Player Matchup

Serqet
Serqet
Bracta
Serqet
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 69L
1,436 Elo+
Solo
Merlin
Merlin
MistahhJ
Merlin
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 58L
1,773 Elo+
Solo
Ishtar
Ishtar
RedCashmere
Ishtar
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,435 Elo+
Solo
Cernunnos
Cernunnos
ReissJ94
Cernunnos
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 75L
1,208 Elo+
Solo
Bacchus
Bacchus
xwolfman4x
Bacchus
Level 103
God Stats
11W - 6L
1,861 SR
Queue Stats
235W - 104L
1,629 Elo+
Solo
Team Averages
Level 96
1,572 SR
1,496 Elo+

VS

Team Averages
Level 87
1,545 SR
1,508 Elo+
Thor
Thor
Aelyria3
Thor
Level 69
God Stats
21W - 27L
1,436 SR
Queue Stats
346W - 409L
1,473 Elo+
Solo
Camazotz
Camazotz
DobrbluOtchim
Camazotz
Level 126
God Stats
3W - 2L
1,636 SR
Queue Stats
50W - 47L
1,532 Elo+
Solo
Thoth
Thoth
RoiPierrafeu
Thoth
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 132L
1,476 Elo+
Solo
Mulan
Mulan
theCIDes
Mulan
Level 99
God Stats
1W - 2L
1,650 SR
Queue Stats
22W - 18L
1,560 Elo+
Solo
Nemesis
Nemesis
灵魂摆渡
Nemesis
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bracta
Serqet
11
1 / 1 / 4
6,445
1,289
4,575
3,771
1,918
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
MistahhJ
Merlin
12
2 / 0 / 5
7,557
1,511
5,187
1,733
960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
11
2 / 1 / 2
6,520
1,304
4,080
4,232
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
ReissJ94
Cernunnos
12
2 / 2 / 2
6,399
1,280
4,673
4,974
1,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
xwolfman4x
Bacchus
11
1 / 0 / 5
7,001
1,400
5,138
2,583
2,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

391

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 0 / 2
5,709
1,142
556
1,678
594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
DobrbluOtchim
Camazotz
11
2 / 1 / 1
6,545
1,309
4,919
9,859
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 2
6,494
1,299
2,538
5,598
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
theCIDes
Mulan
11
1 / 3 / 3
6,308
1,262
6,549
10,454
7,936
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
灵魂摆渡
Nemesis
9
0 / 0 / 0
3,834
767
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
8
Kills
4
4
Deaths
8
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
0
0
2
1
W
Serqet
Bracta
Serqet
1
1
4
3
L
Camazotz
DobrbluOtchim
Camazotz
2
1
1
2.5
W
Merlin
MistahhJ
Merlin
2
0
5
4.5
W
Ishtar
2
1
2
3
W
Cernunnos
ReissJ94
Cernunnos
2
2
2
1.5
L
1
4
2
0.5
L
Mulan
theCIDes
Mulan
1
3
3
0.83
W
Bacchus
xwolfman4x
Bacchus
1
0
5
3.5
L
Nemesis
灵魂摆渡
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
14,562
17,293
Taken
27,589
9,113
Mitigated
14,247
2,385
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
556
0
0
0
1,678
594
0
1,033
607
0
2,104
W
Serqet
Bracta
Serqet
4,575
1,251
0
0
3,771
1,918
0
477
3,207
0
7,509
L
Camazotz
DobrbluOtchim
Camazotz
4,919
1,168
0
1,397
9,859
3,636
0
3,287
6,201
0
19,897
W
Merlin
MistahhJ
Merlin
5,187
156
0
302
1,733
960
0
368
1,365
28,574
928
W
Ishtar
4,080
3,154
87
184
4,232
1,480
0
203
3,990
0
13,310
W
Cernunnos
ReissJ94
Cernunnos
4,673
2,493
0
53
4,974
1,816
0
832
4,020
0
9,754
L
2,538
258
0
0
5,598
2,081
0
2,673
2,758
17,794
0
L
Mulan
theCIDes
Mulan
6,549
1,178
0
826
10,454
7,936
0
2,380
7,779
0
11,450
W
Bacchus
xwolfman4x
Bacchus
5,138
783
0
1,759
2,583
2,939
0
658
1,809
12,180
696
L
Nemesis
灵魂摆渡
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
28,890
118
Minions Killed
81
9
Camps Cleared
2
528,447
Distance Traveled
398,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,709
1,142
5
1
0
68,872
0
W
Serqet
6,445
1,289
10
2
4
121,268
0
L
Camazotz
6,545
1,309
21
4
1
138,502
0
W
Merlin
7,557
1,511
56
11
3
104,287
0
W
Ishtar
6,520
1,304
25
5
2
78,443
0
W
Cernunnos
6,399
1,280
17
3
0
103,096
0
L
Thoth
6,494
1,299
38
8
0
98,777
0
L
Mulan
6,308
1,262
17
3
1
92,045
0
W
Bacchus
7,001
1,400
10
2
0
121,353
0
L
Nemesis
3,834
767
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role