Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
Armenius
Osiris
Silver I
Level 220
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 60L
1,549 MMR
Party 2
Thor
Thor
Gold IV
ILicionI
Thor
Gold IV
Level 157
God Stats
4W - 5L
1,815 SR
Queue Stats
79W - 84L
1,550 MMR
Solo
Ullr
Ullr
Bronze III
UsadaPekóra
Ullr
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,546 MMR
Party 2
Ares
Ares
Silver II
iJustSpawned
Ares
Silver II
Level 152
God Stats
1W - 2L
1,479 SR
Queue Stats
19W - 12L
1,547 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,559 SR
1,538 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,462 SR
1,550 MMR
Nu Wa
Nu Wa
Silver I
Branarchist
Nu Wa
Silver I
Level 93
God Stats
5W - 6L
1,493 SR
Queue Stats
77W - 74L
1,405 MMR
Party 3
Awilix
Awilix
Silver I
Clarisuhh
Awilix
Silver I
Level 126
God Stats
7W - 8L
1,514 SR
Queue Stats
24W - 20L
1,591 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Coldstone31
Erlang Shen
Silver I
Level 165
God Stats
6W - 4L
1,531 SR
Queue Stats
56W - 34L
1,529 MMR
Party 1
Ganesha
Ganesha
Bronze III
Montgomery7
Ganesha
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,546 MMR
Solo
Izanami
Izanami
Gold III
iiOpen
Izanami
Gold III
Level 131
God Stats
1W - 1L
1,271 SR
Queue Stats
84W - 82L
1,679 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 1 / 3
4,722
590
2,756
4,077
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Armenius
Osiris
1
0 / 0 / 0
3,207
401
0
289
90
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
8
2 / 1 / 1
4,669
584
1,548
5,971
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 4
5,154
644
4,652
5,447
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
2 / 1 / 3
4,911
614
4,151
6,177
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Bake KujiraKuzenboAo KuangThanatos

VS

Bans
BellonaVamanaRatatoskrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,150
644
2,732
2,435
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Clarisuhh
Awilix
9
1 / 2 / 0
4,529
566
1,124
5,985
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Coldstone31
Erlang Shen
10
0 / 0 / 2
5,646
706
1,817
5,028
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Montgomery7
Ganesha
9
1 / 2 / 3
5,301
663
2,794
8,127
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
iiOpen
Izanami
9
1 / 2 / 1
4,963
620
1,886
3,921
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
4
4
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
3
2.5
L
Osiris
Armenius
Osiris
0
0
0
0
W
1
0
2
2
W
Awilix
Clarisuhh
Awilix
1
2
0
0.5
W
Erlang Shen
Coldstone31
Erlang Shen
0
0
2
1
L
Thor
2
1
1
2.5
W
Ganesha
Montgomery7
Ganesha
1
2
3
1.25
L
1
1
4
3
L
2
1
3
3.5
W
Izanami
iiOpen
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,107
Damage
10,353
21,961
Taken
25,496
9,973
Mitigated
12,617
7,497
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,756
233
0
550
4,077
1,233
0
1,784
2,062
31,931
0
L
Osiris
Armenius
Osiris
0
0
0
0
289
90
0
245
0
0
0
W
2,732
144
0
544
2,435
823
0
1,098
1,337
31,302
540
W
Awilix
Clarisuhh
Awilix
1,124
210
0
642
5,985
2,358
0
1,409
4,576
0
31,499
W
Erlang Shen
Coldstone31
Erlang Shen
1,817
881
0
2,092
5,028
3,034
0
997
4,031
0
40,245
L
Thor
1,548
57
0
3,228
5,971
2,079
0
980
4,945
0
26,482
W
Ganesha
Montgomery7
Ganesha
2,794
338
0
2,552
8,127
5,180
0
2,675
5,452
14,575
1,679
L
4,652
2,879
0
1,248
5,447
2,241
0
1,036
4,322
0
37,594
L
4,151
507
0
2,471
6,177
4,330
0
1,354
4,632
15,622
0
W
Izanami
iiOpen
Izanami
1,886
1,249
0
743
3,921
1,222
0
728
3,193
0
32,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,663
Gold Earned
25,589
188
Minions Killed
287
0
Camps Cleared
0
653,841
Distance Traveled
892,573
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,722
590
47
6
0
167,574
0
L
Osiris
3,207
401
0
0
0
366
0
W
Nu Wa
5,150
644
54
7
0
185,896
0
W
Awilix
4,529
566
52
7
0
186,809
0
W
Erlang Shen
5,646
706
86
11
0
174,938
1
L
Thor
4,669
584
56
7
0
174,714
0
W
Ganesha
5,301
663
2
0
0
189,049
1
L
Ullr
5,154
644
64
8
0
144,031
0
L
Ares
4,911
614
21
3
0
167,156
0
W
Izanami
4,963
620
93
12
0
155,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role