Player Matchup

Bacchus
Bacchus
Fadangle
Bacchus
Level 127
God Stats
11W - 13L
1,500 SR
Queue Stats
526W - 501L
1,600 Elo+
Solo
Aphrodite
Aphrodite
OmegaNoodles
Aphrodite
Level 144
God Stats
2W - 0L
1,770 SR
Queue Stats
27W - 19L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
RiseHornet
Gilgamesh
Level 103
God Stats
2W - 0L
1,700 SR
Queue Stats
11W - 7L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
Scebo
Hun Batz
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
260W - 278L
1,558 Elo+
Solo
Cabrakan
Cabrakan
Scoobs
Cabrakan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,543 Elo+
Party 1
Team Averages
Level 120
1,594 SR
1,556 Elo+

VS

Team Averages
Level 144
1,515 SR
1,356 Elo+
Hel
Hel
DEEZiXL
Hel
Level 239
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 246L
1,507 Elo+
Solo
Discordia
Discordia
FallingPuddle42
Discordia
Level 109
God Stats
4W - 2L
1,526 SR
Queue Stats
87W - 96L
1,437 Elo+
Party 2
Cernunnos
Cernunnos
Hey Im Skrillex
Cernunnos
Level 156
God Stats
5W - 2L
1,753 SR
Queue Stats
214W - 219L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
ITzGREBE
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,220 Elo+
Party 3
Odin
Odin
TayKilla-_007
Odin
Level 149
God Stats
0W - 1L
1,299 SR
Queue Stats
4W - 12L
1,180 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fadangle
Bacchus
17
7 / 2 / 17
10,421
868
11,905
18,713
29,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
OmegaNoodles
Aphrodite
17
2 / 1 / 18
9,791
816
13,889
12,457
9,131
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
RiseHornet
Gilgamesh
16
3 / 3 / 19
9,655
805
10,766
17,731
21,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Scebo
Hun Batz
19
12 / 2 / 11
11,555
963
21,246
12,483
10,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Scoobs
Cabrakan
15
2 / 4 / 14
9,800
817
6,743
18,555
28,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
0 / 6 / 10
8,422
702
5,823
14,317
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
FallingPuddle42
Discordia
17
3 / 4 / 8
9,262
772
13,007
11,290
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Hey Im Skrillex
Cernunnos
17
5 / 5 / 5
9,942
829
16,532
13,612
6,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ITzGREBE
Danzaburou
16
4 / 6 / 5
9,172
764
9,251
14,440
7,183
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
0 / 5 / 8
8,541
712
7,146
15,211
12,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
48
26
Kills
12
12
Deaths
26
79
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
0
6
10
0.83
W
Bacchus
Fadangle
Bacchus
7
2
17
7.75
L
Discordia
FallingPuddle42
Discordia
3
4
8
1.75
L
Cernunnos
Hey Im Skrillex
Cernunnos
5
5
5
1.5
L
Danzaburou
ITzGREBE
Danzaburou
4
6
5
1.08
W
Aphrodite
OmegaNoodles
Aphrodite
2
1
18
11
W
Gilgamesh
RiseHornet
Gilgamesh
3
3
19
4.17
W
Hun Batz
Scebo
Hun Batz
12
2
11
8.75
W
Cabrakan
Scoobs
Cabrakan
2
4
14
2.25
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,549
Damage
51,759
79,939
Taken
68,870
97,979
Mitigated
42,069
30,275
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
5,823
293
7,640
4,411
14,317
10,345
140
7,676
6,641
10,803
0
W
Bacchus
Fadangle
Bacchus
11,905
1,351
1,769
4,698
18,713
29,094
663
4,424
14,289
17,048
0
L
Discordia
FallingPuddle42
Discordia
13,007
709
0
0
11,290
4,883
267
4,495
6,795
29,315
787
L
Cernunnos
Hey Im Skrillex
Cernunnos
16,532
7,316
76
831
13,612
6,939
805
7,797
5,815
0
32,390
L
Danzaburou
ITzGREBE
Danzaburou
9,251
3,783
1,800
1,675
14,440
7,183
795
8,104
6,336
0
17,998
W
Aphrodite
OmegaNoodles
Aphrodite
13,889
885
9,061
7,094
12,457
9,131
1,383
4,257
8,200
31,520
0
W
Gilgamesh
RiseHornet
Gilgamesh
10,766
1,840
2,045
1,415
17,731
21,666
1,087
3,738
13,993
0
20,376
W
Hun Batz
Scebo
Hun Batz
21,246
3,425
1,349
753
12,483
10,079
2,317
3,555
8,928
0
40,396
W
Cabrakan
Scoobs
Cabrakan
6,743
831
338
1,753
18,555
28,009
505
4,086
14,469
13,597
0
L
7,146
509
1,458
1,776
15,211
12,719
0
4,465
10,746
2,668
11,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,222
Gold Earned
45,339
130
Minions Killed
118
0
Camps Cleared
0
1,318,891
Distance Traveled
993,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,422
702
11
1
0
202,292
0
W
Bacchus
10,421
868
9
1
0
282,979
0
L
Discordia
9,262
772
33
3
0
193,045
0
L
Cernunnos
9,942
829
38
3
0
170,593
0
L
Danzaburou
9,172
764
22
2
0
198,719
0
W
Aphrodite
9,791
816
44
4
0
264,484
0
W
Gilgamesh
9,655
805
13
1
0
261,686
0
W
Hun Batz
11,555
963
48
4
0
255,744
0
W
Cabrakan
9,800
817
16
1
0
253,998
0
L
Odin
8,541
712
14
1
0
228,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role