Player Matchup

Hera
Hera
TheEndgamer146
Hera
Level 112
God Stats
3W - 1L
1,295 SR
Queue Stats
265W - 212L
1,460 Elo+
Solo
Nemesis
Nemesis
The_White_Sir
Nemesis
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,542 Elo+
Party 1
Ishtar
Ishtar
ThyGooglyMoogly
Ishtar
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,542 Elo+
Party 1
Yemoja
Yemoja
offIimits
Yemoja
Level 88
God Stats
13W - 13L
1,445 SR
Queue Stats
768W - 794L
1,534 Elo+
Solo
Lancelot
Lancelot
랙느ㅑ소1
Lancelot
Level 124
God Stats
5W - 7L
1,500 SR
Queue Stats
451W - 443L
1,485 Elo+
Solo
Team Averages
Level 97
1,448 SR
1,513 Elo+

VS

Team Averages
Level 146
1,500 SR
1,451 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
HomelikeBasil33
Chernobog
Level 177
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 156L
1,406 Elo+
Solo
Shiva
Shiva
JotaStark
Shiva
Level 148
God Stats
8W - 7L
1,500 SR
Queue Stats
1,475W - 1,430L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
Runarii
Kumbhakarna
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
328W - 336L
1,407 Elo+
Solo
Hel
Hel
descabeludo5ever
Hel
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
641W - 693L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
9,684
807
22,133
13,413
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
16
6 / 2 / 7
9,390
783
23,451
13,796
9,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 11
9,460
788
16,167
10,204
5,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
offIimits
Yemoja
17
1 / 1 / 12
9,644
804
5,243
18,540
13,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lancelot
랙느ㅑ소1
Lancelot
15
2 / 1 / 11
9,166
764
13,619
19,534
10,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
0 / 3 / 4
8,896
741
14,016
18,929
24,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
HomelikeBasil33
Chernobog
14
1 / 4 / 5
8,490
708
9,087
14,311
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
JotaStark
Shiva
14
2 / 4 / 4
8,371
698
10,796
18,763
21,240
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Runarii
Kumbhakarna
14
1 / 4 / 4
8,729
727
8,001
27,407
26,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 4
9,099
758
22,457
18,257
11,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
18
Kills
7
7
Deaths
18
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
4
0.67
L
Chernobog
HomelikeBasil33
Chernobog
1
4
5
0.88
L
Shiva
JotaStark
Shiva
2
4
4
1
L
Kumbhakarna
Runarii
Kumbhakarna
1
4
4
0.75
W
5
3
6
2.67
W
Nemesis
6
2
7
4.75
W
4
0
11
9.5
L
3
3
4
1.67
W
Yemoja
offIimits
Yemoja
1
1
12
7
W
Lancelot
랙느ㅑ소1
Lancelot
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,613
Damage
64,357
75,487
Taken
97,667
44,531
Mitigated
91,244
50,604
Healing
44,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,016
515
389
3,783
18,929
24,891
0
4,544
13,907
12,879
20,888
L
Chernobog
HomelikeBasil33
Chernobog
9,087
4,214
1,460
3,355
14,311
7,811
412
3,941
10,056
0
27,290
L
Shiva
JotaStark
Shiva
10,796
1,588
2,348
3,469
18,763
21,240
0
5,043
13,352
0
17,934
L
Kumbhakarna
Runarii
Kumbhakarna
8,001
949
2,275
6,369
27,407
26,178
0
7,695
19,159
13,350
0
W
22,133
5,836
434
1,488
13,413
6,549
104
5,920
7,493
38,681
1,702
W
Nemesis
23,451
6,477
529
3,669
13,796
9,428
440
7,014
6,782
0
34,693
W
16,167
9,914
1,902
1,037
10,204
5,425
755
5,507
4,697
0
27,918
L
22,457
863
12,569
8,728
18,257
11,124
0
5,141
12,880
35,661
0
W
Yemoja
offIimits
Yemoja
5,243
2,110
21,096
9,985
18,540
13,030
170
8,601
9,939
9,958
0
W
Lancelot
랙느ㅑ소1
Lancelot
13,619
1,932
2,775
7,689
19,534
10,099
310
7,428
12,106
0
24,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
43,585
139
Minions Killed
138
0
Camps Cleared
0
1,202,012
Distance Traveled
1,117,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,896
741
53
4
0
227,194
0
L
Chernobog
8,490
708
34
3
0
173,287
0
L
Shiva
8,371
698
16
1
0
233,726
0
L
Kumbhakarna
8,729
727
4
0
0
228,792
0
W
Hera
9,684
807
49
4
0
236,582
0
W
Nemesis
9,390
783
26
2
0
251,523
0
W
Ishtar
9,460
788
27
2
0
210,806
0
L
Hel
9,099
758
31
3
0
254,907
0
W
Yemoja
9,644
804
12
1
0
234,771
0
W
Lancelot
9,166
764
25
2
0
268,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role