Player Matchup

Artemis
Artemis
Parallaxian
Artemis
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,925 Elo+
Solo
Achilles
Achilles
Qounny
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Horus
Horus
Redacteď
Horus
Level 164
God Stats
1W - 0L
1,798 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
ThunderGoat
Bacchus
Level 65
God Stats
2W - 1L
1,510 SR
Queue Stats
67W - 55L
1,569 Elo+
Party 3
Ao Kuang
Ao Kuang
Vematron
Ao Kuang
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,391 Elo+
Party 2
Team Averages
Level 123
1,562 SR
1,577 Elo+

VS

Team Averages
Level 116
1,543 SR
1,557 Elo+
Rama
Rama
 
Rama
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Da_Gr8_JamDonut
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Nox
Nox
Duck_Cube
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Tyr
Tyr
bypolarbear21
Tyr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
riyaz_
Ne Zha
Level 166
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Parallaxian
Artemis
14
8 / 3 / 13
9,444
944
11,665
11,576
5,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Qounny
Achilles
16
2 / 2 / 11
9,717
972
4,690
10,689
13,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Horus
Redacteď
Horus
14
1 / 3 / 19
8,843
884
7,204
14,019
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
ThunderGoat
Bacchus
14
3 / 3 / 17
9,360
936
8,462
14,367
20,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Vematron
Ao Kuang
16
14 / 2 / 11
10,816
1,082
15,980
14,893
8,432
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 5 / 4
9,833
983
13,858
12,793
5,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
14
3 / 7 / 4
7,816
782
7,713
15,740
11,626
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 6 / 5
8,811
881
9,323
9,494
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 3
6,406
641
2,310
7,106
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
riyaz_
Ne Zha
7
0 / 5 / 1
5,958
596
1,487
5,663
1,625
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
28
Kills
11
13
Deaths
28
71
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
5
4
1.4
L
Sylvanus
3
7
4
0.71
L
3
6
5
0.92
W
Artemis
Parallaxian
Artemis
8
3
13
4.83
W
Achilles
Qounny
Achilles
2
2
11
3.75
W
Horus
Redacteď
Horus
1
3
19
3.5
W
Bacchus
ThunderGoat
Bacchus
3
3
17
3.83
W
Ao Kuang
Vematron
Ao Kuang
14
2
11
9.75
L
0
5
3
0.3
L
Ne Zha
riyaz_
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,001
Damage
34,691
65,544
Taken
50,796
60,899
Mitigated
28,894
24,202
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,858
9,007
470
3,696
12,793
5,689
213
6,274
6,347
0
35,962
L
Sylvanus
7,713
1,399
1,041
1,277
15,740
11,626
136
8,402
6,726
11,766
0
L
9,323
806
561
330
9,494
4,624
62
5,149
4,163
16,015
0
W
Artemis
Parallaxian
Artemis
11,665
6,452
603
2,722
11,576
5,929
2,832
1,325
10,251
0
26,488
W
Achilles
Qounny
Achilles
4,690
925
678
1,082
10,689
13,347
767
5,125
5,564
0
21,119
W
Horus
Redacteď
Horus
7,204
3,082
3,876
3,222
14,019
12,921
918
3,186
8,575
0
11,023
W
Bacchus
ThunderGoat
Bacchus
8,462
1,332
1,074
3,057
14,367
20,270
800
4,607
9,760
12,307
1,646
W
Ao Kuang
Vematron
Ao Kuang
15,980
3,461
1,550
6,338
14,893
8,432
3,083
2,793
10,377
29,151
1,032
L
2,310
47
0
95
7,106
5,330
0
1,437
5,549
0
5,181
L
Ne Zha
riyaz_
Ne Zha
1,487
198
0
83
5,663
1,625
0
2,413
3,209
0
2,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
38,824
119
Minions Killed
83
0
Camps Cleared
0
915,987
Distance Traveled
526,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,833
983
48
5
0
159,951
0
L
Sylvanus
7,816
782
5
1
0
128,362
0
L
Nox
8,811
881
22
2
0
150,432
0
W
Artemis
9,444
944
37
4
0
159,611
0
W
Achilles
9,717
972
36
4
0
179,665
0
W
Horus
8,843
884
7
1
0
200,869
0
W
Bacchus
9,360
936
12
1
0
195,411
0
W
Ao Kuang
10,816
1,082
27
3
0
180,431
0
L
Tyr
6,406
641
8
1
0
49,995
0
L
Ne Zha
5,958
596
0
0
0
38,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role