Player Matchup

Yemoja
Yemoja
Gold III
FerchoZen
Yemoja
Gold III
Level 128
God Stats
6W - 1L
1,500 SR
Queue Stats
60W - 19L
1,774 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Metca
Guan Yu
Gold III
Level 212
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 10L
1,774 MMR
Party 1
Tiamat
Tiamat
Gold II
Shírō
Tiamat
Gold II
Level 183
God Stats
16W - 3L
1,524 SR
Queue Stats
97W - 28L
1,776 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 174
1,508 SR
1,774 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,772 SR
1,502 MMR
Susano
Susano
Gold II
AFRÒ
Susano
Gold II
Level 67
God Stats
3W - 5L
1,675 SR
Queue Stats
31W - 38L
1,730 MMR
Party 2
Bellona
Bellona
Silver IV
FiendishFaerie
Bellona
Silver IV
Level 156
God Stats
2W - 2L
1,715 SR
Queue Stats
338W - 457L
796 MMR
Solo
Discordia
Discordia
Gold II
Lovelie
Discordia
Gold II
Level 168
God Stats
82W - 51L
1,928 SR
Queue Stats
85W - 54L
1,980 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FerchoZen
Yemoja
16
1 / 1 / 10
9,874
705
8,329
13,973
16,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Metca
Guan Yu
16
5 / 1 / 5
10,344
739
12,876
20,135
24,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Shírō
Tiamat
17
5 / 1 / 5
10,534
752
12,935
8,407
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MartichorasAchillesCharonNe ZhaKuzenbo

VS

Bans
Bake KujiraHorusAnhurAtlasXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AFRÒ
Susano
16
1 / 2 / 1
9,120
651
11,191
12,719
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 2
8,110
579
4,255
16,871
13,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Lovelie
Discordia
15
1 / 3 / 1
8,963
640
10,818
10,311
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
AFRÒ
Susano
1
2
1
0.75
W
Yemoja
FerchoZen
Yemoja
1
1
10
6
L
0
6
2
0.17
L
Discordia
Lovelie
Discordia
1
3
1
0.5
W
Guan Yu
Metca
Guan Yu
5
1
5
7.5
W
Tiamat
Shírō
Tiamat
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
26,264
42,515
Taken
39,901
47,782
Mitigated
22,917
14,936
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AFRÒ
Susano
11,191
1,858
0
4,111
12,719
5,867
0
7,224
4,613
0
23,279
W
Yemoja
FerchoZen
Yemoja
8,329
1,084
2,232
1,151
13,973
16,560
1,071
3,363
10,258
26,698
2,613
L
4,255
1,261
0
3,400
16,871
13,422
0
7,099
8,578
0
22,928
L
Discordia
Lovelie
Discordia
10,818
529
0
2,155
10,311
3,628
0
4,936
4,831
50,321
0
W
Guan Yu
Metca
Guan Yu
12,876
1,497
2,229
6,242
20,135
24,844
365
4,609
14,976
0
38,336
W
Tiamat
Shírō
Tiamat
12,935
907
0
3,082
8,407
6,378
1,856
2,736
5,462
54,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
26,193
196
Minions Killed
165
0
Camps Cleared
0
769,375
Distance Traveled
722,113
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,120
651
37
3
0
272,495
0
W
Yemoja
9,874
705
42
3
0
227,528
3
L
Bellona
8,110
579
28
2
0
196,133
0
L
Discordia
8,963
640
100
7
0
253,485
0
W
Guan Yu
10,344
739
58
4
0
291,346
0
W
Tiamat
10,534
752
96
7
0
250,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role