Player Matchup

Ix Chel
Ix Chel
HoodieDust
Ix Chel
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
RohanCK
Gilgamesh
Level 157
God Stats
4W - 1L
1,478 SR
Queue Stats
168W - 46L
1,686 Elo+
Party 2
Ullr
Ullr
wtfnikko420
Ullr
Level 106
God Stats
15W - 4L
1,723 SR
Queue Stats
162W - 39L
1,686 Elo+
Party 2
Team Averages
Level 118
1,567 SR
1,627 Elo+

VS

Team Averages
Level 140
1,512 SR
1,510 Elo+
Hun Batz
Hun Batz
DarkHawk404
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JayDawg04X
Cu Chulainn
Level 109
God Stats
2W - 3L
1,285 SR
Queue Stats
107W - 102L
1,525 Elo+
Solo
Olorun
Olorun
Silky0Sullivan
Olorun
Level 156
God Stats
1W - 4L
1,751 SR
Queue Stats
21W - 22L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HoodieDust
Ix Chel
13
2 / 5 / 3
8,796
628
8,331
11,197
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RohanCK
Gilgamesh
14
0 / 1 / 5
8,678
620
12,018
19,801
22,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 3 / 2
9,388
671
12,587
14,475
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkHawk404
Hun Batz
17
5 / 0 / 1
11,123
795
19,316
14,559
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
JayDawg04X
Cu Chulainn
17
4 / 3 / 4
10,861
776
12,871
16,606
12,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 7
9,842
703
8,198
12,752
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
5
Kills
9
9
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DarkHawk404
Hun Batz
5
0
1
5.5
L
Ix Chel
HoodieDust
Ix Chel
2
5
3
0.7
W
Cu Chulainn
JayDawg04X
Cu Chulainn
4
3
4
2
L
Gilgamesh
RohanCK
Gilgamesh
0
1
5
2.5
W
0
2
7
1.75
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
40,385
45,473
Taken
43,917
34,518
Mitigated
25,856
4,853
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DarkHawk404
Hun Batz
19,316
1,738
0
4,787
14,559
8,230
36
2,384
11,693
0
76,707
L
Ix Chel
HoodieDust
Ix Chel
8,331
422
411
618
11,197
4,866
156
1,003
10,130
25,520
0
W
Cu Chulainn
JayDawg04X
Cu Chulainn
12,871
2,023
0
4,316
16,606
12,066
248
4,307
11,955
696
44,669
L
Gilgamesh
RohanCK
Gilgamesh
12,018
3,332
0
2,425
19,801
22,756
0
5,598
14,108
0
38,303
W
8,198
3,924
526
3,211
12,752
5,560
2,649
1,760
10,572
35,923
3,269
L
12,587
5,284
0
1,399
14,475
6,896
0
1,875
12,505
0
49,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
31,826
167
Minions Killed
204
0
Camps Cleared
0
791,374
Distance Traveled
829,203
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,123
795
85
6
0
305,017
0
L
Ix Chel
8,796
628
37
3
0
244,280
0
W
Cu Chulainn
10,861
776
53
4
0
278,532
0
L
Gilgamesh
8,678
620
45
3
0
295,781
2
W
Olorun
9,842
703
66
5
0
245,654
0
L
Ullr
9,388
671
85
6
0
251,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role