Player Matchup

Mercury
Mercury
Eärenndil
Mercury
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
173W - 172L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
Soul2876
Sun Wukong
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 65L
1,547 Elo+
Solo
Thanatos
Thanatos
StewieJosh2002
Thanatos
Level 27
God Stats
10W - 11L
1,382 SR
Queue Stats
306W - 311L
1,481 Elo+
Solo
Hun Batz
Hun Batz
The_Bait_
Hun Batz
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
317W - 321L
1,547 Elo+
Party 1
Sol
Sol
daft_punk77
Sol
Level 128
God Stats
4W - 6L
1,734 SR
Queue Stats
617W - 632L
1,512 Elo+
Party 1
Team Averages
Level 104
1,523 SR
1,474 Elo+

VS

Team Averages
Level 115
1,474 SR
1,446 Elo+
Anhur
Anhur
Claymath52
Anhur
Level 170
God Stats
0W - 2L
1,370 SR
Queue Stats
108W - 139L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
ElleZilcho
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,364 Elo+
Party 2
Thor
Thor
RedZoneReed
Thor
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,445 Elo+
Solo
Chaac
Chaac
Yumae
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,535 Elo+
Party 2
Xing Tian
Xing Tian
s2kwaveees
Xing Tian
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 143L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eärenndil
Mercury
18
3 / 2 / 4
10,829
774
4,607
10,765
5,993
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Soul2876
Sun Wukong
17
1 / 2 / 12
10,875
777
10,197
15,941
21,973
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
14
1 / 4 / 8
9,471
677
8,502
8,473
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
The_Bait_
Hun Batz
16
4 / 5 / 7
10,559
754
9,899
13,034
8,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 7
10,376
741
23,137
11,605
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
3 / 3 / 9
9,716
694
5,909
8,142
3,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ElleZilcho
Kuzenbo
19
4 / 3 / 8
10,956
783
8,187
27,525
30,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 4 / 9
9,500
679
9,671
13,719
7,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Yumae
Chaac
18
3 / 4 / 10
10,339
739
18,955
16,376
22,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
s2kwaveees
Xing Tian
1
0 / 0 / 0
3,740
267
0
39
13

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
13
Kills
14
17
Deaths
14
38
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
3
3
9
2.5
L
Kuzenbo
ElleZilcho
Kuzenbo
4
3
8
2.67
W
Mercury
Eärenndil
Mercury
3
2
4
2.5
L
4
4
9
2.13
W
Sun Wukong
Soul2876
Sun Wukong
1
2
12
3.5
W
Thanatos
1
4
8
1.25
W
Hun Batz
The_Bait_
Hun Batz
4
5
7
1.5
L
Chaac
Yumae
Chaac
3
4
10
2
W
4
4
7
1.88
L
Xing Tian
s2kwaveees
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,342
Damage
42,722
59,818
Taken
65,801
46,707
Mitigated
64,429
21,428
Healing
21,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,909
4,509
1,105
1,588
8,142
3,800
1,313
1,307
6,794
0
21,952
L
Kuzenbo
ElleZilcho
Kuzenbo
8,187
2,725
463
10,765
27,525
30,407
309
10,945
16,250
15,704
383
W
Mercury
Eärenndil
Mercury
4,607
1,211
845
3,332
10,765
5,993
516
643
10,122
0
24,230
L
9,671
290
2,354
2,540
13,719
7,441
0
5,323
8,354
0
25,021
W
Sun Wukong
Soul2876
Sun Wukong
10,197
918
2,943
3,591
15,941
21,973
628
1,973
13,968
0
27,408
W
Thanatos
8,502
275
2,094
3,504
8,473
4,822
1,625
1,289
7,184
0
12,920
W
Hun Batz
The_Bait_
Hun Batz
9,899
479
1,206
1,000
13,034
8,030
2,101
2,066
10,968
0
22,495
L
Chaac
Yumae
Chaac
18,955
1,410
0
3,182
16,376
22,768
165
5,562
10,717
0
39,421
W
23,137
6,850
556
2,357
11,605
5,889
3,139
1,833
9,772
41,564
0
L
Xing Tian
s2kwaveees
Xing Tian
0
0
0
0
39
13
0
0
39
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,110
Gold Earned
44,251
150
Minions Killed
126
0
Camps Cleared
0
1,218,822
Distance Traveled
975,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,716
694
47
3
0
196,032
0
L
Kuzenbo
10,956
783
14
1
0
276,951
0
W
Mercury
10,829
774
56
4
0
286,865
0
L
Thor
9,500
679
27
2
0
229,929
0
W
Sun Wukong
10,875
777
29
2
0
288,951
0
W
Thanatos
9,471
677
7
1
0
193,891
0
W
Hun Batz
10,559
754
31
2
0
236,650
0
L
Chaac
10,339
739
38
3
0
272,314
0
W
Sol
10,376
741
27
2
0
212,465
0
L
Xing Tian
3,740
267
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role