Player Matchup

Zeus
Zeus
Bigcheefsmok
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,500 Elo+
Solo
Pele
Pele
BornProdigy1206
Pele
Level 67
God Stats
1W - 2L
1,349 SR
Queue Stats
42W - 36L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Deathslayer4525
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,561 Elo+
Party 2
Skadi
Skadi
Zabuza_I-_-I
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,449 Elo+
Party 2
Anubis
Anubis
xBanditsSecret
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,465 Elo+
Party 2
Team Averages
Level 58
1,470 SR
1,486 Elo+

VS

Team Averages
Level 136
1,413 SR
1,448 Elo+
Ah Puch
Ah Puch
FadingKami
Ah Puch
Level 147
God Stats
19W - 4L
1,284 SR
Queue Stats
272W - 276L
1,315 Elo+
Party 1
Thoth
Thoth
Jhallreadyy
Thoth
Level 129
God Stats
11W - 18L
1,500 SR
Queue Stats
588W - 561L
1,518 Elo+
Solo
Cerberus
Cerberus
Naptown Burn1
Cerberus
Level 147
God Stats
15W - 6L
1,283 SR
Queue Stats
311W - 319L
1,340 Elo+
Party 1
Chiron
Chiron
NeWPlayerNamE12
Chiron
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 34L
1,419 Elo+
Solo
Kali
Kali
qwize0211
Kali
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 50L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,164
616
1,408
6,779
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 4
8,387
839
8,952
11,558
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
13
2 / 7 / 6
8,148
815
6,909
11,169
4,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 6
6,736
674
3,954
12,407
4,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 2
7,672
767
8,539
7,916
3,871
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FadingKami
Ah Puch
16
5 / 2 / 18
9,486
949
13,703
7,982
3,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 1 / 15
10,100
1,010
15,255
7,440
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Naptown Burn1
Cerberus
12
0 / 3 / 14
7,808
781
4,504
10,734
9,251
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
14 / 2 / 11
10,770
1,077
11,107
8,933
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
11
0 / 3 / 21
7,848
785
3,545
8,976
3,174
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
9
Kills
29
29
Deaths
11
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
4
5
4
1.2
L
Kukulkan
2
7
6
0.71
W
Ah Puch
FadingKami
Ah Puch
5
2
18
7
W
10
1
15
17.5
W
Cerberus
Naptown Burn1
Cerberus
0
3
14
2.33
W
14
2
11
9.75
L
0
8
6
0.38
W
Kali
0
3
21
3.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,762
Damage
48,114
49,829
Taken
44,065
19,272
Mitigated
22,921
7,321
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,408
228
0
58
6,779
2,112
0
4,827
1,952
5,131
0
L
8,952
1,015
630
997
11,558
4,835
0
7,927
3,631
0
20,181
L
Kukulkan
6,909
643
239
471
11,169
4,291
0
7,787
3,382
17,862
0
W
Ah Puch
FadingKami
Ah Puch
13,703
490
1,049
1,709
7,982
3,391
1,082
2,993
4,989
26,909
323
W
15,255
0
1,579
3,003
7,440
2,889
1,050
2,741
4,699
27,417
0
W
Cerberus
Naptown Burn1
Cerberus
4,504
35
269
1,715
10,734
9,251
277
3,696
7,038
5,928
0
W
11,107
1,962
2,484
2,200
8,933
4,216
873
3,639
5,294
0
28,004
L
3,954
1,168
325
833
12,407
4,163
0
8,376
4,031
0
8,754
W
Kali
3,545
1,427
1,984
3,295
8,976
3,174
1,048
3,787
5,189
0
6,705
L
8,539
198
1,080
2,688
7,916
3,871
0
4,543
3,373
17,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,107
Gold Earned
46,012
101
Minions Killed
112
0
Camps Cleared
0
797,250
Distance Traveled
930,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,164
616
6
1
0
111,563
0
L
Pele
8,387
839
29
3
0
187,602
0
L
Kukulkan
8,148
815
31
3
0
155,160
0
W
Ah Puch
9,486
949
33
3
0
181,255
0
W
Thoth
10,100
1,010
35
4
0
201,443
0
W
Cerberus
7,808
781
4
0
0
151,725
0
W
Chiron
10,770
1,077
33
3
0
203,444
0
L
Skadi
6,736
674
10
1
0
160,636
0
W
Kali
7,848
785
7
1
0
192,174
0
L
Anubis
7,672
767
25
3
0
182,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role