,300 SR
Queue Stats
420W - 112L
1,626 Elo+
Party 1
Bellona
Bellona
YYY333444
Bellona
Level 120
God Stats
5W - 0L
1,445 SR
Queue Stats
919W - 135L
1,855 Elo+
Party 1
Lancelot
Lancelot
thunderburhop
Lancelot
Level 159
God Stats
9W - 1L
1,500 SR
Queue Stats
1,344W - 414L
1,736 Elo+
Party 1
Fafnir
Fafnir
人影烛火跃婆娑
Fafnir
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
1,359W - 116L
1,850 Elo+
Party 1
Team Averages
Level 137
1,449 SR
1,812 Elo+

VS

Team Averages
Level 137
1,569 SR
1,524 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
KidDarkness182
Hera
Level 133
God Stats
3W - 1L
1,845 SR
Queue Stats
123W - 125L
1,624 Elo+
Solo
Merlin
Merlin
Killercheeze
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,503 Elo+
Solo
Atlas
Atlas
NightBelladonna
Atlas
Level 147
God Stats
8W - 6L
1,500 SR
Queue Stats
174W - 196L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acareless
Danzaburou
12
2 / 0 / 5
6,443
1,289
3,734
3,697
1,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ah Puch
Sw0rdNewNew
Ah Puch
10
2 / 0 / 2
6,160
1,232
5,034
2,367
844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
YYY333444
Bellona
11
2 / 0 / 5
6,175
1,235
2,235
4,501
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
thunderburhop
Lancelot
10
3 / 2 / 4
6,027
1,205
3,763
8,335
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 7
6,331
1,266
1,767
6,412
6,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 1
5,357
1,071
1,314
3,394
1,350
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
 
Amaterasu
1
0 / 0 / 0
1,412
282
0
0
0
11
1 / 2 / 1
5,369
1,074
3,324
3,768
1,279
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
11
1 / 3 / 1
5,657
1,131
3,377
4,302
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 1
5,344
1,069
5,740
5,477
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
9
Kills
3
3
Deaths
9
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Amaterasu
 
Amaterasu
0
0
0
0
W
Danzaburou
Acareless
Danzaburou
2
0
5
4.5
L
1
2
1
0.75
L
Merlin
1
3
1
0.5
L
1
2
1
0.75
W
Ah Puch
Sw0rdNewNew
Ah Puch
2
0
2
3
W
Bellona
YYY333444
Bellona
2
0
5
4.5
W
Lancelot
thunderburhop
Lancelot
3
2
4
2.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,533
Damage
13,755
25,312
Taken
16,941
17,921
Mitigated
8,075
13,760
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,314
96
316
101
3,394
1,350
0
761
2,428
10,628
0
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Acareless
Danzaburou
3,734
183
0
1,830
3,697
1,887
521
1,627
2,070
0
17,284
L
3,324
984
96
994
3,768
1,279
0
1,659
1,900
8,460
0
L
Merlin
3,377
243
258
187
4,302
1,500
0
1,058
3,033
7,812
350
L
5,740
1,526
57
264
5,477
3,946
0
3,281
2,068
8,311
0
W
Ah Puch
Sw0rdNewNew
Ah Puch
5,034
0
0
1,593
2,367
844
112
1,527
840
7,814
181
W
Bellona
YYY333444
Bellona
2,235
102
889
2,174
4,501
4,082
406
2,712
1,789
0
5,824
W
Lancelot
thunderburhop
Lancelot
3,763
43
683
2,437
8,335
4,171
317
3,914
4,421
0
8,760
W
1,767
507
1,506
2,648
6,412
6,937
88
3,764
2,648
4,453
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
23,139
68
Minions Killed
51
0
Camps Cleared
0
607,356
Distance Traveled
449,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,357
1,071
21
4
0
112,383
0
L
Amaterasu
1,412
282
0
0
0
0
0
W
Danzaburou
6,443
1,289
33
7
0
110,631
0
L
Hera
5,369
1,074
10
2
0
107,563
0
L
Merlin
5,657
1,131
15
3
0
106,531
0
L
Atlas
5,344
1,069
5
1
0
122,788
0
W
Ah Puch
6,160
1,232
11
2
0
105,817
0
W
Bellona
6,175
1,235
10
2
0
149,513
0
W
Lancelot
6,027
1,205
9
2
0
121,713
0
W
Fafnir
6,331
1,266
5
1
0
119,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role