Player Matchup

Scylla
Scylla
Mr_disrespecty
Scylla
Level 151
God Stats
7W - 23L
1,476 SR
Queue Stats
268W - 369L
1,480 Elo+
Party 2
Achilles
Achilles
PolarBear15
Achilles
Level 36
God Stats
4W - 4L
1,724 SR
Queue Stats
5W - 9L
1,451 Elo+
Solo
Maman Brigitte
Maman Brigitte
Zactor420
Maman Brigitte
Level 61
God Stats
18W - 20L
1,513 SR
Queue Stats
49W - 47L
1,494 Elo+
Party 2
Rama
Rama
Zeek Tha God
Rama
Level 146
God Stats
4W - 5L
1,500 SR
Queue Stats
146W - 142L
1,601 Elo+
Solo
Ne Zha
Ne Zha
just_jnt
Ne Zha
Level 120
God Stats
4W - 8L
1,582 SR
Queue Stats
165W - 199L
1,551 Elo+
Party 2
Team Averages
Level 103
1,559 SR
1,515 Elo+

VS

Team Averages
Level 154
1,509 SR
1,551 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CptSaveDaHoz3
Medusa
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 238L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
KikkermzTv
Kukulkan
Level 85
God Stats
2W - 1L
1,760 SR
Queue Stats
60W - 31L
1,782 Elo+
Solo
Cthulhu
Cthulhu
MisoHoniii
Cthulhu
Level 224
God Stats
6W - 7L
1,285 SR
Queue Stats
383W - 519L
1,476 Elo+
Party 1
Achilles
Achilles
crazyluke2014
Achilles
Level 152
God Stats
3W - 5L
1,500 SR
Queue Stats
346W - 390L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,374
492
4,604
9,126
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
PolarBear15
Achilles
11
0 / 2 / 0
6,141
409
4,365
16,682
14,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
Zactor420
Maman Brigitte
12
2 / 4 / 0
6,992
466
6,514
12,909
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 0
6,998
467
3,284
10,753
3,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
just_jnt
Ne Zha
10
0 / 3 / 1
5,996
400
3,343
15,796
9,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 0 / 3
9,151
610
7,321
11,085
11,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 4
9,107
607
8,751
10,262
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
KikkermzTv
Kukulkan
14
6 / 1 / 0
8,736
582
10,921
7,368
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
MisoHoniii
Cthulhu
14
3 / 2 / 5
8,128
542
9,925
12,809
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
crazyluke2014
Achilles
12
3 / 0 / 4
7,214
481
5,728
8,458
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
17
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
3
1
4
5
W
Kukulkan
KikkermzTv
Kukulkan
6
1
0
6
W
Cthulhu
MisoHoniii
Cthulhu
3
2
5
2.75
L
1
3
2
0.67
L
Achilles
PolarBear15
Achilles
0
2
0
0
L
Maman Brigitte
Zactor420
Maman Brigitte
2
4
0
0.5
L
1
5
0
0.2
W
Achilles
crazyluke2014
Achilles
3
0
4
5
L
Ne Zha
just_jnt
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
42,646
65,266
Taken
49,982
35,544
Mitigated
33,410
13,413
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,321
2,994
0
4,960
11,085
11,081
0
1,736
9,349
45,343
23,366
W
8,751
3,996
0
3,010
10,262
4,734
878
1,669
8,593
0
77,187
W
Kukulkan
KikkermzTv
Kukulkan
10,921
715
0
297
7,368
3,114
134
3,402
3,966
68,033
0
W
Cthulhu
MisoHoniii
Cthulhu
9,925
214
0
5,867
12,809
6,709
0
1,474
11,335
68,626
1,981
L
4,604
298
0
754
9,126
3,044
0
6,073
2,968
56,505
0
L
Achilles
PolarBear15
Achilles
4,365
906
0
4,958
16,682
14,455
0
8,941
7,603
0
36,905
L
Maman Brigitte
Zactor420
Maman Brigitte
6,514
394
0
2,210
12,909
5,174
0
5,410
7,334
41,261
1,177
L
3,284
2,767
0
2,519
10,753
3,565
0
1,966
8,653
0
47,175
W
Achilles
crazyluke2014
Achilles
5,728
859
0
2,854
8,458
7,772
51
2,546
5,912
54
27,064
L
Ne Zha
just_jnt
Ne Zha
3,343
1,107
327
2,645
15,796
9,306
0
4,340
11,146
0
27,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
42,336
338
Minions Killed
490
0
Camps Cleared
0
1,442,243
Distance Traveled
1,482,813
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,151
610
107
7
0
239,922
0
W
Medusa
9,107
607
124
8
0
291,282
2
W
Kukulkan
8,736
582
108
7
0
301,590
0
W
Cthulhu
8,128
542
112
7
0
330,660
1
L
Scylla
7,374
492
99
7
0
259,101
1
L
Achilles
6,141
409
53
4
0
261,945
0
L
Maman Brigitte
6,992
466
60
4
0
342,124
3
L
Rama
6,998
467
72
5
0
268,575
9
W
Achilles
7,214
481
39
3
0
319,359
2
L
Ne Zha
5,996
400
54
4
0
310,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role