Player Matchup

Charybdis
Charybdis
Silver II
Joe_Dead_Shadow
Charybdis
Silver II
Level 107
God Stats
4W - 6L
1,413 SR
Queue Stats
11W - 16L
1,548 MMR
Solo
Tiamat
Tiamat
Gold IV
JossV
Tiamat
Gold IV
Level 189
God Stats
2W - 3L
1,175 SR
Queue Stats
136W - 134L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
SR PAPS
Kuzenbo
Gold IV
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 34L
1,620 MMR
Party 2
Lancelot
Lancelot
Bronze III
dragons32421
Lancelot
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,547 MMR
Solo
Chaac
Chaac
Gold III
lKing Legend
Chaac
Gold III
Level 147
God Stats
1W - 2L
1,775 SR
Queue Stats
22W - 28L
1,564 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,473 SR
1,556 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,561 SR
1,555 MMR
Hun Batz
Hun Batz
Bronze III
CaptainKockSlam
Hun Batz
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 49L
1,546 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
CommanderKockRam
Kukulkan
Bronze III
Level 129
God Stats
12W - 7L
1,702 SR
Queue Stats
143W - 125L
1,546 MMR
Party 1
Cernunnos
Cernunnos
Gold V
Lapzil
Cernunnos
Gold V
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,568 MMR
Solo
Osiris
Osiris
Gold V
MABSxD25
Osiris
Gold V
Level 139
God Stats
10W - 11L
1,603 SR
Queue Stats
54W - 49L
1,568 MMR
Solo
Fenrir
Fenrir
Silver I
ĎreadHead
Fenrir
Silver I
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Joe_Dead_Shadow
Charybdis
6
0 / 1 / 1
3,324
665
1,782
3,063
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
JossV
Tiamat
1
0 / 0 / 0
966
193
0
0
0
Kuzenbo
SR PAPS
Kuzenbo
5
0 / 0 / 0
3,471
694
406
1,866
1,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
dragons32421
Lancelot
6
1 / 2 / 0
3,333
667
1,023
4,676
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,495
699
1,905
5,380
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Bake KujiraSusanoThothAthena

VS

Bans
HachimanThorBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
2 / 0 / 1
3,947
789
835
2,295
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
3,948
790
1,064
522
171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
Lapzil
Cernunnos
6
0 / 0 / 1
3,520
704
2,020
2,178
642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
MABSxD25
Osiris
6
1 / 0 / 0
3,741
748
3,401
4,083
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ĎreadHead
Fenrir
6
1 / 1 / 0
3,600
720
1,562
4,016
1,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
0
1
2.5
W
0
0
2
1
L
Charybdis
Joe_Dead_Shadow
Charybdis
0
1
1
0.5
L
Tiamat
JossV
Tiamat
0
0
0
0
W
Cernunnos
Lapzil
Cernunnos
0
0
1
0.5
W
Osiris
MABSxD25
Osiris
1
0
0
1
L
Kuzenbo
SR PAPS
Kuzenbo
0
0
0
0
L
Lancelot
dragons32421
Lancelot
1
2
0
0.5
L
0
1
0
0
W
Fenrir
ĎreadHead
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,116
Damage
8,882
14,985
Taken
13,094
7,096
Mitigated
6,658
5,883
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
835
157
0
1,853
2,295
710
0
0
2,295
0
17,718
W
1,064
495
0
204
522
171
0
0
522
22,418
0
L
Charybdis
Joe_Dead_Shadow
Charybdis
1,782
742
0
1,457
3,063
859
0
0
3,063
0
16,611
L
Tiamat
JossV
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Lapzil
Cernunnos
2,020
1,152
0
1,187
2,178
642
0
221
1,957
0
23,912
W
Osiris
MABSxD25
Osiris
3,401
1,151
0
1,550
4,083
3,539
0
0
4,083
0
20,831
L
Kuzenbo
SR PAPS
Kuzenbo
406
241
0
740
1,866
1,259
0
253
1,613
10,292
2,704
L
Lancelot
dragons32421
Lancelot
1,023
474
0
1,416
4,676
1,550
0
661
4,015
0
12,232
L
1,905
403
0
2,270
5,380
3,428
0
150
4,690
0
20,897
W
Fenrir
ĎreadHead
Fenrir
1,562
579
0
1,161
4,016
1,596
0
136
3,880
0
5,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,589
Gold Earned
18,756
121
Minions Killed
166
0
Camps Cleared
0
389,787
Distance Traveled
549,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,947
789
40
8
0
128,243
0
W
Kukulkan
3,948
790
41
8
0
112,427
0
L
Charybdis
3,324
665
33
7
0
81,717
0
L
Tiamat
966
193
0
0
0
0
0
W
Cernunnos
3,520
704
44
9
0
96,827
0
W
Osiris
3,741
748
35
7
0
99,213
0
L
Kuzenbo
3,471
694
19
4
0
108,169
0
L
Lancelot
3,333
667
30
6
0
107,461
0
L
Chaac
3,495
699
39
8
0
92,440
0
W
Fenrir
3,600
720
6
1
0
112,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role