Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Cynecx
Bakasura
Level 116
God Stats
15W - 17L
1,549 SR
Queue Stats
143W - 127L
1,558 Elo+
Party 2
Set
Set
DarthQuan6
Set
Level 125
God Stats
7W - 11L
1,500 SR
Queue Stats
260W - 268L
1,487 Elo+
Solo
Merlin
Merlin
Ohhcaramello131
Merlin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,405 Elo+
Solo
Cerberus
Cerberus
manbruv1
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 18L
1,637 Elo+
Party 2
Team Averages
Level 78
1,510 SR
1,517 Elo+

VS

Team Averages
Level 106
1,511 SR
1,411 Elo+
Thoth
Thoth
 
Thoth
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DaddyP123
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 1
King Arthur
King Arthur
J0hn From HR
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,570 Elo+
Party 1
Fenrir
Fenrir
MrPoopys
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,324 Elo+
Solo
Terra
Terra
W4vewalker
Terra
Level 61
God Stats
3W - 3L
1,555 SR
Queue Stats
30W - 36L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 0 / 3
7,051
705
5,442
3,323
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bakasura
Cynecx
Bakasura
13
4 / 1 / 0
7,856
786
3,790
7,902
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 5
5,336
534
2,252
7,527
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 0
5,340
534
1,479
6,306
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
manbruv1
Cerberus
9
2 / 0 / 6
6,527
653
4,472
8,610
5,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 2 / 0
5,581
558
4,642
4,044
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DaddyP123
Danzaburou
8
0 / 3 / 0
4,525
453
1,911
5,860
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
J0hn From HR
King Arthur
6
0 / 1 / 1
4,433
443
1,304
2,796
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
MrPoopys
Fenrir
10
2 / 4 / 0
5,192
519
4,976
9,602
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
8
0 / 1 / 1
5,058
506
2,398
7,913
3,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
5
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
3
6.5
L
Thoth
 
Thoth
2
2
0
1
W
Bakasura
Cynecx
Bakasura
4
1
0
4
L
Danzaburou
DaddyP123
Danzaburou
0
3
0
0
W
0
2
5
1.25
L
King Arthur
J0hn From HR
King Arthur
0
1
1
0.5
L
Fenrir
MrPoopys
Fenrir
2
4
0
0.5
W
0
2
0
0
L
Terra
0
1
1
0.5
W
Cerberus
manbruv1
Cerberus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,435
Damage
15,231
33,668
Taken
30,215
15,011
Mitigated
12,152
12,717
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,442
2,529
0
1,960
3,323
1,280
423
395
2,928
0
51,590
L
Thoth
 
Thoth
4,642
103
0
361
4,044
1,378
0
1,410
2,494
38,880
1,016
W
Bakasura
Cynecx
Bakasura
3,790
2,386
0
5,084
7,902
3,439
0
138
7,628
0
48,877
L
Danzaburou
DaddyP123
Danzaburou
1,911
573
0
483
5,860
2,073
0
1,607
4,253
0
21,957
W
2,252
1,295
0
1,115
7,527
2,948
157
1,331
6,196
0
33,552
L
King Arthur
J0hn From HR
King Arthur
1,304
457
0
1,163
2,796
1,311
0
0
2,796
0
16,406
L
Fenrir
MrPoopys
Fenrir
4,976
1,397
0
3,356
9,602
3,839
0
1,171
7,980
0
37,054
W
1,479
124
0
1,000
6,306
1,771
0
3,182
3,124
31,272
0
L
Terra
2,398
564
1,119
2,695
7,913
3,551
0
1,763
6,010
15,088
2,791
W
Cerberus
manbruv1
Cerberus
4,472
266
0
3,558
8,610
5,573
0
2,146
6,464
19,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
24,789
359
Minions Killed
214
0
Camps Cleared
0
944,541
Distance Traveled
890,605
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,051
705
99
10
0
161,965
0
L
Thoth
5,581
558
65
7
0
195,212
0
W
Bakasura
7,856
786
117
12
0
201,392
0
L
Danzaburou
4,525
453
43
4
0
192,572
0
W
Set
5,336
534
50
5
0
209,168
0
L
King Arthur
4,433
443
25
3
0
80,097
0
L
Fenrir
5,192
519
53
5
0
225,190
0
W
Merlin
5,340
534
58
6
0
172,281
3
L
Terra
5,058
506
28
3
0
197,534
2
W
Cerberus
6,527
653
35
4
0
199,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role