Player Matchup

He Bo
He Bo
JoDaReaper
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,761 Elo+
Solo
Hachiman
Hachiman
V380
Hachiman
Level 59
God Stats
19W - 17L
1,485 SR
Queue Stats
622W - 621L
1,474 Elo+
Solo
Mercury
Mercury
Wikipedia Finds
Mercury
Level 45
God Stats
2W - 6L
1,583 SR
Queue Stats
368W - 392L
1,428 Elo+
Solo
Chaac
Chaac
lusahfur
Chaac
Level 106
God Stats
2W - 1L
1,412 SR
Queue Stats
90W - 87L
1,499 Elo+
Solo
Geb
Geb
xxbubsxxlawson
Geb
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 26L
1,503 Elo+
Solo
Team Averages
Level 65
1,496 SR
1,533 Elo+

VS

Team Averages
Level 96
1,552 SR
1,471 Elo+
Awilix
Awilix
 
Awilix
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BENZ21SAVAGE
Skadi
Level 113
God Stats
9W - 2L
1,707 SR
Queue Stats
70W - 66L
1,559 Elo+
Solo
Thoth
Thoth
JediM4STER22
Thoth
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,439 Elo+
Solo
Sylvanus
Sylvanus
MrFrench7377
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,441 Elo+
Solo
Surtr
Surtr
NovaValis
Surtr
Level 38
God Stats
4W - 2L
1,552 SR
Queue Stats
27W - 26L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
0 / 3 / 0
5,224
522
3,601
4,927
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
V380
Hachiman
9
0 / 1 / 0
4,857
486
2,829
3,907
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,550
455
2,198
7,772
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
lusahfur
Chaac
9
1 / 2 / 0
5,170
517
5,867
10,523
7,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
4,917
492
2,020
4,966
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
6 / 0 / 1
6,660
666
5,038
7,030
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,329
533
2,407
3,988
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 3
5,556
556
2,912
4,005
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MrFrench7377
Sylvanus
9
0 / 0 / 1
5,456
546
1,673
6,985
4,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
NovaValis
Surtr
9
2 / 1 / 1
5,332
533
5,214
8,907
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
1
6.5
W
0
0
1
0.5
W
1
0
3
2.5
L
He Bo
0
3
0
0
W
Sylvanus
MrFrench7377
Sylvanus
0
0
1
0.5
W
Surtr
NovaValis
Surtr
2
1
1
2.5
L
Hachiman
V380
Hachiman
0
1
0
0
L
0
3
0
0
L
Chaac
lusahfur
Chaac
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,515
Damage
17,244
32,095
Taken
30,915
17,040
Mitigated
18,567
6,115
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,038
2,217
0
950
7,030
3,234
0
807
6,223
0
39,393
W
2,407
1,161
0
750
3,988
1,453
0
953
3,035
0
41,017
W
2,912
386
0
1,250
4,005
1,427
0
2,443
1,562
25,567
3,279
L
He Bo
3,601
164
0
489
4,927
1,546
0
2,631
2,296
28,281
2,502
W
Sylvanus
MrFrench7377
Sylvanus
1,673
679
1,967
3,594
6,985
4,439
0
1,260
5,725
27,959
0
W
Surtr
NovaValis
Surtr
5,214
1,786
0
2,633
8,907
8,014
0
0
8,907
193
20,334
L
Hachiman
V380
Hachiman
2,829
1,572
0
750
3,907
1,297
0
936
2,971
0
36,288
L
2,198
1,410
0
0
7,772
2,995
0
688
6,999
0
28,290
L
Chaac
lusahfur
Chaac
5,867
852
0
3,132
10,523
7,961
0
168
9,725
0
32,551
L
2,020
310
0
1,744
4,966
3,241
0
342
4,624
19,243
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
28,333
253
Minions Killed
243
0
Camps Cleared
0
955,033
Distance Traveled
946,086
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,660
666
69
7
0
239,382
0
W
Skadi
5,329
533
63
6
0
190,234
0
W
Thoth
5,556
556
46
5
0
183,247
0
L
He Bo
5,224
522
64
6
0
160,738
0
W
Sylvanus
5,456
546
34
3
0
154,469
0
W
Surtr
5,332
533
31
3
0
178,754
0
L
Hachiman
4,857
486
67
7
0
180,035
0
L
Mercury
4,550
455
48
5
0
223,572
0
L
Chaac
5,170
517
50
5
0
177,324
6
L
Geb
4,917
492
24
2
0
213,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role