Player Matchup

Anubis
Anubis
Gold V
AllahOfOreos
Anubis
Gold V
Level 155
God Stats
3W - 4L
1,431 SR
Queue Stats
11W - 11L
1,584 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
Davonte105
Danzaburou
Platinum III
Level 174
God Stats
3W - 3L
1,333 SR
Queue Stats
222W - 225L
1,551 MMR
Solo
Achilles
Achilles
Gold V
IamMunch
Achilles
Gold V
Level 145
God Stats
1W - 1L
1,322 SR
Queue Stats
99W - 90L
1,553 MMR
Solo
Da Ji
Da Ji
Silver I
ZotakuSenpai
Da Ji
Silver I
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,527 MMR
Party 2
Geb
Geb
Gold III
zabuzakk
Geb
Gold III
Level 157
God Stats
68W - 64L
1,438 SR
Queue Stats
453W - 446L
1,563 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,405 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,586 SR
1,543 MMR
Charon
Charon
Gold III
 
Charon
Gold III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
GetRektLmao
Hachiman
Gold IV
Level 148
God Stats
5W - 8L
1,541 SR
Queue Stats
191W - 190L
1,396 MMR
Party 1
Raijin
Raijin
Silver II
Joe_Dead_Shadow
Raijin
Silver II
Level 107
God Stats
1W - 1L
1,842 SR
Queue Stats
11W - 16L
1,548 MMR
Solo
Serqet
Serqet
Gold IV
darkicyboi
Serqet
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,711 MMR
Party 1
Chaac
Chaac
Gold IV
lKing Legend
Chaac
Gold IV
Level 147
God Stats
1W - 2L
1,546 SR
Queue Stats
22W - 28L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 0 / 3
8,940
596
8,408
3,619
1,734
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Davonte105
Danzaburou
17
2 / 2 / 0
9,682
645
5,595
9,217
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
IamMunch
Achilles
16
5 / 0 / 0
10,182
679
10,031
9,484
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 3
7,948
530
3,510
9,937
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 4
7,890
526
2,952
9,954
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangMaman BrigitteBake Kujira

VS

Bans
ThanatosSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 0 / 3
7,205
480
3,677
5,651
4,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
GetRektLmao
Hachiman
15
2 / 2 / 1
8,308
554
5,323
8,080
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
6,723
448
1,697
7,694
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
darkicyboi
Serqet
14
0 / 4 / 1
7,130
475
3,977
15,281
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 0
7,485
499
3,662
13,830
11,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
3
3
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
3
1.5
W
Anubis
3
0
3
4.5
W
Danzaburou
Davonte105
Danzaburou
2
2
0
1
L
Hachiman
GetRektLmao
Hachiman
2
2
1
1.25
W
Achilles
IamMunch
Achilles
5
0
0
5
L
1
4
0
0.25
W
2
1
3
3.5
L
Serqet
darkicyboi
Serqet
0
4
1
0.13
L
0
4
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,496
Damage
18,336
42,211
Taken
50,536
26,915
Mitigated
28,032
12,411
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,677
986
0
2,276
5,651
4,267
0
1,216
4,387
27,264
0
W
Anubis
8,408
505
0
2,450
3,619
1,734
299
831
2,788
80,285
2,698
W
Danzaburou
Davonte105
Danzaburou
5,595
1,825
0
2,073
9,217
3,747
840
1,579
7,508
0
90,222
L
Hachiman
GetRektLmao
Hachiman
5,323
3,535
0
2,588
8,080
3,248
0
447
7,633
0
75,784
W
Achilles
IamMunch
Achilles
10,031
2,373
0
4,636
9,484
9,302
199
57
9,298
0
74,641
L
1,697
0
0
369
7,694
2,210
0
4,604
3,090
43,084
0
W
3,510
729
0
885
9,937
4,570
12
1,305
8,338
0
55,306
L
Serqet
darkicyboi
Serqet
3,977
718
0
6,538
15,281
6,611
0
4,380
10,901
0
72,869
L
3,662
160
0
4,086
13,830
11,696
0
410
12,333
0
60,583
W
2,952
372
0
2,367
9,954
7,562
183
2,383
7,343
21,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,642
Gold Earned
36,851
538
Minions Killed
471
0
Camps Cleared
0
1,615,413
Distance Traveled
1,432,692
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,205
480
33
2
0
222,787
2
W
Anubis
8,940
596
121
8
0
308,283
2
W
Danzaburou
9,682
645
160
11
0
307,762
0
L
Hachiman
8,308
554
127
8
0
290,460
2
W
Achilles
10,182
679
143
10
0
337,862
4
L
Raijin
6,723
448
84
6
0
251,216
1
W
Da Ji
7,948
530
88
6
0
348,685
2
L
Serqet
7,130
475
122
8
0
355,048
1
L
Chaac
7,485
499
105
7
0
313,181
0
W
Geb
7,890
526
26
2
0
312,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role