Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver V
Disgrac3
Thanatos
Silver V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,271 MMR
Party 2
Hachiman
Hachiman
Silver II
JoeRaeGuu
Hachiman
Silver II
Level 199
God Stats
1W - 7L
1,072 SR
Queue Stats
138W - 142L
952 MMR
Party 2
Sobek
Sobek
Silver I
SPEEDLESS306
Sobek
Silver I
Level 93
God Stats
18W - 12L
1,634 SR
Queue Stats
368W - 367L
1,222 MMR
Solo
Atlas
Atlas
Silver II
z3ROchase
Atlas
Silver II
Level 191
God Stats
2W - 1L
1,289 SR
Queue Stats
123W - 122L
1,068 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,399 SR
1,203 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 142
1,455 SR
1,243 MMR
Izanami
Izanami
Bronze IV
 
Izanami
Bronze IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
King Arthur
King Arthur
Silver II
BlitzzCreedx
King Arthur
Silver II
Level 155
God Stats
9W - 11L
1,388 SR
Queue Stats
871W - 892L
1,111 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
Ciel Senpai4245
Baron Samedi
Bronze IV
Level 128
God Stats
18W - 22L
1,386 SR
Queue Stats
536W - 578L
1,162 MMR
Party 4
Geb
Geb
Bronze III
KingFame17
Geb
Bronze III
Level 159
God Stats
1W - 4L
1,453 SR
Queue Stats
7W - 15L
1,220 MMR
Party 3
Lancelot
Lancelot
Silver II
YoungCloud9
Lancelot
Silver II
Level 143
God Stats
0W - 2L
1,548 SR
Queue Stats
8W - 16L
1,220 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 1
6,988
582
8,757
13,187
12,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Disgrac3
Thanatos
13
4 / 0 / 1
6,851
571
5,195
8,755
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
JoeRaeGuu
Hachiman
14
2 / 0 / 2
8,066
672
4,402
3,470
1,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 6
7,365
614
6,601
10,793
11,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
z3ROchase
Atlas
12
2 / 0 / 5
6,780
565
6,776
7,314
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AgniThorAthena

VS

Bans
OsirisBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 0
5,646
471
1,204
6,849
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
BlitzzCreedx
King Arthur
11
0 / 1 / 0
6,196
516
6,333
12,090
11,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Baron Samedi
Ciel Senpai4245
Baron Samedi
9
0 / 4 / 0
5,485
457
3,435
7,550
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 4 / 0
5,146
429
5,863
9,881
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
YoungCloud9
Lancelot
12
0 / 1 / 0
5,970
498
3,835
10,262
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
13
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
L
Izanami
 
Izanami
0
3
0
0
L
King Arthur
BlitzzCreedx
King Arthur
0
1
0
0
L
Baron Samedi
Ciel Senpai4245
Baron Samedi
0
4
0
0
W
Thanatos
Disgrac3
Thanatos
4
0
1
4.5
W
Hachiman
JoeRaeGuu
Hachiman
2
0
2
3
L
0
4
0
0
W
3
0
6
6
L
Lancelot
YoungCloud9
Lancelot
0
1
0
0
W
Atlas
z3ROchase
Atlas
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
20,670
43,519
Taken
46,632
33,892
Mitigated
27,343
22,097
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,757
2,371
0
4,683
13,187
12,419
0
602
11,720
0
50,599
L
Izanami
 
Izanami
1,204
494
0
1,663
6,849
2,476
0
1,982
4,787
0
40,038
L
King Arthur
BlitzzCreedx
King Arthur
6,333
1,016
0
4,064
12,090
11,347
0
1,123
10,048
0
40,231
L
Baron Samedi
Ciel Senpai4245
Baron Samedi
3,435
218
165
1,157
7,550
3,116
0
3,552
3,807
28,192
0
W
Thanatos
Disgrac3
Thanatos
5,195
1,213
0
8,445
8,755
4,072
0
1,015
7,657
0
55,585
W
Hachiman
JoeRaeGuu
Hachiman
4,402
2,396
0
2,529
3,470
1,337
2,284
1,057
2,234
0
75,630
L
5,863
460
113
2,182
9,881
5,494
0
3,210
6,601
31,374
0
W
6,601
449
0
4,560
10,793
11,547
0
2,946
7,489
21,567
3,436
L
Lancelot
YoungCloud9
Lancelot
3,835
655
0
1,587
10,262
4,910
0
2,400
7,539
0
58,670
W
Atlas
z3ROchase
Atlas
6,776
1,178
0
1,880
7,314
4,517
0
2,857
4,211
39,421
2,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
28,443
393
Minions Killed
319
0
Camps Cleared
0
1,240,409
Distance Traveled
1,269,436
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,988
582
74
6
0
218,441
3
L
Izanami
5,646
471
87
7
0
222,381
1
L
King Arthur
6,196
516
68
6
0
238,300
0
L
Baron Samedi
5,485
457
44
4
0
220,397
0
W
Thanatos
6,851
571
83
7
0
274,511
2
W
Hachiman
8,066
672
139
12
0
238,353
2
L
Geb
5,146
429
33
3
0
278,610
1
W
Sobek
7,365
614
27
2
0
276,431
4
L
Lancelot
5,970
498
87
7
0
309,748
4
W
Atlas
6,780
565
70
6
0
232,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role