Player Matchup

Charon
Charon
Adamahh
Charon
Level 107
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 6L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Bloodmagicxo
Jormungandr
Level 46
God Stats
2W - 2L
1,545 SR
Queue Stats
41W - 43L
1,374 Elo+
Party 2
Lancelot
Lancelot
Jkuta
Lancelot
Level 99
God Stats
1W - 1L
1,781 SR
Queue Stats
169W - 166L
1,585 Elo+
Party 3
Nu Wa
Nu Wa
Notabanana321
Nu Wa
Level 93
God Stats
12W - 14L
1,245 SR
Queue Stats
599W - 564L
1,571 Elo+
Party 3
Hou Yi
Hou Yi
TonySzn
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,374 Elo+
Party 2
Team Averages
Level 71
1,554 SR
1,458 Elo+

VS

Team Averages
Level 100
1,488 SR
1,410 Elo+
Anubis
Anubis
KamiHachiman686
Anubis
Level 12
God Stats
7W - 10L
1,441 SR
Queue Stats
15W - 30L
1,307 Elo+
Party 1
Ymir
Ymir
UnafraidPuddle
Ymir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Thor
Thor
xLeGoxBlazE
Thor
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,414 Elo+
Party 1
Artemis
Artemis
xLeGoxDiabLo
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXTF2xXkiddxX
Cu Chulainn
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Adamahh
Charon
8
0 / 2 / 0
5,103
510
3,683
4,986
3,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jormungandr
Bloodmagicxo
Jormungandr
11
0 / 0 / 0
5,656
566
5,486
6,716
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Jkuta
Lancelot
9
1 / 3 / 0
4,923
492
4,481
8,428
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,016
502
3,438
3,380
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
TonySzn
Hou Yi
8
0 / 1 / 0
4,604
460
1,479
4,513
1,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,403
540
1,044
4,911
2,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 0 / 3
5,475
548
1,160
4,989
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 1
6,261
626
4,653
6,571
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
xLeGoxDiabLo
Artemis
10
1 / 0 / 1
5,639
564
3,221
5,498
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
xXTF2xXkiddxX
Cu Chulainn
10
0 / 0 / 0
5,743
574
3,620
7,283
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
8
8
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
Adamahh
Charon
0
2
0
0
L
Jormungandr
Bloodmagicxo
Jormungandr
0
0
0
0
L
Lancelot
Jkuta
Lancelot
1
3
0
0.33
W
1
1
2
2
L
0
2
0
0
L
Hou Yi
TonySzn
Hou Yi
0
1
0
0
W
1
0
3
2.5
W
5
0
1
5.5
W
Artemis
xLeGoxDiabLo
Artemis
1
0
1
1.5
W
Cu Chulainn
xXTF2xXkiddxX
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,567
Damage
13,698
28,023
Taken
29,252
15,006
Mitigated
14,127
7,821
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Adamahh
Charon
3,683
436
0
1,298
4,986
3,269
0
1,210
3,776
18,459
0
L
Jormungandr
Bloodmagicxo
Jormungandr
5,486
1,606
0
1,642
6,716
6,185
0
144
6,572
40,091
2,114
L
Lancelot
Jkuta
Lancelot
4,481
1,360
0
2,875
8,428
3,221
0
323
8,105
0
32,984
W
1,044
276
0
935
4,911
2,255
0
2,134
2,777
42,970
1,812
L
3,438
515
0
500
3,380
867
0
510
2,870
35,993
1,101
L
Hou Yi
TonySzn
Hou Yi
1,479
841
0
1,506
4,513
1,464
0
0
4,513
0
23,323
W
1,160
212
243
1,096
4,989
3,069
0
2,581
2,408
14,630
886
W
4,653
1,395
0
2,853
6,571
2,367
0
1,674
4,858
0
32,409
W
Artemis
xLeGoxDiabLo
Artemis
3,221
581
0
2,587
5,498
2,186
782
1,345
4,153
0
39,281
W
Cu Chulainn
xXTF2xXkiddxX
Cu Chulainn
3,620
384
0
1,169
7,283
4,250
0
4,229
2,535
144
42,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
28,521
270
Minions Killed
321
0
Camps Cleared
0
941,576
Distance Traveled
1,003,193
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,103
510
23
2
0
184,346
5
L
Jormungandr
5,656
566
80
8
0
168,252
0
L
Lancelot
4,923
492
53
5
0
247,450
0
W
Anubis
5,403
540
78
8
0
182,185
0
L
Nu Wa
5,016
502
67
7
0
196,043
4
L
Hou Yi
4,604
460
47
5
0
145,485
0
W
Ymir
5,475
548
37
4
0
195,092
1
W
Thor
6,261
626
60
6
0
228,486
3
W
Artemis
5,639
564
68
7
0
191,747
0
W
Cu Chulainn
5,743
574
78
8
0
205,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role