Player Matchup

Anubis
Anubis
KamiHachiman686
Anubis
Level 12
God Stats
7W - 10L
1,500 SR
Queue Stats
15W - 30L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
UnafraidPuddle
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,698 Elo+
Party 1
Mercury
Mercury
xLeGoxBlazE
Mercury
Level 145
God Stats
0W - 2L
1,331 SR
Queue Stats
23W - 36L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
xLeGoxDiabLo
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,451 Elo+
Party 1
Hercules
Hercules
xXTF2xXkiddxX
Hercules
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,451 Elo+
Party 1
Team Averages
Level 100
1,466 SR
1,483 Elo+

VS

Team Averages
Level 100
1,585 SR
1,589 Elo+
Bastet
Bastet
CogitoErgo8Sum
Bastet
Level 74
God Stats
5W - 0L
1,703 SR
Queue Stats
138W - 113L
1,619 Elo+
Solo
Kukulkan
Kukulkan
Idioms_XP
Kukulkan
Level 99
God Stats
5W - 0L
1,693 SR
Queue Stats
352W - 332L
1,555 Elo+
Solo
Skadi
Skadi
Kinky_Tickler69
Skadi
Level 98
God Stats
18W - 11L
1,500 SR
Queue Stats
363W - 317L
1,459 Elo+
Solo
King Arthur
King Arthur
OmegaCrisis
King Arthur
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
129W - 89L
1,724 Elo+
Solo
Charon
Charon
lilBits1
Charon
Level 87
God Stats
9W - 7L
1,529 SR
Queue Stats
125W - 92L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,058
506
395
5,952
2,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,056
406
2,236
7,646
4,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
xLeGoxBlazE
Mercury
11
2 / 3 / 0
5,450
545
2,519
7,177
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
xLeGoxDiabLo
Heimdallr
8
0 / 4 / 1
4,487
449
3,866
7,754
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
xXTF2xXkiddxX
Hercules
9
0 / 1 / 0
5,191
519
1,974
7,365
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 0
7,099
710
4,110
6,523
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Idioms_XP
Kukulkan
11
2 / 1 / 1
6,487
649
2,044
4,057
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 4
5,848
585
5,411
4,222
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
OmegaCrisis
King Arthur
12
3 / 0 / 0
6,895
690
6,979
8,809
9,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
lilBits1
Charon
10
1 / 1 / 7
6,177
618
4,423
5,698
3,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
Kukulkan
Idioms_XP
Kukulkan
2
1
1
2.5
L
0
4
0
0
W
2
0
4
4
W
King Arthur
OmegaCrisis
King Arthur
3
0
0
3
L
0
3
0
0
W
Charon
lilBits1
Charon
1
1
7
4.5
L
Mercury
xLeGoxBlazE
Mercury
2
3
0
0.67
L
Heimdallr
xLeGoxDiabLo
Heimdallr
0
4
1
0.13
L
Hercules
xXTF2xXkiddxX
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,990
Damage
22,967
35,894
Taken
29,309
19,695
Mitigated
18,615
6,725
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,110
756
0
2,899
6,523
2,848
0
0
6,523
0
45,664
W
Kukulkan
Idioms_XP
Kukulkan
2,044
91
0
906
4,057
1,330
525
395
3,662
42,254
853
L
395
53
0
554
5,952
2,968
0
1,846
4,106
43,739
0
W
5,411
2,190
0
1,320
4,222
1,406
661
1,029
3,193
0
45,977
W
King Arthur
OmegaCrisis
King Arthur
6,979
1,157
0
2,866
8,809
9,365
0
0
8,322
2,007
48,848
L
2,236
245
27
1,176
7,646
4,164
0
2,153
5,493
13,797
0
W
Charon
lilBits1
Charon
4,423
681
0
739
5,698
3,666
130
1,207
4,491
17,612
1,166
L
Mercury
xLeGoxBlazE
Mercury
2,519
1,041
0
250
7,177
3,126
0
677
6,362
0
37,538
L
Heimdallr
xLeGoxDiabLo
Heimdallr
3,866
2,499
0
2,138
7,754
2,871
0
2,018
5,736
0
30,346
L
Hercules
xXTF2xXkiddxX
Hercules
1,974
603
0
2,580
7,365
6,566
0
401
6,326
0
32,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
32,506
290
Minions Killed
336
0
Camps Cleared
0
946,588
Distance Traveled
1,032,915
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,099
710
74
7
0
234,372
0
W
Kukulkan
6,487
649
92
9
0
183,934
1
L
Anubis
5,058
506
75
8
0
152,688
0
W
Skadi
5,848
585
78
8
0
215,344
0
W
King Arthur
6,895
690
75
8
0
200,158
0
L
Cthulhu
4,056
406
23
2
0
201,038
1
W
Charon
6,177
618
17
2
0
199,107
0
L
Mercury
5,450
545
69
7
0
231,070
1
L
Heimdallr
4,487
449
54
5
0
168,931
0
L
Hercules
5,191
519
69
7
0
192,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role